Release notes for Envision 1, Update 2.1.
Official release
Released October 2, 2025.
New features
- Added vertex proximity snapping.
Bug fixes
- Fixed a crash when deleting a node with an embedded material (regression).
- Fixed the Asset library being hidden when the close application dialog opens.
- Cosmos no longer reloads when you are already on the target category page.
- Fixed placeholder text for Anima collision meshes being cut off on high DPI setups.
- Fixed a crash when using sensors on a dummy node (regression).
- Fixed a crash when enabling Strands from Material Enhancements (regression).
- Updated tooltips and onboarding screens for Crowd models and collision objects.
- Fixed an EclipseApplication.cpp assertion and Qt warnings during application launch.
- Fixed a crash when moving Envision to another screen with the Asset Library open.
- Fixed the docked Asset library panel remaining visible in Hide panels/FSM modes (regression).
- Asset Library no longer closes automatically.
- Improved snapping over the snapped object using MultiCastQuery.
- Fixed the object's pivot point not aligning with the surface position when using the Surface Snapping tool.
- Fixed vehicle pathing issues caused by a traffic path interpolation change (regression).
- Corrected text on onboarding screens.
- Fixed the left panel not resizing when the Cosmos web-view is docked or active (conditional).
- Fixed modal actions being bypassed through the Cosmos web-view.
- Fixed object transformation controls not resetting in local space when the object has nonzero rotation.
- The Cosmos webview now handles the Cosmos service not running.
- Fixed a ColorOrMap.h assertion when editing a mixed selection involving imported lights produces infinity (conditional).