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Render Theory
Last updated 1 September 2026.
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Adaptive Sampling
This page provides information about adaptive sampling as implemented by V-Ray.
Overview
Antialiasing in V-Ray
This page gives information on how antialiasing works in V-Ray.
Overview
Basic Ray Tracing
Ray tracing is a technique for generating an image by tracing paths of light from the camera through pixels in an image plane and simulating the effects of its encounters with virtual objects. To create different effects, different rays are traced.
Overview
Brute Force GI
This page gives information about the Brute Force GI.
Indirect Illumination Reference
Bump and Normal Mapping in V-Ray
This article explains how bump and normal mapping works in V-Ray.
Overview
Classification of GI Methods
This page provides information about Global Illumination (GI) methods including ones supported by V-Ray.
Overview
Displacement Mapping
This page discusses displacement mapping methods within V-Ray.
Overview
Environment Priority
This page describes the Environment Priority setting and how it affects renderings.
Overview
Glossary
This page contains a glossary of common terms used in V-Ray.
Overview
Indirect Illumination Reference
This page gives an overview and explanation of Indirect Illumination.
Indirect Illumination Reference
Irradiance Map GI
This page gives an overview of the Irradiance map process.
Indirect Illumination Reference
Light Cache GI
This page provides information about the Light Cache GI.
Indirect Illumination Reference
Lighting Analysis with V-Ray
This page provides information about the lighting analysis workflows with V-Ray.
Overview
Metal Shaders and IOR
The following chart provides Diffuse and Reflection Color values that help you create realistic metallic shaders with V-Ray:
Overview
Origin of the DMC Sampler
This page provides information on the DMC Sampler used in V-Ray.
Overview
Transparency and Translucency
In computer graphics, distinguishing between transparent and translucent objects helps to achieve photorealistic visualizations. This article delves into the basic concepts of light to explain this distinction. Through the help of simple illustrative examples, it also explores the V-Ray features that make the accura...
Overview
V-Ray Illumination Relevance Test
This page offers a comparison test case of V-Ray results to officially conducted research on illumination validity of other renderers.
Overview
V-Ray Material Structure
The standard V-Ray Material is the most versatile and commonly used material available in V-Ray. It can realistically reproduce various materials ranging from plastic, wood, and metal to glass, water, and skin. Its versatility is the result of the different layers that make up the material and how they interact with...
Overview