Chaos Vantage
Chaos Vantage 1 Highlights
Last updated 9 October 2025
Chaos Vantage, v1.8.6
Official Release
Date - June 1, 2023
Fixes
Live Link
- Wrong first frame and duplicate frames during Live Link sequence rendering.
- Reverted IPR render state to be enabled automatically when in Live Link
Texture
- Bug when trying to load RawBitmapBuffer of an image above 16k resolution.
UX/UI
- Fixed random crash when closing Vantage
- Wrong denoiser description
- Inconvenient soft range for the environment lighting intensity parameter
- Camera panel width issue when "Enlarge font" is enabled
Chaos Vantage, v1.8.5
Official Release
Date - April 20, 2023
New features
Materials
- Basic support for VRmat materials.
Textures
- Support for alpha from bitmaps used in V-Ray material's opacity, exported from Maya.
- Support for all options of the Advanced mode of the Color Correction texture from 3Ds Max.
UX/UI
- Separated environment related properties from Lights tab into a dedicated Environment tab.
- Added 'Open Scene Location' to File menu.
Geometry
- Support for Edge trimming option introduced in Chaos Scatter with V-Ray 6 for 3ds Max, update 1.1.
Modified Features
UX/UI
- Added scrollbar to Lights and Camera tabs.
- Fixed snapping manipulation precision.
- Live Link UI mode - hides unusable tools and tabs when in Live Link session.
- Delete button's icon changed.
- Moved camera properties to default Undo Queue.
- Allow the Delete key to be used in the viewport for deleting selected objects.
- Remove 'Advanced Scene Settings' dialog from File menu, its settings are scattered in more convenient places(Camera tab, Render tab, Preferences dialog).
- Merged 'Render animation with Chaos Vantage' and 'Render animation with Chaos Vantage, using Vantage UI' into a single 'Render Animation with Chaos Vantage' workflow.
Fixes
Clouds
- Tiling artifacts for thin layer of clouds.
Live Link
- Wrong undo actions for camera parameters during Live Link.
Lights
- Textured rectangle lights don't match V-Ray when the light units are not set to default.
UX/UI
- Deleting parent object in a hierarchy messes children's transformation and Undo history.
- Render resolution not updating automatically when render Setup dialog is opened.
Chaos Vantage, v1.8.4
Official Release
Date - January 25, 2023
New Features
Textures
- Support for for repeat/offset u/v for 2D Placement texture from Maya when used in bump.
Modified Features
Rendering
- Improved the metalness of a material to better match V-Ray.
- Improved reflective caustics.
- Improved the calculations for light power by area.
Fixes
Import/Load
- Crash when importing/loading with animated proxy containing hair geometry.
Textures
- Crash with EXR file loaded as a V-Ray Normal map in Bump slot material.
- Texture blurriness when W coordinate is different than 0.
Lights
- New Default Vantage sun being created each time a non-vrscene is appended.
- Light intensity to accept only positive values.
Auto-exposure
- Difference in image brightness when using Auto-exposure and different rendering resolutions.
- Visual artifacts with fog and Auto-Exposure.
UX/UI
- Restoring of maximized main window.
- Active pixels overlay not showing active pixels.
- Stereo Spherical and Stereo Cube camera types not updating correctly render resolution based on aspect ratio.
Command line
- Command line rendering with video output file generates separate files.
Rendering
- Camera types not taken into account, when using sequence rendering.
Batch rendering
- Wrong FOV for cameras of the render Queue.
Live Link
- Render animation with Chaos Vantage, from 3Ds Max, doesn't start rendering when a Live link connection is not established.
Chaos Vantage, v1.8.3
Official Release
Date - October 26, 2022
Modified Features
Performance
- Improved performance on the RTX 4090 GPU
UX/UI
- Increased default value of "Max. sec. ray intensity" from 20 to 200.
- Grouped exposure, highlight burn and contrast in Exposure group.
