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Chaos Vantage

Chaos Vantage 1 Highlights

Last updated 9 October 2025

Chaos Vantage, v1.8.6

Official Release

Date - June 1, 2023

Fixes

  • Wrong first frame and duplicate frames during Live Link sequence rendering.
  • Reverted IPR render state to be enabled automatically when in Live Link

Texture

  • Bug when trying to load RawBitmapBuffer of an image above 16k resolution.

UX/UI

  • Fixed random crash when closing Vantage
  • Wrong denoiser description
  • Inconvenient soft range for the environment lighting intensity parameter
  • Camera panel width issue when "Enlarge font" is enabled

Chaos Vantage, v1.8.5

Official Release

Date - April 20, 2023

New features

Materials

  • Basic support for VRmat materials.

Textures

  • Support for alpha from bitmaps used in V-Ray material's opacity, exported from Maya.
  • Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max.

UX/UI

  • Separated environment related properties from Lights tab into a dedicated Environment tab.
  • Added 'Open Scene Location' to File menu.

Geometry

  • Support for Edge trimming option introduced in Chaos Scatter with V-Ray 6 for 3ds Max, update 1.1.

Modified Features

UX/UI

  • Added scrollbar to Lights and Camera tabs.
    • Fixed snapping manipulation precision.
  • Live Link UI mode - hides unusable tools and tabs when in Live Link session.
  • Delete button's icon changed.
  • Moved camera properties to default Undo Queue.
  • Allow the Delete key to be used in the viewport for deleting selected objects.
  • Remove 'Advanced Scene Settings' dialog from File menu, its settings are scattered in more convenient places(Camera tab, Render tab, Preferences dialog).
  • Merged 'Render animation with Chaos Vantage' and 'Render animation with Chaos Vantage, using Vantage UI' into a single 'Render Animation with Chaos Vantage' workflow.

Fixes

Clouds

  • Tiling artifacts for thin layer of clouds.
  • Wrong undo actions for camera parameters during Live Link.

Lights

  • Textured rectangle lights don't match V-Ray when the light units are not set to default.

UX/UI

  • Deleting parent object in a hierarchy messes children's transformation and Undo history.
  • Render resolution not updating automatically when render Setup dialog is opened.

Chaos Vantage, v1.8.4

Official Release

Date - January 25, 2023

New Features

Textures

  • Support for for repeat/offset u/v for 2D Placement texture from Maya when used in bump.

Modified Features

Rendering

  • Improved the metalness of a material to better match V-Ray.
  • Improved reflective caustics.
  • Improved the calculations for light power by area.

Fixes

Import/Load

  • Crash when importing/loading with animated proxy containing hair geometry.

Textures

  • Crash with EXR file loaded as a V-Ray Normal map in Bump slot material.
  • Texture blurriness when W coordinate is different than 0.

Lights

  • New Default Vantage sun being created each time a non-vrscene is appended.
  • Light intensity to accept only positive values.

Auto-exposure

  • Difference in image brightness when using Auto-exposure and different rendering resolutions.
  • Visual artifacts with fog and Auto-Exposure.

UX/UI

  • Restoring of maximized main window.
  • Active pixels overlay not showing active pixels.
  • Stereo Spherical and Stereo Cube camera types not updating correctly render resolution based on aspect ratio.

Command line

  • Command line rendering with video output file generates separate files.

Rendering

  • Camera types not taken into account, when using sequence rendering.

Batch rendering

  • Wrong FOV for cameras of the render Queue.
  • Render animation with Chaos Vantage, from 3Ds Max, doesn't start rendering when a Live link connection is not established.

Chaos Vantage, v1.8.3

Official Release

Date - October 26, 2022

Modified Features

Performance

  • Improved performance on the RTX 4090 GPU

UX/UI

  • Increased default value of "Max. sec. ray intensity" from 20 to 200.
  • Grouped exposure, highlight burn and contrast in Exposure group.

