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07-848 2005

Chaos Vantage

2.2.0

Last updated 6 November 2025

Official Release

Date - December 7, 2023

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New Features

Geometry

  • Support for V-Ray Fur, Ornatrix, Hairfarm, and XGen hair.
  • Support for V-Ray Displacement.
  • Support for new V-Ray 6.2 Forest pack and Rail clone instancing.

Materials

  • Support for V-Ray Hair Next material.

Hardware

  • Support for Intel Meteor Lake iGPU.

Batch rendering

  • Render Setup options and render queue items are now stored in the .vantage file.
  • Added Vantage Live Link settings dialog in 3Ds Max Vantage toolbar.

UI/UX

  • Implemented a warning and error count indicator in the status bar.

Rendering

  • Implemented a Firefly filter.

Modified

Geometry

  • Improved GPU peak memory usage when loading the geometry for a scene.
  • Improved check for failed geometry allocations.

DLSS

  • Improved DLSS - added 2.25x and 3x upscale modes (available when Secondary (when static) denoiser is set to Same as Primary).
  • Reduced memory usage.

Denoiser

  • Improved OptiX denoiser quality. Added a Legacy mode option to revert to old OptiX behavior.
  • Improved Intel denoiser: upgraded to 2.1.0, enabled GPU acceleration on Intel devices.

Scene States

  • Properly update the Scene States helper message on undo/redo.
  • Update scene state button now creates necessary sub-states if ORIGINAL SCENE or SAVED SCENE is currently chosen.
  • Detected changes for scene states when modifying a New file.
  • Improved Orthographic camera navigation. Now Navigate around cursor ray hit and Navigate around selection work properly.

UX/UI

  • Improved Viewport Fill - now filter is disabled when sharpness is set to 0.
  • Improved DPI scaling on 150% and similar ratios.

Fixes

Geometry

  • Crash when loading invalid Instancer2 with missing node reference.

UI/UX

  • Bug with wrong UI slider ranges.
  • Wrong trimming of the scene animation track.
  • Auto-exposure and noise mask overlay while using Intel GPUs for rendering.
  • Wrong reloading of a saved .vantage file, with imported .vrscene.
  • Animated cameras from imported vrscenes are not loaded with animation after reload of .vantage file.
  • Wrong camera grouping on import.

Textures

  • Missing texture UVs if their UVW generator is missing.

Output

  • Wrong baking of Exposure bias in EXR when exposure correction is disabled.
  • Camera white balance not getting saved in EXR.