KeyShot Studio
Release Notes 2026.1
This release has the following new features, improvements, and security/bug fixes.
Last updated 3 August 2026
This release has the following new features, improvements, and security/bug fixes.
Security Fixes
- KEYS-33394: Resolved ZDI-CAN-23709.
More information at KeyShot CSIRT and PSIRT.
New Features
- KEYS-37379: Added an Edit mode for AI Shots with new functions: Transform, Replace, and Upscale.
- KEYS-36761: Multiple easing curves can now be edited at the same time by multi-selecting the animations on the timeline.
- KEYS-36400: Added new “Per Keyframe” custom easing curve. This automatically adds Keyframes from the animation to the curve, for easy synchronization! This can be toggled from the Custom easing curve.
- KEYS-36388: Added the user Avatar and Navigation menus to the KeyShot Studio Ribbon for easier navigation.
- KEYS-36364: USD importer now uses OpenPBR for materials.
- KEYS-36346: Added ability to sort by date in Library (except for Colors).
- KEYS-36306: Added support for renderAnimation() in headless scripting.
- KEYS-36296: Added the ability to use pivots in object Keyframe animations.
- KEYS-36236: Marquee Selection can now be used to deselect parts using Ctrl+Shift+LMB Drag.
- KEYS-36218: “KeyShot Network Rendering Monitor” is now called “KeyShot Render Queue” and is installed with KeyShot Studio.
- KEYS-36180: Added support for the IFC format.
- KEYS-36098: Added warning on Web Viewer upload that only Environment lighting will contribute to the scene.
- KEYS-36031: Added the Gallery. A new feature that allows for viewing and managing finished renders.
- KEYS-34703: For the different “Add to Queue” options in the Queue, multi-selection is now supported.
- KEYS-34619: Added option to “Automatically copy screenshot to clipboard” to preference options.
Improvements
- KEYS-37377: Updated colors of the material graph for improved clarity between selected/editing states.
- KEYS-37376: Shaders in GPU mode are now compiled for increased performance (up to 2x) in complex graphs.
- KEYS-37313: Added 4 new openPBR materials to the library.
- KEYS-37185: Removed the option to import Cached Geometry from the SolidWorks importer.
- KEYS-36974: Fix double contribution of environment light for rough diffuse OpenPBR in GPU product mode.
- KEYS-36916: Removed the Smooth Global Illumination option in Interior mode. This had been rendered obsolete by the Denoising features.
- KEYS-36679: Added script for exporting metadata to .csv
- KEYS-36668: Added support for importing from:
- CATIA V6 / 3DEXPERIENCE R2026x
- Solid Edge 2026
- SOLIDWORKS 2026
- UG NX 3D / NX 2512 Series (until 2512.1700)
- KEYS-36581: Scripting output is now immediately shown, if the script fails to run.
- KEYS-36327: Added the ability to define multiple custom pivots per selection.
- KEYS-36324: Pivots are now shown in the real-time view while the Move Tool is open. These can be double-clicked to switch to another pivot!
- KEYS-36277: Improved performance of the Move Tool on large selections.
- KEYS-36261: The library will now refresh automatically when new files are added.
- KEYS-36245: The Move Tool gizmo is now shown in both the Geometry View and the Real-time View while the Move Tool is open.
- KEYS-36205: Improved the performance of Marquee selection for many parts.
- KEYS-36199: Missing resources when loading a KSP will now show the files in a scrollable list.
- KEYS-36177: Added the default Render/Animation folder locations as Preference options.
- KEYS-36157: Object Metadata made accessible via scripting.
- KEYS-36128: Updated included Python version to 3.13.12.
- KEYS-35897: Render modes (Local, Background, and Network Rendering) has been redesigned and merged with the “Render” button.
- KEYS-34266: Imported Ground Planes are no longer added to all active Model Sets.
- KEYS-33524: Double-click on Translate, Rotation or Scale in Move Tool will now disable the others.
Bugs
- KEYS-37142: Fixed a random crash when copy & pasting a material in the library.
- KEYS-37035: Fixed crash in AMD GPU mode with Curve Geometry.
- KEYS-36995: Fixed initial setting of Camera when KeyShotXR Wizard.
- KEYS-36938: Fixed an issue where deleted colorways would still appear in the Studios list.
- KEYS-36869: Fixed an issue that caused the “Flakes Limit” option for the “Flakes” Geometry Node to not be shown.
- KEYS-36830: Fixed render layers and label pass when using adaptive progressive denoising.
- KEYS-36827: Fixed Transparent Plastic not rendering correctly in AMD GPU mode.
- KEYS-36710: Improved performance of CPU Interior mode for scenes with many ray bounces.
- KEYS-36456: Fixed an issue where a color was considered to be linked, if it was used in multiple materials from a single color output node.
- KEYS-36370: Fixed an issue where “Time” field was shown when selecting the full Keyframe animation on the timeline, despite this only being for the individual points on the timeline.
- KEYS-36289: Fixed an issue in AI Shots where the aspect ratio could be incorrect when generating images from previous generations.
- KEYS-36284: Fixed a crash when activating a new license.
- KEYS-36246: Fixed an issue where move tool rotations could become unstable with continuous use.
- KEYS-36217: Fixed parts in groups not being deselected when ctrl+clicking them, if the group is selected.
- KEYS-36202: Fixed a crash when doing Marquee Selection.
- KEYS-35934: Fixed an issue where rendering orthographic cameras in the Queue could create distorted images.
- KEYS-35801: Fixed input boxes disappearing in move tool while modifying keyframes.
- KEYS-35687: Fixed hover preview of hidden parts not looking correctly.
- KEYS-35533: Fixed saving a material not properly saving unless the folder view is visible.
- KEYS-35529: Fixed an issue where the user could not cancel connecting to a Floating server.
- KEYS-34913: Fixed dragging and dropping textures from a file browser on to the background not setting the image as Backplate.
- KEYS-33039: Fixed Undo sometimes creating an incorrect scene tree hierarchy.
- KEYS-30565: Fixed Firefly Filter not being applied correctly when output rendering.
- KEYS-30388: Fixed Flake geometry nodes not executing on scene loading directly to GPU mode.
- KEYS-29406: Fixed base geometry being visible in scattering mediums.
- KEYS-28970: Fixed scenes saving of disabled opacity nodes.
- KEYS-28665: Fixed an issue where rendering a region did not work correctly on Network Rendering.