Fixes

  • Crash related to bump/normal mapping in a live link from V-Ray 6 for SketchUp.

Lights

  • Choppy sun and clouds animation for animated geolocation.

Materials

  • Wrong rendering of scenes that contain VRayOverride material.

Path resolver

  • Incorrect assets being loaded when resolving paths.

UX/UI

  • Wrong resolution for 720p preset in the HQ dialog
  • Missing startup scene.

Render elements

  • Missing render elements in EXR file.

Chaos Vantage, v1.8.2

Official Release

Date - October 13, 2022

New Features

NVidia AI Denoiser

  • Option to denoise only final sampling pass in offline rendering.

Modified

Environment

  • Implemented a default Vantage sun so Physical Sun and Sky option is available in the Environment mode drop-down.

UX/UI

  • Added "Always On Top" button in the top toolbar and shortcut (Ctrl+Alt+T).
  • Added outlines to rollouts.
  • Improved the snapping behavior for manipulation gizmos.
  • Added sliders below parameters with soft range and CTRL(snaps to 1/1000 of the slider's soft range value), SHIFT(snaps to 1/10 of the slider's soft range value) and CTRL+SHIFT(snaps to 1/100 of the slider's soft range value) modifier keys for finer control.
  • Synchronized value defaults and ranges between Vantage UI and "Render animation via Live Link" dialog in 3Ds Max.

Path resolver

  • Improved path resolver now searches every subfolder next to the imported file, for assets.

Motion blur

  • Reduced artifacts from motion blur

Denoiser

  • Improved Vantage denoiser result in refraction and flickering object edges.
  • Improved refraction quality when switching between Vantage and NVidia AI in Combined denoiser mode.
  • Improved reflection detail with NVidia AI denoiser.

Auto-exposure

  • Improved auto-exposure that accumulate samples in dark areas (single GPU only).

Fixes

Rendering

  • Visual popping of textures with "Dynamic textures" option enabled.
  • Wrong blending of the sun disk with the ground albedo.
  • Wrong alignment of the sky texture's horizon line.
  • Temporal denoiser and postprocessing passes breaking with dynamic textures.
  • Reduce flickering being used when disabled in High quality rendering.

Auto-exposure

  • Crash when starting an offline render with "Auto exposure" enabled on systems with 2 GPUs.

Command line

  • Crash when rendering with -denoiser=0.
  • Hang when the Live Link drops during a sequence rendering.
  • Random abort while rendering sequence using "Render animation using Chaos Vantage".
  • Live Link in 3ds Max doesn't start with the first click on the Start/Stop button.
  • Distributed rendering in 3ds Max to always deactivate when the Live Link stop button is pressed.

Motion blur

  • Not applying to moving objects when using "Render animation using Chaos Vantage".
  • Not rendering in "Render animation using Chaos Vantage" Maxscript.

Import/Load

  • Errors caused by loading empty string texture filenames.
  • Scene animation range one frame shorter when loading .vantage file.

UX/UI

  • UI bug when switching between 'Focal length' and 'Field of view'.
  • Transform manipulation and snapping windows not being disabled in Live Link.
  • Inconsistent spinner value changes on secondary monitor.
  • Wrong rotation range for transform type-ins.
  • Chaos Vantage starting at invalid coordinates when monitor layout changes between sessions.

Render elements

  • Missing velocity in EXR.
  • Alpha getting lost in EXR when motion blur is enabled.

Chaos Vantage, v1.8.1

Official Release

Date - July 19, 2022

New Features

Color Corrections

  • Implemented Chromatic aberration effect in the Post tab.

Modified

License server

  • Updated to latest Chaos License Server 6.0.0

Cloud system

  • Reduced distortion of the contrails used in the cloud system.

Fixes

  • 3ds Max hangs during Live Link caused by the cryptomatte render element.
  • Motion blur not rendering offline animation through Live Link from 3ds Max.