Fixes
Live Link
- Crash related to bump/normal mapping in a live link from V-Ray 6 for SketchUp.
Lights
- Choppy sun and clouds animation for animated geolocation.
Materials
- Wrong rendering of scenes that contain VRayOverride material.
Path resolver
- Incorrect assets being loaded when resolving paths.
UX/UI
- Wrong resolution for 720p preset in the HQ dialog
- Missing startup scene.
Render elements
- Missing render elements in EXR file.
Chaos Vantage, v1.8.2
Official Release
Date - October 13, 2022
New Features
NVidia AI Denoiser
- Option to denoise only final sampling pass in offline rendering.
Modified
Environment
- Implemented a default Vantage sun so Physical Sun and Sky option is available in the Environment mode drop-down.
UX/UI
- Added "Always On Top" button in the top toolbar and shortcut (Ctrl+Alt+T).
- Added outlines to rollouts.
- Improved the snapping behavior for manipulation gizmos.
- Added sliders below parameters with soft range and CTRL(snaps to 1/1000 of the slider's soft range value), SHIFT(snaps to 1/10 of the slider's soft range value) and CTRL+SHIFT(snaps to 1/100 of the slider's soft range value) modifier keys for finer control.
- Synchronized value defaults and ranges between Vantage UI and "Render animation via Live Link" dialog in 3Ds Max.
Path resolver
- Improved path resolver now searches every subfolder next to the imported file, for assets.
Motion blur
- Reduced artifacts from motion blur
Denoiser
- Improved Vantage denoiser result in refraction and flickering object edges.
- Improved refraction quality when switching between Vantage and NVidia AI in Combined denoiser mode.
- Improved reflection detail with NVidia AI denoiser.
Auto-exposure
- Improved auto-exposure that accumulate samples in dark areas (single GPU only).
Fixes
Rendering
- Visual popping of textures with "Dynamic textures" option enabled.
- Wrong blending of the sun disk with the ground albedo.
- Wrong alignment of the sky texture's horizon line.
- Temporal denoiser and postprocessing passes breaking with dynamic textures.
- Reduce flickering being used when disabled in High quality rendering.
Auto-exposure
- Crash when starting an offline render with "Auto exposure" enabled on systems with 2 GPUs.
Command line
- Crash when rendering with -denoiser=0.
Live Link
- Hang when the Live Link drops during a sequence rendering.
- Random abort while rendering sequence using "Render animation using Chaos Vantage".
- Live Link in 3ds Max doesn't start with the first click on the Start/Stop button.
- Distributed rendering in 3ds Max to always deactivate when the Live Link stop button is pressed.
Motion blur
- Not applying to moving objects when using "Render animation using Chaos Vantage".
- Not rendering in "Render animation using Chaos Vantage" Maxscript.
Import/Load
- Errors caused by loading empty string texture filenames.
- Scene animation range one frame shorter when loading .vantage file.
UX/UI
- UI bug when switching between 'Focal length' and 'Field of view'.
- Transform manipulation and snapping windows not being disabled in Live Link.
- Inconsistent spinner value changes on secondary monitor.
- Wrong rotation range for transform type-ins.
- Chaos Vantage starting at invalid coordinates when monitor layout changes between sessions.
Render elements
- Missing velocity in EXR.
- Alpha getting lost in EXR when motion blur is enabled.
Chaos Vantage, v1.8.1
Official Release
Date - July 19, 2022
New Features
Color Corrections
- Implemented Chromatic aberration effect in the Post tab.
Modified
License server
- Updated to latest Chaos License Server 6.0.0
Cloud system
- Reduced distortion of the contrails used in the cloud system.
Fixes
Live Link
- 3ds Max hangs during Live Link caused by the cryptomatte render element.
- Motion blur not rendering offline animation through Live Link from 3ds Max.
Motion blur
- Not rendering in offline renders when dynamic textures are enable.
- Not rendering in "Render animation using Chaos Vantage" Maxscript.
