Chaos Vantage
Smoke
This page provides details about the Smoke texture in Chaos Vantage.
Last updated 1 September 2026
This page provides details about the Smoke texture in Chaos Vantage.
Overview
The Smoke texture generates a procedural smoke pattern using two colors or texture maps.
The Smoke texture parameters are grouped into several tabs: Smoke, Common and Mapping Properties, UVW Coordinates, and UVW Randomize.
Settings
Color 1 – Controls the first color used in the smoke.
Color 2 – Controls the second color used in the smoke.
Size – Controls the scale of the procedural texture.
Iterations – Controls how many times the procedural repeats the process.
Phase – Controls the speed of the V-Ray Noise procedural's animation.
Exponent – Controls the contrast of the smoke texture.
For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.