Motion blur

  • Not rendering in offline renders when dynamic textures are enable.
  • Not rendering in "Render animation using Chaos Vantage" Maxscript.

UX

  • Weird dialog placement on secondary monitor

Chaos Vantage, v1.8.0

Official Release

Date - July 14, 2022

www.youtube.com

New Features

Clouds

  • Implemented Cloud system to the Physical Sky environment model.

Color Corrections

  • Implemented Filmic Tonemapper(Hable, AMPAS), Hue/Saturation and Contrast color corrections in the Post tab.

Textures

  • Support for animated textures(image sequences)files. Have to manually update on desired frame using Update sequence button() when not in Live Link or offline rendering.

Performance

  • Option for dynamic textures to reduce GPU memory usage.
  • Experimental option to increase FPS by decreasing sampling quality.
  • Option to pause rendering after reaching a certain sample level.

Overlays

  • Added composition grid overlays: Rule of Thirds, Central Cross, Golden Spiral, Golden Ratio and Diagonals. Available from the Composition guides overlay ()button in the top toolbar.

Modified

Output

  • EXR files now store camera exposure.

UX/UI

  • Shortcut for HQ render dialog opening. Default is Ctrl+R.
  • Functionality to copy the viewport to the clipboard with Ctrl+C shortcut.
  • Implemented sliders for Color Corrections in the Post tab.
  • Improved the UI responsiveness while the HQ Render setup dialog is open.
  • Separated Bump and Normal mapping render options.
  • Disabled file actions (e.g. Open Scene, Reload Scene) while in Live Link session.
  • Misleading error message when a scene file is corrupted.
  • Wrong reporting of geometry statistics in various cases (live link, deleting objects, V-Ray Proxy).

Tools

  • Render Animation with Chaos Vantage UI shows the correct FPS from Max.

Fixes

.vantage file

  • 'Original camera' thumbnail not being properly displayed after loading file.

Performance

  • GPU memory for a VRayProxy not being freed after the proxy is deleted.

Chaos Vantage, v1.7.4

Official Release

Date - June 13, 2022

Modified

UX

  • Improved scroll handling for debug log window

Fixes

Output

  • Crash when saving to EXR files.

UX

  • Strange symbols in debug log after filter search.
  • Duplicate file close confirmation dialog.

Chaos Vantage, v1.7.3

Official Release

Date - June 08, 2022

Modified

  • Added support for V-Ray 6 (beta) builds.

Exposure

  • Auto-exposure smoothing over time in High Quality sequence rendering. It is determined from FPS and Auto exposure time. Set Auto exposure time to 0 for previous behavior.

UI

  • Improved message log UI:
    • Added button in the status bar for easier access.
    • Search filter now filters and shows only lines that have the input string.
    • Added Filter menu to specify the type of message to show in the log window.
    • Added Wrap lines button.
    • Added Clear log widow button.
    • Added Open log location button.

Fixes

Performance

  • CPU memory leak when uploading textures.
  • Potential delay in version check during startup

Live Link

  • Files not saving with Non-ascii filename characters when using 'Render animation with Chaos Vantage"

Chaos Vantage, v1.7.2

Official Release

Date - May 19, 2022

New feature

Exposure

  • Implemented Auto-exposure functionality. Can be toggled via the button in top toolbar.

Texture

  • Support for negative values for textures.

Fixes

Installer

  • Embedded Chaos Cosmos installer downgrades newer installed version

Lights

  • Crash when deleting grouped lights
  • Camera type is not consistent throughout the entire animation sequence when using 'Render animation with Chaos Vantage, using Vantage UI'

Chaos Vantage, v1.7.1

Official Release

Date - April 13, 2022

New feature

Texture

  • Partial support for V-Ray Edges texture - rounded corners are not implemented

Modified

.vantage

  • Geolocated sun animation is saved in the .vantage file
  • Support for mapping Chaos Vantage shortcuts through the SpaceMouse/3DConnexion controller

UX

  • 'Render setup' dialog retains settings when closed and between sessions. 'Save defaults' checkbox is removed from UI
  • Light gizmos now have consistent line width and size at different render resolution and viewport size

UI

  • Upper limit for the number of light tree samples is increased to 16

Fixes

Environment

  • Wrong overriding of the current environment texture when using "Open Scene as Config Only..."

