V-Ray for Unreal
V-Ray Next for Unreal, update 2.7
Last updated 24 February 2026
Official Release
Date – May, 2020
New Features
Unreal
- Support for Unreal Engine 4.25

V-Ray Bake
- Process Atlases - Extract light maps from single or multiple atlases saved in .exr files

- Export Light bake .vrscenes from the V-Ray Scene Export Options

Lights
- Support for V-Ray mesh lights

- Support for Unreal Sky light

Render Elements
- Support for Cryptomatte render element

Geometry
- Initial support for Unreal Landscape Actor:
- Landscape specific material expressions:LanscapeLayerBlend, LandscapeLayerCoords, LandscapeLayerSwitch, LandscapeLayerWeight, LanscapeVisibilityMask are not yet supported.

- Support for Static and Dynamic Shadow casting for Actors

Packaging
- V-Ray materials can now be packaged for mobile platforms
Modified Features
.vrscene Import
- Imported static meshes have assigned materials
Bug Fixes
V-Ray Bake
- Crash when aborting light bake
Geometry
- Error when hidden Brush geometry