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Chaos Vantage

Smoke

This page provides details about the Smoke texture in Chaos Vantage.

Last updated 1 September 2026

This page provides details about the Smoke texture in Chaos Vantage.

Overview

The Smoke texture generates a procedural smoke pattern using two colors or texture maps.

The Smoke texture parameters are grouped into several tabs: Smoke, Common and Mapping Properties, UVW Coordinates, and UVW Randomize.

Settings

Color 1 – Controls the first color used in the smoke.

Color 2 – Controls the second color used in the smoke.

Size – Controls the scale of the procedural texture.

Iterations – Controls how many times the procedural repeats the process.

Phase – Controls the speed of the V-Ray Noise procedural's animation.

Exponent – Controls the contrast of the smoke texture.

For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.