Chaos Vantage, v1.7.0

Official Release

Date - March 30, 2022

www.youtube.com

New Features

Textures

  • Support for normal maps

Clay mode

  • Added white/clay mode override in the Material tab with options to preserve original material's reflection, refraction, bump, opacity and self illumination

Ambient occlusion

  • Added global ambient occlusion option in the Lights tab

Sun animation

  • Implemented Animated Geolocated sun and Sun track in the animation editor for easy sun time lapse animation
  • Added New option in the File menu to create a new empty scene
  • Support for 3DConnexion SpaceMouse controller

Supported output formats

  • Implemented .jpg/.jpeg file type output

Modified

Ambient light

  • Added ambient light color swatch
  • Increased ambient light intensity limit to 1000000

UX

  • Implemented 'Camera enqueu mode' in Render setup dialog to add all scene cameras at once in the render queue
  • Shows .vantage file name in recent file list and title bar after saving scene
  • Camera clipping planes are now taken into account when determining the dolly/orbit/zoom pivot point
  • Abort button now aborts the entire render queue
  • Render dialog retains render queue when closed
  • Sequence mode is not allowed when no sequence is available

Fixes

.vantage file

  • The .vrscene environment texture is not used when loading a .vrscene with an associated .vantage file

Memory

  • Memory leak when HQ rendering with denoiser
  • Changing a VRayLight from Plane to Dome not updating correctly

Camera

  • Crash when renaming a camera

Geometry

  • Crash when deleting objects

Chaos Vantage, v1.6.2

Official Release

Date - January 11, 2022

New feature

Texture

  • Support for the "auto" color space transfer function of VRayBitmap

Modified

.vantage

  • When the root .vrscene is not found with its absolute path it's searched for in the folder containing the .vantage file

Fixes

Multi GPU

  • Line artifacts in interactive mode when using multiple GPUs

UI

  • Duplicate objects showing up in object list (with scenes from Maya)

Memory

  • Crash when out of GPU memory and the scene has a rectangle light with a texture

Tools

  • Issues in "Import changes from Vantage" MAX script:
  • Importing cameras from a .vantage file does not set the frame rate
  • Unexpected values for the "Exposure value" keys
  • Live link failing to start when "Save strings in legacy non-scene files using UTF8" is enabled in 3ds Max

.vantage

  • Error when using "Save scene settings as default"

UX

  • Undo action not working properly after a select-all(CTRL+A) action in the objects list

Chaos Vantage, v1.6.1

Official Release

Date - December 16, 2021

Modified

UX

  • Place tool now locks the selected object's current orientation while SHIFT key is pressed
  • A sample HDR file is loaded when opening non-vrscene files

UI

  • Added progress indication when importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats

Textures

  • Better parity when using the VRayUVWRandomizer in V-Ray for Cinema4D

Non-vrscene files

  • Default up direction (now Y) for OBJ and 3DS files

Fixes

  • Animation rendering started with Vantage UI renders the same frame over and over
  • Animation synchronization bug in 3ds Max

.vantage file

  • Deleting an instance of an appended scene resulting in an incorrectly saved .vantage file

Memory

  • Excessive shared GPU memory usage with certain large .OBJ scenes

Environment

  • HDR rotation not importing with vrscene generated from Revit

Non-vrscene files

  • TerraGen (.ter) files doesn't import

UX

  • Camera view getting reset to the original camera after placing an asse
  • Pressing ESC while using Place tool makes selected object to be unselectable
  • Issues when switching between Still and Sequence in the Render setup dialog

