Chaos Vantage
Speckle
This page provides details about the Speckle texture in Chaos Vantage.
Last updated 1 September 2026
This page provides details about the Speckle texture in Chaos Vantage.
Overview
The Speckle texture is a procedural texture that uses two colors or texture maps to produce a speckled noise effect with a smoke-like shape.
The Speckle texture parameters are grouped into several tabs: Speckle, Common and Mapping Properties, UVW Coordinates, and UVW Randomize.
Settings
Color 1 – Controls the lighter color. This channel can also be connected to a texture map.
Color 2 – Controls the darker color. This channel can also be connected to a texture map.
Size – Controls the scale of the procedural texture produced.
For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.