UX
- Weird dialog placement on secondary monitor
Chaos Vantage, v1.8.0
Official Release
Date - July 14, 2022
www.youtube.com
New Features
Clouds
- Implemented Cloud system to the Physical Sky environment model.
Color Corrections
- Implemented Filmic Tonemapper(Hable, AMPAS), Hue/Saturation and Contrast color corrections in the Post tab.
Textures
- Support for animated textures(image sequences)files. Have to manually update on desired frame using Update sequence button() when not in Live Link or offline rendering.
Performance
- Option for dynamic textures to reduce GPU memory usage.
- Experimental option to increase FPS by decreasing sampling quality.
- Option to pause rendering after reaching a certain sample level.
Overlays
- Added composition grid overlays: Rule of Thirds, Central Cross, Golden Spiral, Golden Ratio and Diagonals. Available from the Composition guides overlay ()button in the top toolbar.
Modified
Output
- EXR files now store camera exposure.
UX/UI
- Shortcut for HQ render dialog opening. Default is Ctrl+R.
- Functionality to copy the viewport to the clipboard with Ctrl+C shortcut.
- Implemented sliders for Color Corrections in the Post tab.
- Improved the UI responsiveness while the HQ Render setup dialog is open.
- Separated Bump and Normal mapping render options.
- Disabled file actions (e.g. Open Scene, Reload Scene) while in Live Link session.
- Misleading error message when a scene file is corrupted.
- Wrong reporting of geometry statistics in various cases (live link, deleting objects, V-Ray Proxy).
Tools
- Render Animation with Chaos Vantage UI shows the correct FPS from Max.
Fixes
.vantage file
- 'Original camera' thumbnail not being properly displayed after loading file.
Performance
- GPU memory for a VRayProxy not being freed after the proxy is deleted.
Chaos Vantage, v1.7.4
Official Release
Date - June 13, 2022
Modified
UX
- Improved scroll handling for debug log window
Fixes
Output
- Crash when saving to EXR files.
UX
- Strange symbols in debug log after filter search.
- Duplicate file close confirmation dialog.
Chaos Vantage, v1.7.3
Official Release
Date - June 08, 2022
Modified
Live Link
- Added support for V-Ray 6 (beta) builds.
Exposure
- Auto-exposure smoothing over time in High Quality sequence rendering. It is determined from FPS and Auto exposure time. Set Auto exposure time to 0 for previous behavior.
UI
- Improved message log UI:
- Added button in the status bar for easier access.
- Search filter now filters and shows only lines that have the input string.
- Added Filter menu to specify the type of message to show in the log window.
- Added Wrap lines button.
- Added Clear log widow button.
- Added Open log location button.
Fixes
Performance
- CPU memory leak when uploading textures.
- Potential delay in version check during startup
Live Link
- Files not saving with Non-ascii filename characters when using 'Render animation with Chaos Vantage"
Chaos Vantage, v1.7.2
Official Release
Date - May 19, 2022
New feature
Exposure
- Implemented Auto-exposure functionality. Can be toggled via the button in top toolbar.
Texture
- Support for negative values for textures.
Fixes
Installer
- Embedded Chaos Cosmos installer downgrades newer installed version
Lights
- Crash when deleting grouped lights
Live Link
- Camera type is not consistent throughout the entire animation sequence when using 'Render animation with Chaos Vantage, using Vantage UI'
Chaos Vantage, v1.7.1
Official Release
Date - April 13, 2022
New feature
Texture
- Partial support for V-Ray Edges texture - rounded corners are not implemented
Modified
.vantage
- Geolocated sun animation is saved in the .vantage file
Navigation
- Support for mapping Chaos Vantage shortcuts through the SpaceMouse/3DConnexion controller
UX
- 'Render setup' dialog retains settings when closed and between sessions. 'Save defaults' checkbox is removed from UI
- Light gizmos now have consistent line width and size at different render resolution and viewport size
UI
- Upper limit for the number of light tree samples is increased to 16
Fixes
Environment
- Wrong overriding of the current environment texture when using "Open Scene as Config Only..."