Chaos Vantage, v1.6.0

Official Release

Date - December 06, 2021

www.youtube.com

New Features

Cosmos materials

  • Support for Cosmos materials
  • Remove unused cosmos materials option in the Material list

Batch rendering

  • Support for batch rendering. Still image and Sequence jobs can be added to a render queue

UX

  • Import option in the File menu for easier importing of supported file formats

Supported formats

  • Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats

Modified

UX

  • The Snapshot and Sequence dialogs are now united in a single Render dialog
  • Animation frame range setting in the Render dialog
  • Render time estimation in the Progress window
  • Non-zero default values for transform snapping. New defaults are:
    • Translate 10 scene units
    • Rotate 15 degrees
    • Scale 0.1
  • Object list improvements:
    • CTRL + A selects all objects, including children
    • SHIFT + Expand/Collapse applies to children too
    • DELETE key deletes the selected object
    • SHIFT + DELETE key deletes the selected object and its children
    • All selected items are expanded/collapsed with the item currently expanding/collapsing

Performance

  • Optimized GPU memory usage:
    • Light Cache is now several times smaller
    • Unused textures are unloaded from the GPU
  • Creation and updating of textures for lights

Fixes

Textures

  • VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2

Memory

  • Crash after loading a new scene after a failed memory allocation

Multi GPU

  • Line artifacts with multi GPU after opening the material browser

Chaos Vantage, v1.5.3

Official Release

Date - November 11, 2021

New Features

Material tab

  • Material name searching, type filtering and sorting(name and creation)
  • Select the material of the selected object button

UX

  • Drag-and-drop material assignment with preview
  • Alt+drag-and-drop replaces material on all object with same material
  • Ctrl+drag-and-drop assigns material to objects and its children

Import

  • Support for ply, obj, bin, geo, hclassic, bgeo, bhclassic, prt, and partial (no animation, hair and particles) support for alembic files

Modified

UX

  • Cosmos browser doesn't show importer choice inside Chaos Vantage when multiple importers are running
  • Motion blur is not allowed for non-perspective (Cube 6x1, Spherical and stereo) cameras.

Performance

  • Optimized memory usage of texture files with a single color
  • Optimized memory usage for material previews
  • Implemented HDRI environment and dome light creation and updating

Fixes

Live Link

  • Several parameters not working in the Render Animation via Live Link dialog in 3ds Max

Console

  • Incorrect frame rate when rendering through console

.vantage file

  • Animation editor settings not getting saved to .vantage file

Material tab

  • Wrong material thumbnails after loading a new scene

Chaos Vantage, v1.5.2

Official Release

Date - October 21, 2021

Fixes

Snapshot

  • "Render High Quality Snapshot"not showing progress bar

Camera

  • Crash with overwritten vrscene camera when used in animation

Chaos Vantage, v1.5.1

Official Release

Date - October 20, 2021

Fixes

Animation editor

  • Render sequence renders only current fame
  • Pause element not exported properly
  • Scene camera in camera animation track cancelling other object animations
  • Incorrect transformation of objects, lights and cameras from Cinema 4D

Chaos Vantage, v1.5.0

Official Release

Date - October 19th, 2021

www.youtube.com

New Features

Place tool

  • Implemented Place tool mode for the Move tool with center cube to place objects on surface based on its normals

Camera

  • Support for per camera resolution

Command Line

  • Command line arguments using vantage_console.exe wrapper

Environment

  • Flip horizontally option for the environment texture.

