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Chaos Vantage

Cloth

This page provides details about the Cloth texture in Chaos Vantage.

Last updated 28 February 2026

This page provides details about the Cloth texture in Chaos Vantage.

Overview

The Cloth texture map can be used to generate a procedural cloth texture. It gives a high level of control making it an easy matter to produce the look of a loose or close weaved cloth. It also allows control over the amount of random weave distortion and its channels can be connected to texture maps.

Settings

Gap color – Controls the color of the gaps between the fabric fibers.

U color – Controls the horizontal thread color.

V color – Controls the vertical thread color.

U Width – Controls the horizontal thread width.

V Width – Controls the vertical thread width.

U wave – Controls the amount of wave in the horizontal direction.

V wave – Controls the amount of wave in the vertical direction.

Randomness – Randomizes the waves based on a noise.

Width spread – Randomizes the fibers' width based on noise.

Bright spread – Randomizes the texture brightness based on noise.

For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.