NEW Site Context
By utilising OpenStreetMap data, you can now import a project’s surroundings into your renderings without the need for a third-party tool. Simply open Site Context, enter an address or coordinates, and select your choice of import: Buildings and Landmarks; Streets and Sidewalks; Topography, or import all surroundings.
The imported geometry and modeling topology will not include textures, keeping your project at the forefront of your visualisations while providing all-important site context. The surrounding geometry is only visible in Enscape, keeping your project file light and focused on the most relevant project data.
NEW Transparent Materials in Reflections
As the name reveals, transparent materials will now appear in your reflections if you are using a graphics card that supports hardware-accelerated ray tracing (NVIDIA RTX series and AMD RX6xxx series).
NEW Education Assets and Materials
Select from 280 new education-themed assets, including classroom furniture, chalkboards and whiteboards, toys, playground equipment, and musical instruments. And choose from over 30 new materials to place into your education scenes. The asset package will also include a large collection of new 3D people.
NEW Alpha Channel Export
NEW Pin Enscape on Top
To activate this, go to Enscape Window Settings > Preferences > Window > Pin Enscape
NEW Material Overwrite
Enscape v3.2 - New Features
Dynamic Asset Placement
- Select, place, and edit assets from the Enscape Asset Libraries
- Avoid switching between tools and enjoy an optimised workflow
Green Building Assets and Materials
- Create vivid visualisations with the right assets and materials
- Eliminate time spent looking for green building assets and materials online
- Save time by rendering multiple panoramas at the same time
- Benefit from a more efficient design and visualisation workflow
- Enhance the panorama viewing experience for clients
- Enjoy a new way to communicate your ideas and projects
- Prevent fractured workflows and enjoy a seamless project sharing experience
- Ensure everyone is one the same page when it comes to project reviews
Ray-Traced Sun Shadows
- Users with NVIDIA RTX graphics can take advantage of more realistic sun shadows
Enscape v3.1 - New Features
A simple way to improve the realism of your projects is to use the right materials. Enscape 3.1 introduces a brand new Material Library, where you can choose from predefined high-quality materials that are ready to use within your projects. Over 200 materials have been created to get you started and additional materials will be added to the library with future releases.
Materials such as wood, fabric, brick, and tile can be found in the new Material Library. These materials can also be imported into the Material Editor, where you can edit various elements to get the look and feel you need.
This new feature will save you time searching for and creating high-end rendering materials and makes it easy to improve the quality of your renders with very little effort.
Material Editor Overhaul
The Enscape 3.1 Material Editor comes with not only a new interface but also new features and improved functionality.
Now it’s quicker and easier to identify materials with a color and material type indicator in the material list. There is also a new self-illuminated material type, new icons, controls, and map tabs for improved usability.
Additionally, you can import and export material packages from within the Material Editor. This is particularly useful for individuals and teams who want to access certain pre-prepared materials from other projects.
NVIDIA Deep Learning Super Sampling Support
Enscape 3.1 comes with NVIDIA DLSS technology, which automatically improves performance. The deep learning-based upscaling technique renders internally at a lower resolution but outputs a clean and sharp high-resolution image for both high-quality videos and high-performance virtual reality walkthroughs.
With NVIDIA DLSS enabled, video rendering time decreases, and quality increases. You can enjoy improved real-time performance of walkthroughs and higher frame rates with much lower GPU requirements. This latest technology is available to users with an NVIDIA RTX graphics card.
With Enscape and NVIDIA DLSS, take advantage of the latest generation of high-res VR headsets and enjoy higher quality virtual reality experiences.
360-degree panoramas created from within Enscape are a popular way to showcase a design. They allow clients to independently navigate their way around a project from a web link or even a QR code.
To take this functionality one step further, we have introduced a Panorama Gallery – which is one of the most requested features from Enscape users.
With the new Panorama Gallery, you can group and share multiple panoramas at the same time – perfect for showcasing multiple rooms or to compare different variants of a design. This can be managed via the Uploads section of the Enscape License Center and allows consumers to access more than one panorama at a time via the web browser.
Enscape v3.0 - New Features
Redesigned User Interface
- Improved visual setting workflow management
- Relocation of functions from the plugin toolbar to the renderer toolbar
- A new structure for displaying information in the renderer
- A new video timeline view and a change to video keyframes:
V = video editor and K = keyframe
Enhanced Video Editor
Enscape 3.0 introduces a new timeline view for quicker and easier video creation and editing. Users can easily add and edit keyframes, enter the time between keyframes and the time of day, and define the camera’s focal point and the camera field – all directly from the timeline.
Our 3D visual artists have scoured the globe (well, the internet, since travel isn’t really happening right now) for inspiration and have created 333 new assets which focus on iconic or specific assets to local regions. These include vehicles, objects, and species of vegation to help you produce more authentic, regional experiences within your designs.
Enscape v2.9 - New Features
Custom Asset Library
Being able to have your own object library has been one of the most-requested features from the community. With Enscape v2.9 we’re excited to announce support for adding custom assets to the library!
With the new Custom Asset Library, you can import your own models into Enscape and start to create personalised design experiences. Whether you wish to use bespoke furniture, branded items, or even a specific species of tree within your visualisations.
It is possible to import single or multiple models with a file format of OBJ, FBX, and GLTF. These models can then be edited from within the Asset Library once they have been uploaded into Enscape. You can also try importing models from sites such as SketchUp’s 3D Warehouse, Free3D, CGTrader, and TurboSquid as long as they are in one of the supported file formats listed above, and have a poly count no greater than 20k.
Our new animated video textures will help you to introduce more unique elements and experiences to your design.
Imagine an interior living space or office with a working TV, or an urban scene with large digital displays like you see on New York’s Times Square. With Enscape’s video textures, you can fill your projects with a new level of animation together with perfect illumination.
SketchUp, Vectorworks, Rhino, and ArchiCAD users can assign video textures to the ‘Albedo’ texture via the Enscape Materials Editor. Currently, .mp4, .mpg, .m2v, .3gp, .avi, .mov, and .mk file formats are supported.
Displacement mapping was a long-awaited feature request by our community of visualisation experts.
Displacement maps in Enscape will give your surfaces a greater sense of depth and definition. Your surface textures will appear even more realistic and will automatically include self-shadowing, without you having to make specific changes within your model. Think more realistic looking cobblestone streets, tiled roofs, and beautiful brick walls.
A new release would not be complete without the addition of new assets - this time we have added a fitness-themed asset package that consists of 119 sport-related items in total.
In addition to this fitness package, you will also find 175 new assets, including new people, accessories, vehicles, lighting, and furniture, bringing the total number of Enscape assets to over 2,000! Every one of Enscape’s assets is created to an extremely high standard and always with performance in mind, to help your project look and work the way it should.
Vectorworks 2021 Support
After a successful Beta, Enscape now supports Vectorworks 2021, allowing users to quickly create renders & simulations in real time.
Vectorworks users can utilise all of the features that are available with Enscape – including the integrated Asset Library which contains over 2,000 ready-to-use models, the Material Editor, Collaborative Annotations, the various export functions, the Video Editor, and of course, Virtual Reality.
Additional New Features
- Offline Asset Library: Access assets when you’re working offline. Simply download the assets one time and you’ll be able to store them locally – making them always accessible, whether you’re connected to the internet or not.
- Localized EXE standalones: Allow your clients to review EXE standalone files in the language of their operating system, helping to ensure that language is never a barrier.
- Rest Mode disable feature: See continuous animations, even if you’re not active in Enscape. This setting can be found in General Settings > Performance.