Chaos Vantage, v1.7.0
Official Release
Date - March 30, 2022
www.youtube.com
New Features
Textures
- Support for normal maps
Clay mode
- Added white/clay mode override in the Material tab with options to preserve original material's reflection, refraction, bump, opacity and self illumination
Ambient occlusion
- Added global ambient occlusion option in the Lights tab
Sun animation
- Implemented Animated Geolocated sun and Sun track in the animation editor for easy sun time lapse animation
Menu
- Added New option in the File menu to create a new empty scene
Navigation
- Support for 3DConnexion SpaceMouse controller
Supported output formats
- Implemented .jpg/.jpeg file type output
Modified
Ambient light
- Added ambient light color swatch
- Increased ambient light intensity limit to 1000000
UX
- Implemented 'Camera enqueu mode' in Render setup dialog to add all scene cameras at once in the render queue
- Shows .vantage file name in recent file list and title bar after saving scene
- Camera clipping planes are now taken into account when determining the dolly/orbit/zoom pivot point
- Abort button now aborts the entire render queue
- Render dialog retains render queue when closed
- Sequence mode is not allowed when no sequence is available
Fixes
.vantage file
- The .vrscene environment texture is not used when loading a .vrscene with an associated .vantage file
Memory
- Memory leak when HQ rendering with denoiser
Live link
- Changing a VRayLight from Plane to Dome not updating correctly
Camera
- Crash when renaming a camera
Geometry
- Crash when deleting objects
Chaos Vantage, v1.6.2
Official Release
Date - January 11, 2022
New feature
Texture
- Support for the "auto" color space transfer function of VRayBitmap
Modified
.vantage
- When the root .vrscene is not found with its absolute path it's searched for in the folder containing the .vantage file
Fixes
Multi GPU
- Line artifacts in interactive mode when using multiple GPUs
UI
- Duplicate objects showing up in object list (with scenes from Maya)
Memory
- Crash when out of GPU memory and the scene has a rectangle light with a texture
Tools
- Issues in "Import changes from Vantage" MAX script:
- Importing cameras from a .vantage file does not set the frame rate
- Unexpected values for the "Exposure value" keys
Live Link
- Live link failing to start when "Save strings in legacy non-scene files using UTF8" is enabled in 3ds Max
.vantage
- Error when using "Save scene settings as default"
UX
- Undo action not working properly after a select-all(CTRL+A) action in the objects list
Chaos Vantage, v1.6.1
Official Release
Date - December 16, 2021
Modified
UX
- Place tool now locks the selected object's current orientation while SHIFT key is pressed
- A sample HDR file is loaded when opening non-vrscene files
UI
- Added progress indication when importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats
Textures
- Better parity when using the VRayUVWRandomizer in V-Ray for Cinema4D
Non-vrscene files
- Default up direction (now Y) for OBJ and 3DS files
Fixes
Live Link
- Animation rendering started with Vantage UI renders the same frame over and over
- Animation synchronization bug in 3ds Max
.vantage file
- Deleting an instance of an appended scene resulting in an incorrectly saved .vantage file
Memory
- Excessive shared GPU memory usage with certain large .OBJ scenes
Environment
- HDR rotation not importing with vrscene generated from Revit
Non-vrscene files
- TerraGen (.ter) files doesn't import
UX
- Camera view getting reset to the original camera after placing an asse
- Pressing ESC while using Place tool makes selected object to be unselectable
- Issues when switching between Still and Sequence in the Render setup dialog
Chaos Vantage, v1.6.0
Official Release
