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07-848 2005

V-Ray for Cinema 4D

7.10.01

Official release, V-Ray 7, update 1, hotfix 1

Last updated 19 September 2025

Build 7.10.01

Official release, V-Ray 7, update 1, hotfix 1

Date - Aug 26, 2025

Download V-Ray for Cinema 4D

Modified features

V-Ray

  • Change the classic UVWtransform parameters to show standard transform units instead of vector representation in the composited matrix
  • Add support for rendering animations using the Custom Frames frame range
  • Support vertex map as velocity for motion blur
  • Use the UVW generator from the input bitmap of a Normal Map
  • Update V-Ray and V-Ray GPU to OCIO v2.4

Bug fixes

V-Ray

  • Crash when deleting the last Environment Fog gizmo in GPU interactive
  • Disable the map channel when using triplanar mapping in VRayCarPaint2
  • Geom Scatter with lights doesn't render in Interactive
  • Crash with circular instance object referencing itself
  • Chaos Scatter rendered the Z axis incorrectly using the 'look at' option
  • Cinema4D Hair Objects are always re-exported in interactive
  • V-Ray Decal with outline shader interacts with Chaos Scatter, producing artifacts with interactive
  • Wrong scale of VFB elements with high DPI scale in Qt6 builds

V-Ray GPU

  • Crash when rendering Animation - Cuda error 700, Error Code 7001, Error Code 7900

Distributed Rendering

  • Unable to save the distributed render utils

VRayMtl

  • The labels in the V-Ray Material should be renamed to roughness in OpenPBR mode

VRayTextures

  • TexFloatOp crashes with VRay GPU

V-Ray VFB

  • The system display scale is not handled correctly in VFB