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Chaos Vantage

Speckle

This page provides details about the Speckle texture in Chaos Vantage.

Last updated 1 September 2026

This page provides details about the Speckle texture in Chaos Vantage.

Overview

The Speckle texture is a procedural texture that uses two colors or texture maps to produce a speckled noise effect with a smoke-like shape.

The Speckle texture parameters are grouped into several tabs: Speckle, Common and Mapping Properties, UVW Coordinates, and UVW Randomize.

Settings

Color 1 – Controls the lighter color. This channel can also be connected to a texture map.

Color 2 – Controls the darker color. This channel can also be connected to a texture map.

Size – Controls the scale of the procedural texture produced.

For information about the parameters in the Common and Mapping Properties, UVW Coordinates, and UVW Randomize tabs, see the Textures page.