Chaos Vantage
Leather
This page provides details about the Leather texture in Chaos Vantage.
Last updated 1 September 2026
This page provides details about the Leather texture in Chaos Vantage.
Overview
The Leather texture map generates a procedural leather texture. It uses two color channels that can also be assigned to texture maps.
The Leather texture parameters are grouped into several tabs: TexLeather, Common and Mapping Properties, UVW Coordinates, and UVW Randomize.
Settings
Cell Color – Controls the color of the cells.
Creases Color – Controls the color of the creases.
Size – Controls the size of the procedural texture.
Density – Controls how close the cells are placed next to each other.
Spottiness – Controls how circular the cells appear.
Randomness – Controls how randomly the cells look in relation to each other.
Threshold – Controls the transition between the Cell Color and Crease Color.
Creases – Enables and disables creases.
For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.
