V-Ray for Unreal
Supported Features
This page provides a table of currently supported features by V-Ray for Unreal.
Last updated 24 February 2026
This page provides a table of currently supported features by V-Ray for Unreal.
Overview
These features are supported by V-Ray for Unreal. Currently supported versions of Unreal Engine are 4.25.4, 4.26.2 and 4.27.2
Listed Supported Features
3ds Max
Importing vrscene files |
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Importing vrscene files | |
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Cameras | 3ds Max Physical Camera
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VRay Physical Camera Focus Distance; Target Distance; Field of view; Film gate; Focal length; Film Speed (ISO); F-number; Shutter speed(s^-1); Exposure; Custom White balance; Near Clipping Plane | |
Geometry |
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Lights |
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Materials |
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Textures |
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Textures with file format:
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Other |
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Maya
Importing vrscene files |
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Importing vrscene files | |
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Cameras | VRay Physical Camera
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Geometry |
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Lights |
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Materials | |
Textures |
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Textures with file format:
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Other |
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Unreal
Rendering and Light Baking |
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Rendering and Light Baking | |
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Cameras |
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Geometry |
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Lights |
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Materials | Supported expressions:
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Supported Inputs:
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Supported Blend Modes:
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Supported Shading Models:
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Supported Material Options
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Textures | Texture with Compression Settings:
Texture Settings:
Adjustment Settings:
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Textures with file format:
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Other |
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V-Ray
Rendering and Light Baking |
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Rendering and Light Baking | |
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Cameras |
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Lights |
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Materials | Material Instances, V-Ray Material Instances with V-Ray Parent Materials:
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Light Baking |
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Render Elements |
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Export |
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