Chaos Vantage
Marble Advanced
This page provides details about the Marble advanced texture in Chaos Vantage.
Last updated 6 November 2025
This page provides details about the Marble advanced texture in Chaos Vantage.
Overview
The Marble advanced texture map can be used to generate a procedural marble texture. It uses two colors that can also have texture maps assigned to them.
The Marble advanced texture parameters are grouped into several tabs: Marble advanced, Common and Mapping properties, UVW coordinates, and UVW randomize.
Settings
Filler Color – Specifies the main color of the marble.
Vein Color – Specifies the color of the marble's veins.
Vein width – Controls the thickness of the marble veins.
Diffusion – Controls the amount of blur applied to the veins.
Contrast – Controls the contrast.
Amplitude – Controls the amount of distortion in the marble's veins. A value of 0 makes these a straight line.
Ratio – Controls the fractal noise frequency (from low to high frequency).
Ripples – Controls the scale of the fundamental frequency of the fractal noise used in the texture.
Depth min – Minimum level of the fractal noise.
Depth max – Maximum level of the fractal noise.
For information about the parameters in the Common and Mapping properties, UVW coordinates, and UVW randomize tabs, see the Textures page.
