Chaos Vantage
2.5.2
Last updated 1 September 2026
Official Release
Date - September 12, 2024
Modified
Geometry
- Semi-transparent objects after multiple bounces now do not render black.
UI/UX
- In Color corrections tab Highlight burn option now is available when Filmic tonemap is enabled.
Fixes
UI/UX
- UI input spinboxes are cutoff for sun geolocation and animated geolocation properties.
- Floating settings dialog getting stuck to the cursor when the label is clicked.
- Crash while downloading sample scenes.
- Crash when a non-Custom offline render preset is restored from INI file.
- Crash on Intel GPUs when responsive desktop is turned on.
- Some shortcuts not working on startup
Camera
- Wrong skipping of the first camera when importing/merging a .vrscene.
Scatter
- Crash with scatter using edited instances from Max.
- Disappearing deforming instances used in Chaos Scatter.
Rendering
- Unrecognized color spaces (scene-linear Rec.709-sRGB) treated as raw when loading textures.
- Motion blur not rendering since 2.5.0.
- Render artifacts with bump/normal maps using named or non-default UV sets also used by other textures.
Geometry
- Hair rendering on Intel GPUs.
- Wrong displacement normals when the base object is scaled in Maya.
- Animated object visibility not working with decals.
Environment
- Rendering with large HDRI texture on AMD and Intel GPUs.
Material
- Vertical flip not working in UVW transformation for Opacity map.