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07-848 2005

KeyShot Studio

Material Variations

In this step you can add additional materials to existing Multi-Materials or convert “simple” materials to Multi-Materials.

Last updated 3 August 2026

In this step you can add additional materials to existing Multi-Materials or convert “simple” materials to Multi-Materials.

The list displays all the Multi-Materials in the current scene. When you select one of the Multi-Materials, the lower list (pictured in the example at the right) will display all materials it consists of.

Configurator material variations

Add to existing Multi-Materials
To add to an existing Multi-Material simply click the material in the list and drag new materials from the Library and drop them into the lower list.

Add New Multi-Materials
New Multi-Materials are added by selecting the desired material/part in the Real-time View, then dragging and dropping materials into the lower list. You will then see the material spheres populate the list to select and preview.

Once materials are in the list you can give the Material Variation a name i.e. Wheel Accent. This material will become a Multi-Material in your scene that can also be accessed and further edited from the Material tab.

Remove Material Variations
To remove variations from a Multi-Material select the Multi-material either in the list or by selecting a part (with the material) in the Real-time View. Now the bottom list shows the variations of the Multi-Material. Select the variation you want to remove and click Trash icon. You can repeat this until there is only one variation left, reverting the Multi-Material to a single material.