Date - December 06, 2021
www.youtube.com
New Features
Cosmos materials
- Support for Cosmos materials
- Remove unused cosmos materials option in the Material list
Batch rendering
- Support for batch rendering. Still image and Sequence jobs can be added to a render queue
UX
- Import option in the File menu for easier importing of supported file formats
Supported formats
- Experimental support for opening and importing FBX, OBJ, 3DS, PLY, STL, TER, DAE, GLTF file formats
Modified
UX
- The Snapshot and Sequence dialogs are now united in a single Render dialog
- Animation frame range setting in the Render dialog
- Render time estimation in the Progress window
- Non-zero default values for transform snapping. New defaults are:
- Translate 10 scene units
- Rotate 15 degrees
- Scale 0.1
- Object list improvements:
- CTRL + A selects all objects, including children
- SHIFT + Expand/Collapse applies to children too
- DELETE key deletes the selected object
- SHIFT + DELETE key deletes the selected object and its children
- All selected items are expanded/collapsed with the item currently expanding/collapsing
Performance
- Optimized GPU memory usage:
- Light Cache is now several times smaller
- Unused textures are unloaded from the GPU
Live Link
- Creation and updating of textures for lights
Fixes
Textures
- VRayMultiTexture and VRayTriplanar randomization options not working with scenes from V-Ray 5, update 2
Memory
- Crash after loading a new scene after a failed memory allocation
Multi GPU
- Line artifacts with multi GPU after opening the material browser
Chaos Vantage, v1.5.3
Official Release
Date - November 11, 2021
New Features
Material tab
- Material name searching, type filtering and sorting(name and creation)
- Select the material of the selected object button
UX
- Drag-and-drop material assignment with preview
- Alt+drag-and-drop replaces material on all object with same material
- Ctrl+drag-and-drop assigns material to objects and its children
Import
- Support for ply, obj, bin, geo, hclassic, bgeo, bhclassic, prt, and partial (no animation, hair and particles) support for alembic files
Modified
UX
- Cosmos browser doesn't show importer choice inside Chaos Vantage when multiple importers are running
- Motion blur is not allowed for non-perspective (Cube 6x1, Spherical and stereo) cameras.
Performance
- Optimized memory usage of texture files with a single color
- Optimized memory usage for material previews
Live Link
- Implemented HDRI environment and dome light creation and updating
Fixes
Live Link
- Several parameters not working in the Render Animation via Live Link dialog in 3ds Max
Console
- Incorrect frame rate when rendering through console
.vantage file
- Animation editor settings not getting saved to .vantage file
Material tab
- Wrong material thumbnails after loading a new scene
Chaos Vantage, v1.5.2
Official Release
Date - October 21, 2021
Fixes
Snapshot
- "Render High Quality Snapshot"not showing progress bar
Camera
- Crash with overwritten vrscene camera when used in animation
Chaos Vantage, v1.5.1
Official Release
Date - October 20, 2021
Fixes
Animation editor
- Render sequence renders only current fame
- Pause element not exported properly
- Scene camera in camera animation track cancelling other object animations
Live Link
- Incorrect transformation of objects, lights and cameras from Cinema 4D
Chaos Vantage, v1.5.0
Official Release
Date - October 19th, 2021
www.youtube.com
New Features
Place tool
- Implemented Place tool mode for the Move tool with center cube to place objects on surface based on its normals
Camera
- Support for per camera resolution
Command Line
- Command line arguments using vantage_console.exe wrapper
Environment
- Flip horizontally option for the environment texture.