Material tab UI

  • Material tab with thumbnails:
    • Render materials thumbnails
    • Preview scene settings
    • Number of columns option

Output

  • Top/Bottom option for Stereo Cube 6x1 and Stereo spherical outputs
  • FOV X and FOV Y have now decimal values instead of single integer

Modified

  • Render animation in Live Link session from 3ds Max (requires V-Ray for 3ds Max upcoming update)

Lights

  • Save all lights parameters in .vantage file

UI

  • Replaced denoiser slider in toolbar with an On/Off button when using the NVidia AI denoiser or Combined denoiser

Camera

  • Enable imported cameras to be drag-able to Camera animation track

Animation editor

  • Improved animation editor:
    • Shot editor mode
    • Auto transition
    • Time format - min, frames, combined
    • Force camera resolution for animation
    • Loop button
    • Create button before,after of selected elements, after the last element in the track, and on the play head line on transitions with options

Installer

  • Removed Install V-Ray for 3ds Max Live link scripts option and from ||Customize|| > Customize User Interface > Toolbars > Chaos Vantage in 3ds Max
  • Added option to associate . Vantage files so that they can be opened with Chaos Vantage from the explorer

Fixes

UI

  • Wrong display of object hierarchy
  • UI font bug when in non-latin OS
  • Closing Cosmos Browser from 'X' doesn't update UI

Camera

  • Automatic vertical tilt doesn't work correctly with scenes with Y-up axis

Lights

  • Environment map is flipped from Cinema 4D
  • Environment map not importing when "TexRGBTintMax"is used to color correct it

Multi GPU

  • Black spots in denoised offline render on multi-GPU

vrscene file

  • Incorrect transforms import of meshes in a hierarchy from Cinema 4D when using Cloner in Multi Instance mode
  • Incorrect node visibility animation when some frames don't have a keyframe from Cinema 4D

Crash

  • Crash on app launch with external GPUs

Chaos Vantage, v1.4.2

Official Release

Date - July 21st, 2021

New Features

Camera

  • Support camera near and far clipping planes

Output

  • Support for saving EXR (16-bit) images - the main image is linear, without color corrections and post-effects. Available channels: Bumped Normals, Depth, Screen Velocity, Albedo, Additional (Background & Lights)

Materials

  • Basic support for the V-Ray Car Paint 2 Material

Modified

Materials

  • Improve support for the V-Ray Car Paint Material

Fixes

Output

  • Light gizmos are rendered in final sequence
  • Chaos Vantage renders different frame number compared to Max
  • Chaos Vantage renders 1 frame less than the full timeline

Animation editor

  • Animation timeline cannot display more than 1 transient clips on the right
  • Cannot select transient clip on the right of the timeline

Vantage file

  • Can't save vantage file when path contains non-Latin characters

Crash

  • Crash on app launch with external GPUs

Chaos Vantage, v1.4.1

Official Release

Date - July 2nd, 2021

New Features

Textures

  • Support for Substance textures
  • Support for SketchUp native textures and colorization

UX

  • Implemented UI to specify rendering device(s)

Geometry

  • Support for animated object visibility from a .vrscene file

Modified

UX

  • Improved snapping and transforms windows:
    • Added 'S' as shortcut to toggle snap on/off
    • Don't hide the dialog when exiting free look mode and the window has been opened beforehand
    • Spinboxes display scene units
  • Improved Offline render UI:
    • Added resolution preset
    • Added aspect ratio control

Geometry

  • Support for Edge boundary checking in Forest Pack

Tools

  • Support for importing camera parameters(static and animated) with 'Import changes from Vantage' tool in 3ds Max
  • Imported cameras are now named [VANTAGE FILE NAME]_[CAMERA NAME]_###

Fixes

Camera

  • Auto vertical tilt doesn't keep vertical lines in camera transitions
  • Camera rolls while transitioning between two upright positions

UX

  • Collision detection regression
  • "Orbit" and "Look around" navigation are uncontrollable when on second monitor and >150% dpi scale
  • Scene up vector is not applied correctly to merged .vrscenes/cosmos assets

Materials

  • 2-Sided material doesn't work correctly in SketchUp/Rhino/Revit/Cinema4D

Textures

  • Crash with TexMulti when it has an unsupported sub-texture connected to it
  • Vantage doesn't match V-Ray when TexMulti has an empty textures list and random hue/sat/gamma

