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07-848 2005

Chaos Vantage

3ds Max Native Features

This page provides information about the supported .vrscene features exported from 3ds Max.

Last updated 1 September 2026

This page provides information about the supported .vrscene features exported from 3ds Max.

Lights

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

On

enabled

Light Type:

Spot

Directional

Omni

LightSpotMax

LightDirectMax

LightOmniMax

Targeted

Shadows

shadows

Use Global Settings

use_global_light_level

Shadow Type

Adv. Raytraced

Area Shadows

Shadow Map

Ray Traced Shadows

VRayShadow

Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Transparent shadows

Bias

shadowBias

Area shadow:

Box

Sphere

shadowShape=0

shadowShape=1

U size

shadowRadius

V size

shadowRadius1

W size

shadowRadius2

Multiplier

intensity

Color

color

Decay Type:

None

Inverse

Inverse Sqaure

decay_type=0

decay_type=1

decay_type=2

Decay Start

decay_start

Near Attenuation:

Use

Show

Start

End

near_attenuation

near_attenuation_start

near_attenuation_end

Far Attenuation:

Use

Show

Start

End

far_attenuation

far_attenuation_start

far_attenuation_end

Show Clone

Overshoot

overshoot

Hotspot/Beam

hotspot

Falloff/Field

fallsize

Cirle

shape_type=0

Rectangle

shape_type=1

Aspect

rect_aspect

Bitmap Fit...

Contrast

Soften Diff. Edge

Diffuse

affectDiffuse

Specular

affectSpecular

Ambient Only

Map

projector_map

Object Shadows:

Color

Density

Map

Light Affects Shadow Color

shadowColor

Atmosphere Shadows:

On

Opacity

Color Amount

Ray Bias

2 Sided Shadows

Max Quadtree Depth

Physical Camera

UI

Native name

V-Ray Plugin name

Support

UI

Native name

V-Ray Plugin name

Support

Physical Camera

CameraPhysical

Targeted

Target Distance

target_distance

Show Cone:

When Selected

Always

Never

Show Horizon Line

Texture Resolution

bmpaperture_resolution

Use Lens File

distortion_type=2

Lens File

lens_file

Preset

Width

film_width

Focal Length

focal_length

Specify FOV

specify_fov

FOV

fov

Zoom

zoom_factor

Aperture

f_number

Use Target Distance

targeted=1

Custom

targeted=0

Focus Distance

focus_distance

Lens Breathing

Enable Depth of Field

use_dof

Shutter Type

Duration

shutter_speed

Offset

shutter_offset

Enable Motion Blur

use_moblur

Exposure Control

SettingsColorMapping/exposure

Manual

ISO

Target

Illuminant

white_balance

Temperature

white_balance

Custom

white_balance

Enable Vignetting

vignetting

Amount

vignetting

Aperture Shape:

Circular

Bladed

blades_enable=0

blades_enable=1

Blades

blades_num

Rotation

blades_rotation

Custom Texture

bmpaperture_tex

Affect Exposure

bmpaperture_affects_exposure

Center Bias (Ring Effect)

center_bias

Optical Vignetting (Cat Eye)

optical_vignetting

Anisotropy (Anamorphic Lens)

anisotropy

Lens Shift:

Horizontal

Vertical

horizontal_offset

vertical_offset

Tilt Correction:

Horizontal

Vertical

horizontal_shift

lens_shift

Auto Vertical Tilt Correction

Distortion Type:

None

Cubic

distortion=0

distortion_type=1

Amount

distortion

Texture

lens_file

Enable

RenderView/clipping

Clipping Near

RenderView/clipping_near

Clipping Far

RenderView/clipping_far

Environment Near Range

Environment Far Range

-

Materials

Native name

V-Ray Plugin name

Support

Notes

Native name

V-Ray Plugin name

Support

Notes

Physical Material

-

Blend

BRDFLayered

DirectX Shader

-

Double Sided

Mtl2Sided

glTF Material

-

Material Switcher

MtlSingleBRDF

Multi/Sub-Object

MtlMulti

PBR Material (Metal/Rough)

-

PBR Material (Spec/Gloss)

-

Shell Material

MtlSingleBRDF

Shellac

BRDFLayered

XRef Material

Others

Native name

V-Ray Plugin name

Support

Native name

V-Ray Plugin name

Support

jiWindowBox_All_v1_10.osl, wParallax_SMP.osl/wParallax_ADV.osl, Evermotion_wBox_VRay.osl

TexOSL