Chaos Vantage
2.5.0
Last updated 6 November 2025
Official Release
Date - June 2, 2024
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New Features
Virtual Reality
- Initial(WIP) support for interactive rendering in VR headsets.
Animation
- Support for Chaos Cosmos animated vegetation assets.
Materials
- Support for VRayEdgesTex in bump and rounded corners.
Geometry
- Support for animated partial object visibility.
Rendering
- Support for ACEScg rendering color space.
- Tool for quickly saving a previz video with DLSS.
UI/UX
- Search filtering and sorting for scene objects, lights, and cameras.
- Progress bar for importing assets.
- Added meter scale information in the log and Scene stats.
- Added "Flip horizontally" option to the Background image.
- Added ability to drag and drop files onto FilePath property labels(LUTs, Environment texture, Background texture, Point, Spot, Directional Projection textures).
Color Corrections
- Loading chromatic aberration from VFB settings in .vrscene.
Modified
Decals
- Added decal option to lock the width/length ratio.
- Improved the "place decals" tool to be activated when importing or dragging decals from the Chaos Cosmos browser and to load the decal properties.
UI/UX
- Improved the "Always on top" behavior, now it is disabled while HQ rendering.
- Improved UI - now distance parameters display with scene units.
- Improved the camera settings layout.
- Improved the highlighting and selection in scenes with millions of instances.
Environment
- The default sun is now auto-enabled when it is the only light in the scene.
- Added Improved shading option to the clouds that improves self-shadowing.
Performance
- Texture loading speed is now 5-10% faster.
- Improved acceleration structure rebuilds and instance updates for better performance.
Vantage file
- Merged assets as a result of "Open file as config only" now are properly saved in the .vantage file.
Installer
- New default install directory is C:\Program Files\Chaos\Vantage\. For versions prior to Chaos Vantage 2.5, the default location is - C:\Program Files\Chaos Group\Vantage\
Fixes
Environment
- Visible strip artifacts on clouds.
- Incorrect environment rotation when using the "Flipped" option in Maya
Decals
- Decals not rendering from Live Link from Revit or other V-Ray 6.1 builds.
- Decals not updating on animated objects under specific circumstances.
- Transform animation from .vrscene being ignored for decals.
Textures
- Incorrect saturation of textures when dynamic textures are enabled.
- Reduced checker artifacts with UVWRandomizer random rotation and certain normal maps when dynamic textures are enabled.
UI/UX
- Overlay issue when using multiple GPUs with OptiX or DLSS upscaling.
- Incorrect change of the "View mode" after "Frame Selected/Scene" action.
- Hiding of the "Create scene state" dialog when "Always on top" option is enabled.
- Undo transformation for objects in very large scenes.
- Non-functioning undo shortcut while the Transform Dialog is open.
Vantage file
- Generation of additional clone objects when opening the scene as config only.