Tools

  • "Overwrite existing" in "Import changes from Vantage" doesn't work for Chaos Vantage animated camera
  • Camera Interpolations imported with "Import changes from Vantage" don't match camera interpolations in Chaos Vantage

Chaos Vantage, v1.4.0

Official Release

Date - June 17th, 2021

www.youtube.com

New Features

Textures

  • Support for the V-Ray MultiSubTex
  • Support for MultiTexture(CGSource)
  • Support for ForestColor

UX

  • Transforms manipulation window
  • Transform snapping

Modified

Тextures

  • Extended support for V-Ray Triplanar texture - Random texture offset, Random texture rotation, Random frame rotation, Random axis, Random mode
  • Extended support for V-Ray UVWRandomizer texture - Randomize by name, face ID, render ID, element, instance ID, object ID, particle ID, node handle

Fixes

Camera

  • Difference in FOV and Focal length values between Max and Vantage
  • Film gate and Focal length not importing correctly with multiple cameras
  • Merged cameras get their focal length set from scene Home camera

UX

  • Drag-n-drop gizmo isn't placed correctly with dedpi > 100%
  • Inconsistency in Transparency overlay between NVIDIA AI and Combined/Vantage denoisers
  • Focus distance shortcut functions like Pick focus tool - now behaves as a virtual focus distance slider by moving the mouse left and right.

Denoiser

  • Super bright pixels become black with NVIDIA AI denoiser

vrscene

  • Wrong position of objects with merged vrscenes with different meters_scale
  • Light gizmos scale depending on .vrscene's scale

Chaos Vantage, v1.3.0

Official Release

Date - May 20th, 2021

www.youtube.com

New Features

Materials

  • Support for the V-Ray 2 Sided Material

Denoiser

  • Implemented NVIDIA AI denoiser

Objects

  • Support for object camera/reflection/refraction/overall visibility and cast/receive shadows properties

Camera

  • Support for animated camera parameters from .vrscene - Focus distance, FOV, Focal length, Zoom factor, ISO, F-number, Shutter speed, Vertical/Horizontal Tilt/Shift

Modified

UX

  • Implemented customizable shortcuts
  • Moved Mouse and Keyboard Shortcuts menu under Edit menu
  • Moved Navigation preset in Mouse and Keyboard Shortcuts menu
  • Statistics for required additional memory in High Quality Snapshot and High Quality Sequence windows
  • Input validation of input fields in UI with Enter, Tab or Space keys

Fixes

  • Incorrect update of materials when enabling/disabling certain features

Lights

  • Mesh lights imported as point lights with incorrect intensity - they are now ignored instead

Output

  • Wrong alpha channel when Light Cache is enabled

Chaos Vantage, v1.2.1

Official Release

Date - April 27, 2021

New Features

Materials

  • Support for the "Reflect on back side" option in the V-Ray Material
  • Support for the "Double-sided" option in the V-Ray Material

Modified

UX

  • Enabled focus picker while in Live Link

Fixes

Materials

  • Refract IOR affects reflections when Fresnel IOR is unlocked
  • Glossy fresnel is not correct when using texture for Fresnel IOR

Chaos Cosmos Browser

  • Wrong scaling of Chaos Cosmos assets when imported to a scene with non-centimeter scale

Chaos Vantage, v1.2.0

Official Release

Date - April 14, 2021

New Features

Materials

  • Support for Clear coat in V-Ray Material
  • Support for glossy Fresnel reflections

Camera

  • Support for importing multiple cameras from one .vrscene file

Environment

  • Background override option to affect refraction and mirror reflection rays

Output

  • Support for saving .PNG files with alpha channel

Modified

UX

  • Animation FPS in Vantage is set based on .vrscene
  • Asset filtering options in the merge scene dialog on import
  • Disabled tools in the UI that can't be used during Live Link
  • Added specific gizmo shapes for lights depending on their type

.vrscene

  • Improved performance when loading animated .vrscene

Fixes

  • Layer and object visibility changes breaking multi-materials in Live Link

Lights

  • Broken disc and rectangle light when loading a new scene after disabling lights