Material tab UI
- Material tab with thumbnails:
- Render materials thumbnails
- Preview scene settings
- Number of columns option
Output
- Top/Bottom option for Stereo Cube 6x1 and Stereo spherical outputs
- FOV X and FOV Y have now decimal values instead of single integer
Modified
Live Link
- Render animation in Live Link session from 3ds Max (requires V-Ray for 3ds Max upcoming update)
Lights
- Save all lights parameters in .vantage file
UI
- Replaced denoiser slider in toolbar with an On/Off button when using the NVidia AI denoiser or Combined denoiser
Camera
- Enable imported cameras to be drag-able to Camera animation track
Animation editor
- Improved animation editor:
- Shot editor mode
- Auto transition
- Time format - min, frames, combined
- Force camera resolution for animation
- Loop button
- Create button before,after of selected elements, after the last element in the track, and on the play head line on transitions with options
Installer
- Removed Install V-Ray for 3ds Max Live link scripts option and from ||Customize|| > Customize User Interface > Toolbars > Chaos Vantage in 3ds Max
- Added option to associate . Vantage files so that they can be opened with Chaos Vantage from the explorer
Fixes
UI
- Wrong display of object hierarchy
- UI font bug when in non-latin OS
- Closing Cosmos Browser from 'X' doesn't update UI
Camera
- Automatic vertical tilt doesn't work correctly with scenes with Y-up axis
Lights
- Environment map is flipped from Cinema 4D
- Environment map not importing when "TexRGBTintMax"is used to color correct it
Multi GPU
- Black spots in denoised offline render on multi-GPU
vrscene file
- Incorrect transforms import of meshes in a hierarchy from Cinema 4D when using Cloner in Multi Instance mode
- Incorrect node visibility animation when some frames don't have a keyframe from Cinema 4D
Crash
- Crash on app launch with external GPUs
Chaos Vantage, v1.4.2
Official Release
Date - July 21st, 2021
New Features
Camera
- Support camera near and far clipping planes
Output
- Support for saving EXR (16-bit) images - the main image is linear, without color corrections and post-effects. Available channels: Bumped Normals, Depth, Screen Velocity, Albedo, Additional (Background & Lights)
Materials
- Basic support for the V-Ray Car Paint 2 Material
Modified
Materials
- Improve support for the V-Ray Car Paint Material
Fixes
Output
- Light gizmos are rendered in final sequence
- Chaos Vantage renders different frame number compared to Max
- Chaos Vantage renders 1 frame less than the full timeline
Animation editor
- Animation timeline cannot display more than 1 transient clips on the right
- Cannot select transient clip on the right of the timeline
Vantage file
- Can't save vantage file when path contains non-Latin characters
Crash
- Crash on app launch with external GPUs
Chaos Vantage, v1.4.1
Official Release
Date - July 2nd, 2021
New Features
Textures
- Support for Substance textures
- Support for SketchUp native textures and colorization
UX
- Implemented UI to specify rendering device(s)
Geometry
- Support for animated object visibility from a .vrscene file
Modified
UX
- Improved snapping and transforms windows:
- Added 'S' as shortcut to toggle snap on/off
- Don't hide the dialog when exiting free look mode and the window has been opened beforehand
- Spinboxes display scene units
- Improved Offline render UI:
- Added resolution preset
- Added aspect ratio control
Geometry
- Support for Edge boundary checking in Forest Pack
Tools
- Support for importing camera parameters(static and animated) with 'Import changes from Vantage' tool in 3ds Max
- Imported cameras are now named [VANTAGE FILE NAME]_[CAMERA NAME]_###
Fixes
Camera
- Auto vertical tilt doesn't keep vertical lines in camera transitions
- Camera rolls while transitioning between two upright positions
UX
- Collision detection regression
- "Orbit" and "Look around" navigation are uncontrollable when on second monitor and >150% dpi scale
- Scene up vector is not applied correctly to merged .vrscenes/cosmos assets
Materials
- 2-Sided material doesn't work correctly in SketchUp/Rhino/Revit/Cinema4D
Textures
- Crash with TexMulti when it has an unsupported sub-texture connected to it
- Vantage doesn't match V-Ray when TexMulti has an empty textures list and random hue/sat/gamma
Tools
- "Overwrite existing" in "Import changes from Vantage" doesn't work for Chaos Vantage animated camera
- Camera Interpolations imported with "Import changes from Vantage" don't match camera interpolations in Chaos Vantage
Chaos Vantage, v1.4.0
Official Release
Date - June 17th, 2021
www.youtube.com
New Features
Textures
- Support for the V-Ray MultiSubTex
- Support for MultiTexture(CGSource)
- Support for ForestColor
UX
- Transforms manipulation window
- Transform snapping
Modified
Тextures
- Extended support for V-Ray Triplanar texture - Random texture offset, Random texture rotation, Random frame rotation, Random axis, Random mode
- Extended support for V-Ray UVWRandomizer texture - Randomize by name, face ID, render ID, element, instance ID, object ID, particle ID, node handle
Fixes
Camera
- Difference in FOV and Focal length values between Max and Vantage
- Film gate and Focal length not importing correctly with multiple cameras
- Merged cameras get their focal length set from scene Home camera
UX
- Drag-n-drop gizmo isn't placed correctly with dedpi > 100%
- Inconsistency in Transparency overlay between NVIDIA AI and Combined/Vantage denoisers
- Focus distance shortcut functions like Pick focus tool - now behaves as a virtual focus distance slider by moving the mouse left and right.
