Chaos Vantage
2.2.2
Last updated 1 October 2025
Official Release
Date - February 8, 2024
New Features
Chaos Scatter
- Support for Chaos Scatter in V-Ray 6 for Maya, V-Ray 6.2 for SketchUp/Rhino.
- Support for Edge Trimming in Chaos Scatter and Forest Pack in V-Ray 6.2 for 3ds Max.
- Added Include models' children, Edge trimming, Altitude limitation, Preserve model rotation/scale and Look at target options in scatter object inside Chaos Vantage.
Modified
Camera
- Improved camera imported from SketchUp - now view matches when using Two-Point Perspective.
- increased camera limit from 100 to 1000.
- Now Field of view does not change between cameras with different focus distance when Lens mode is set to Field of View.
- Film Gate and Zoom settings are now hidden when Lens mode is Field of View.
Environment
- Improved physical sky responsiveness.
Fixes
Denoiser
- Brightness flicker issue when using a combination of DLSS Ray Reconstruction as Primary and NVidia Optix AI as Secondary denoisers
- Ghosting in offline camera animation with Optix denoiser
- DLSS preset not getting restored properly on Vantage startup
- Motion blur not working with the DLSS modes that have upscaling different from 2x
- Artifacts with "only final pass" denoising
Camera
- Crash caused by reordering cameras in Camera lister.
- Crash caused by leveling camera and then saving .vantage file.
Scene states
- Crash when using sub state with deleted objects.
Displacement
- Geometry gaps when using stochastic tiling and displacement.
- Wrong displacement amount caused by object scaling.
Live Link
- Wrong update of V-Ray Light mesh.
- Flipped instanced geometries during Render animation with Chaos Vantage from Cinema 4D.
Chaos Cosmos
- Slow scene load when download of missing Cosmos assets is canceled.
Scattering fog
- Incorrect GI caused by Scatter fog with "affect secondary" on and "scatter GI" off.
UX/UI
- Wrong size of checkbox size on high dpi displays.