Animation

  • Precision issues with animation of rotating objects

Chaos Vantage, v1.1.1

Official Release

Date - March 16, 2021

Fixes

.vrscene

  • Drop-Merge .vrscene doesn't place it to origin
  • Freeze with .vrscenes containing multiple Nodes with same full name
  • Camera orbiting and transitions are incorrect for scenes from V-Ray for Cinema 4D

Sun

  • Fixed Sky is not set correctly for scenes with Y up vector

UX

  • Strange artifacts in viewport when using 'Flip Up Axis Y'
  • Camera tab widens when opening 'Advanced Resolution Settings'

Chaos Vantage, v1.1.0

Official Release

Date - March 04, 2021

New Features

Chaos Cosmos

Sun

Improvements

.vrscene

  • Improved support for .vrscenes coming from Cinema 4D

Materials

  • Support for MtlMulti IDs larger than 31

UX

Fixes

  • Very rare case where Live Link may start with missing objects

High Quality Render

  • Motion blur not working on multiple GPUs
  • First frame of a HQ sequence having big motion blur

Textures

  • Scenes from V-Ray for Sketchup 5.1 failing to render any textures

UX

  • Viewport selection not working at specific resolutions
  • Transform tools not respecting the single/group select mode
  • Geometry disappearing after scaling it down to zero scale
  • Advanced camera parameter popup not hiding when Camera tab is hidden
  • Overlapping advanced camera parameter popups

Chaos Vantage, v1.0.2

Official Release

Date - February 02, 2021

New Features

UI

Fixes

  • Refractive materials render completely black with live link in Maya
  • Update logic issues

High Quality Render

  • Performance regression when high quality rendering is paused and resumed

Driver

  • ColorCorrection texture and UVWGenChannel issues caused by 46x.xx series drivers

Chaos Vantage, v1.0.1

Official Release

Date - January 19, 2021

New Features

UI

Modified

UI

  • Tweaks of camera's Advanced parameters windows pop up behaviour
  • Disabled video "Output file type" when rendering sequence with non-perspective camera

Fixes

  • Textures coming from V-Ray for Maya not working correctly

CPU

  • Crash when working with CPU with very high thread count

Multi GPU

  • Performance regression with noise threshold

Chaos Vantage, v1.0.0

Official Release

Date - December 02, 2020

www.youtube.com

New Features

Environment Fog

  • Added two environment fog layers with individual settings

UX

  • Support for deleting objects in the scene
  • Added "Place" functionality when drag and dropping .vrscene
  • Added option for installation of 3Ds Max live link scripts in installer

UI

  • Added toggle opacity button in top toolbar
  • Added option to make Chaos Vantage window always on top

Video

  • Record the viewport to an .mp4 file in real time
  • Added .mp4 and .mkv export type for animation

Offline Render

  • Added denoising and motion blur option in render high-quality snapshot or sequence

Post

  • Added color space setting for LUT files

Texture

  • Added support for UVWGenRandomizer

Motion blur

  • Support for motion blur in offline rendering

MAX Scripts

Modified

Material

  • Improved bump support with scenes generated from V-Ray 5
  • Improved bump parity between Chaos Vantage and V-Ray

Live Link

  • Improved Live link support with all V-Ray 5 plugins supporting DR

UI

  • Reworked Camera tab parameters layout
  • Improved icon and camera thumbnail rendering for hi dpi monitors
  • Increased environment "Intensity" cap to 1000
  • Replaced EDITOR, LUT and BLOOM buttons with icons
  • Added Feedback Program tab in Preferences menu
  • Improved Shortcuts menu layout

Fixes

Material

  • Bump does not render behind refractive objects

Camera

  • Crash when deleting camera while in "Recording camera movement" mode
  • "Level Camera" does not reset correctly camera roll with an Y scene_upDir

Multi GPU

  • Creeping artifacts with 2 GPUs