Chaos Vantage
2.2.0
Last updated 6 November 2025
Official Release
Date - December 7, 2023
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New Features
Geometry
- Support for V-Ray Fur, Ornatrix, Hairfarm, and XGen hair.
- Support for V-Ray Displacement.
- Support for new V-Ray 6.2 Forest pack and Rail clone instancing.
Materials
- Support for V-Ray Hair Next material.
Hardware
- Support for Intel Meteor Lake iGPU.
Batch rendering
- Render Setup options and render queue items are now stored in the .vantage file.
Live Link
- Added Vantage Live Link settings dialog in 3Ds Max Vantage toolbar.
UI/UX
- Implemented a warning and error count indicator in the status bar.
Rendering
- Implemented a Firefly filter.
Modified
Geometry
- Improved GPU peak memory usage when loading the geometry for a scene.
- Improved check for failed geometry allocations.
DLSS
- Improved DLSS - added 2.25x and 3x upscale modes (available when Secondary (when static) denoiser is set to Same as Primary).
- Reduced memory usage.
Denoiser
- Improved OptiX denoiser quality. Added a Legacy mode option to revert to old OptiX behavior.
- Improved Intel denoiser: upgraded to 2.1.0, enabled GPU acceleration on Intel devices.
Scene States
- Properly update the Scene States helper message on undo/redo.
- Update scene state button now creates necessary sub-states if ORIGINAL SCENE or SAVED SCENE is currently chosen.
- Detected changes for scene states when modifying a New file.
Navigation
- Improved Orthographic camera navigation. Now Navigate around cursor ray hit and Navigate around selection work properly.
UX/UI
- Improved Viewport Fill - now filter is disabled when sharpness is set to 0.
- Improved DPI scaling on 150% and similar ratios.
Fixes
Geometry
- Crash when loading invalid Instancer2 with missing node reference.
UI/UX
- Bug with wrong UI slider ranges.
- Wrong trimming of the scene animation track.
- Auto-exposure and noise mask overlay while using Intel GPUs for rendering.
- Wrong reloading of a saved .vantage file, with imported .vrscene.
- Animated cameras from imported vrscenes are not loaded with animation after reload of .vantage file.
- Wrong camera grouping on import.
Textures
- Missing texture UVs if their UVW generator is missing.
Output
- Wrong baking of Exposure bias in EXR when exposure correction is disabled.
- Camera white balance not getting saved in EXR.