ARTLANTIS 2021
A pioneer in architectural visualisation and compatible with all the 3D modeling software on the market, Artlantis is an easy and quick solution for creating photorealistic renderings and animations.
Stand-alone 3D Rendering and Animation
Artlantis has conquered nearly 100,000 architects, interior designers, landscapers, urban planners, and space planners…in more than 110 countries. A CPU-based application, Artlantis is used by experts, advanced users and beginners alike, to simulate, present and communicate their ideas with striking photo-realism.
Easy Interface
IFC Import
LUTs
MediaStore
With Artlantis 2021, Abvent launches a brand new MediaStore. Completely redesigned both in terms of search engine and ergonomics, its benefits are obvious:
- Clearer and more readable interface
- Faster navigation
- Faster and simpler media search (tag system)
- Direct access via the internet using an AbventID account
Denoiser tool
Decrease, or even cancel, the noise from your renderings, typically produced by the reflection from shaders. Want a little noise in your image? Decide for yourself to activate this option or not. The Denoiser tool analyzes the image’s pixels and reduces the noise.
3D Grass
The integrated Media catalog offers 4 new grass types and 6 updated types of 3D grass enhanced with new settings: adjust the color of the grass tufts, apply density variations — the size is automatically calculated zone by zone.”
Portal tool
Portals: a new optimization setting for managing light in Artlantis. When using low settings for a fast calculation of your renders, this option improves the lighting of your indoor scenes and removes the noise from the image.
Unique & Universal
Handling DXF, DWG, OBJ, FBX, SKP and 3DS formats, Artlantis is compatible with almost all 3D modelers currently on the market.
Specific plug-ins for ARCHICAD, Rhinoceros, Vectorworks, Autodesk Revit, SketchUp and Arc + allow exports to Artlantis.
Render Manager
Optimizes the rendering calculation time: distribute your calculations across several computers on the local network (Mac/PC), in order to reduce the rendering time.