Denoiser
- Super bright pixels become black with NVIDIA AI denoiser
vrscene
- Wrong position of objects with merged vrscenes with different meters_scale
- Light gizmos scale depending on .vrscene's scale
Chaos Vantage, v1.3.0
Official Release
Date - May 20th, 2021
www.youtube.com
New Features
Materials
- Support for the V-Ray 2 Sided Material
Denoiser
- Implemented NVIDIA AI denoiser
Objects
- Support for object camera/reflection/refraction/overall visibility and cast/receive shadows properties
Camera
- Support for animated camera parameters from .vrscene - Focus distance, FOV, Focal length, Zoom factor, ISO, F-number, Shutter speed, Vertical/Horizontal Tilt/Shift
Modified
UX
- Implemented customizable shortcuts
- Moved Mouse and Keyboard Shortcuts menu under Edit menu
- Moved Navigation preset in Mouse and Keyboard Shortcuts menu
- Statistics for required additional memory in High Quality Snapshot and High Quality Sequence windows
- Input validation of input fields in UI with Enter, Tab or Space keys
Fixes
Live Link
- Incorrect update of materials when enabling/disabling certain features
Lights
- Mesh lights imported as point lights with incorrect intensity - they are now ignored instead
Output
- Wrong alpha channel when Light Cache is enabled
Chaos Vantage, v1.2.1
Official Release
Date - April 27, 2021
New Features
Materials
- Support for the "Reflect on back side" option in the V-Ray Material
- Support for the "Double-sided" option in the V-Ray Material
Modified
UX
- Enabled focus picker while in Live Link
Fixes
Materials
- Refract IOR affects reflections when Fresnel IOR is unlocked
- Glossy fresnel is not correct when using texture for Fresnel IOR
Chaos Cosmos Browser
- Wrong scaling of Chaos Cosmos assets when imported to a scene with non-centimeter scale
Chaos Vantage, v1.2.0
Official Release
Date - April 14, 2021

New Features
Materials
- Support for Clear coat in V-Ray Material
- Support for glossy Fresnel reflections
Camera
- Support for importing multiple cameras from one .vrscene file
Environment
- Background override option to affect refraction and mirror reflection rays
Output
- Support for saving .PNG files with alpha channel
Modified
UX
- Animation FPS in Vantage is set based on .vrscene
- Asset filtering options in the merge scene dialog on import
- Disabled tools in the UI that can't be used during Live Link
- Added specific gizmo shapes for lights depending on their type
.vrscene
- Improved performance when loading animated .vrscene
Fixes
Live Link
- Layer and object visibility changes breaking multi-materials in Live Link
Lights
- Broken disc and rectangle light when loading a new scene after disabling lights
Animation
- Precision issues with animation of rotating objects
Chaos Vantage, v1.1.1
Official Release
Date - March 16, 2021
Fixes
.vrscene
- Drop-Merge .vrscene doesn't place it to origin
- Freeze with .vrscenes containing multiple Nodes with same full name
Navigation
- Camera orbiting and transitions are incorrect for scenes from V-Ray for Cinema 4D
Sun
- Fixed Sky is not set correctly for scenes with Y up vector
UX
- Strange artifacts in viewport when using 'Flip Up Axis Y'
- Camera tab widens when opening 'Advanced Resolution Settings'
Chaos Vantage, v1.1.0
Official Release
Date - March 04, 2021

New Features
Chaos Cosmos
- Initial Chaos Cosmos asset library integration
Sun
- Geolocated Sun positioning
Improvements
.vrscene
- Improved support for .vrscenes coming from Cinema 4D
Materials
- Support for MtlMulti IDs larger than 31
UX
