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Chaos Vantage

Marble Advanced

This page provides details about the Marble advanced texture in Chaos Vantage.

Last updated 6 November 2025

This page provides details about the Marble advanced texture in Chaos Vantage.

Overview

The Marble advanced texture map can be used to generate a procedural marble texture. It uses two colors that can also have texture maps assigned to them.

The Marble advanced texture parameters are grouped into several tabs: Marble advanced, Common and Mapping properties, UVW coordinates, and UVW randomize.

Settings

Filler Color – Specifies the main color of the marble.

Vein Color – Specifies the color of the marble's veins.

Vein width – Controls the thickness of the marble veins.

Diffusion – Controls the amount of blur applied to the veins.

Contrast – Controls the contrast.

Amplitude – Controls the amount of distortion in the marble's veins. A value of 0 makes these a straight line.

Ratio – Controls the fractal noise frequency (from low to high frequency).

Ripples – Controls the scale of the fundamental frequency of the fractal noise used in the texture.

Depth min – Minimum level of the fractal noise.

Depth max – Maximum level of the fractal noise.

For information about the parameters in the Common and Mapping properties, UVW coordinates, and UVW randomize tabs, see the Textures page.

Vantage3_MarbleAdvanced_Settings.png