KeyShot Studio
Glossary
The dispersion of light as it is transmitted through the surface; produces a prismatic effect.
Last updated 3 August 2026
Abbe Number (Dispersion)
The dispersion of light as it is transmitted through the surface; produces a prismatic effect.
Aberration Bias
The color of the distortion on chromatic aberration.
Aberration Strength
The strength of the chromatic aberration effect.
Angle of Incidence
The angle of the light that hits the object.
Anti aliasing
Method for smoothing out jagged edges that are created by pixels
Area Light
A material type that will give you a wide range of light dispersion
Base Color
The base coloration on the model, part etc
Bubbles
A Bubble Geometry
Caustics
The pattern of light and color that occur when light rays are refracted or reflected.
CMF
Color Material Finish
Diffuse
Basic material typ, useful for easily creating any kind of matte or non-reflective material
Fuzz
A Fuzz Geometry
Glass (Solid), Solid Glass
A basic material type, provides a physically accurate glass material
In-Project Library
The material library in the bottom of the project panel, that contain the materials used in the scene.
Labels
An extra layer on the model, basically a "sticker".
Library
A collection of Materials, Textures etc.
LiveLinking
Connects KeyShot to a modeling application. This is a Luxion technology.
Paint
Material Type for a plain, non-metallic paint appearance
Parts
Individual parts of your model
Pattern Tool
Creates instances of models instead of duplicates
Point Light
A KeyShot light source material
Quick Tip
Offical videos from Keyshot explaining features
Shift
A Lense setting, like a shift lense in photography
Spotlight
A KeyShot light source material
Toolbar
Gives access to the most common windows and features in KeyShot
Trial
Trial version of KeyShot or KeyVR
Trial period
The period in which the trial is valid
Wireframe
Exposes the lines and vertices of each polygon on the surface
Xray
Material Type for a faded view through an outer shell