- Option to display advanced camera parameters as rollouts instead of popups (now default)
- Removed limited object translation distance
- Light source gizmos now visualize rotation
Fixes
Live Link
- Very rare case where Live Link may start with missing objects
High Quality Render
- Motion blur not working on multiple GPUs
- First frame of a HQ sequence having big motion blur
Textures
- Scenes from V-Ray for Sketchup 5.1 failing to render any textures
UX
- Viewport selection not working at specific resolutions
- Transform tools not respecting the single/group select mode
- Geometry disappearing after scaling it down to zero scale
- Advanced camera parameter popup not hiding when Camera tab is hidden
- Overlapping advanced camera parameter popups
Chaos Vantage, v1.0.2
Official Release
Date - February 02, 2021
New Features
UI
- Added Fog max opacity option
Fixes
Live Link
- Refractive materials render completely black with live link in Maya
- Update logic issues
High Quality Render
- Performance regression when high quality rendering is paused and resumed
Driver
- ColorCorrection texture and UVWGenChannel issues caused by 46x.xx series drivers
Chaos Vantage, v1.0.1
Official Release
Date - January 19, 2021
New Features
UI
- Added option for larger UI font
Modified
UI
- Tweaks of camera's Advanced parameters windows pop up behaviour
- Disabled video "Output file type" when rendering sequence with non-perspective camera
Fixes
Live Link
- Textures coming from V-Ray for Maya not working correctly
CPU
- Crash when working with CPU with very high thread count
Multi GPU
- Performance regression with noise threshold
Chaos Vantage, v1.0.0
Official Release
Date - December 02, 2020
www.youtube.com
New Features
Environment Fog
- Added two environment fog layers with individual settings
UX
- Support for deleting objects in the scene
- Added "Place" functionality when drag and dropping .vrscene
Live Link
- Added option for installation of 3Ds Max live link scripts in installer
UI
- Added toggle opacity button in top toolbar
- Added option to make Chaos Vantage window always on top
Video
- Record the viewport to an .mp4 file in real time
- Added .mp4 and .mkv export type for animation
Offline Render
- Added denoising and motion blur option in render high-quality snapshot or sequence
Post
- Added color space setting for LUT files
Texture
- Added support for UVWGenRandomizer
Motion blur
- Support for motion blur in offline rendering
MAX Scripts
- Included in installer Initiate Live Link to Chaos Vantage, Export and send the current scene as static .vrscene to Chaos Vantage, Export and send the current animation range as a .vrscene to Chaos Vantage as well as the Import Changes from Chaos Vantage tools compatible with 3ds Max versions 2019, 2020 and 2021.
Modified
Material
- Improved bump support with scenes generated from V-Ray 5
- Improved bump parity between Chaos Vantage and V-Ray
Live Link
- Improved Live link support with all V-Ray 5 plugins supporting DR
UI
- Reworked Camera tab parameters layout
- Improved icon and camera thumbnail rendering for hi dpi monitors
- Increased environment "Intensity" cap to 1000
- Replaced EDITOR, LUT and BLOOM buttons with icons
- Added Feedback Program tab in Preferences menu
- Improved Shortcuts menu layout
Fixes
Material
- Bump does not render behind refractive objects
Camera
- Crash when deleting camera while in "Recording camera movement" mode
- "Level Camera" does not reset correctly camera roll with an Y scene_upDir
Multi GPU
- Creeping artifacts with 2 GPUs