Chaos Vantage
Viewport Bar
This page provides information about the Viewport bar in Chaos Vantage.
Last updated 9 July 2026
This page provides information about the Viewport bar in Chaos Vantage.
Overview
The Viewport bar in Vantage contains camera settings such as pick focus, grid overlay, auto exposure and compensation, etc., as well as render settings such as viewing modes, quality presets, denoiser settings, options for display corrections and navigation, and many more. The Vantage bar is located right under the top toolbar and above the viewport.
Viewport Bar Buttons

Button | Description |
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Button | Description | |
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Focus Point | Pick Focus Point – Allows you to select the focus point. (Shortcut: T) | |
Composition Overlay | Grid Overlay – Enables composition guides overlay. The arrow on the right opens the Composition guides settings dialog where you can adjust the color and width of the composition guides. Find more information at Composition Guides Overlay Dialog. | |
Exposure | Toggle auto-exposure – Enables/disables automatic calculation of exposure. When enabled, ignores set camera exposure. Transition time between exposure can be set in Edit > Preferences > Interaction > Auto exposure time. The arrow on the right opens the Exposure settings dialog where you can set the auto-exposure max range value. | |
Exposure bias – Adjusts the Exposure bias value. Either use the up and down arrows or type the new value within the field. | ||
View Modes | Specifies the viewport view mode – Opens a dropdown of view modes and allows you to select one. The available view modes are:
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Color Corrections | Toggle Color Corrections – Enables color correction post processes. | |
Render | Pause Rendering – Pauses the rendering in the viewport. (Shortcut: Pause) | |
Resume Rendering – Resumes the rendering in the viewport. (Shortcut: Pause) | ||
Sets the quality of the render – Available options are: Low, Medium, High, Ultra, and Custom. The presets can be modified by changing the render_quality_presets.json file located in "%AppData%\Chaos\Vantage". Note that for versions prior to Vantage 2.5, the location is "%AppData%\Chaos Group\Vantage". | ||
Resolution – Sets the resolution of the render. Available options are: 25% of the current camera resolution, 50% of the current camera resolution, current camera resolution, 25% of the viewport resolution keeping current camera aspect ratio, 50% of the viewport resolution keeping current camera aspect ratio, and viewport resolution keeping current camera aspect ratio. | ||
Denoiser | Toggle denoiser – Turns the denoiser on and off. | |
Enables NVIDIA upscaling denoiser – Switches the render core to render at half the resolution and upscales the result to match the required resolution. Available only when Primary denoiser in Edit > Preferences > Render defaults is set to NVIDIA OptiX AI and driver version is 535 or newer. | ||
DLSS options – Sets the quality of NVIDIA DLSS denoiser and upscaler. Available only when Primary denoiser in Edit > Preferences > Render defaults is set to DLSS Ray Reconstruction and driver version is 537.13 or newer.
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DLSS Frame Generation – Controls the DLSS AI frame generation between regular rendered frames to boost scene performance depending settings chosen. Available options are 2x, 3x, 4x, 5x, and 6x. The range 3x - 6x options are available only for NVidia RTX 50XX series. | ||
Adjusts the Denoiser – 0 disables the denoiser, while 100 shows the denoised image. A mid-value shows the denoised image until it reaches enough number of samples, then it starts to blend with the raw image. Note: images with denoiser > 0 and denoiser = 0 will be different in reflections and refractions. Visible only when the denoiser type is set to Vantage in Edit > Preferences > Render Defaults. | ||
Display | Display correction – Opens the Display correction settings dialog where you can specify the display correction to use:
Input color space – Specifies the input color space for the display correction from the OCIO configuration. It should match the current scene's rendering color space (linear-sRGB or ACEScg). Available when OpenColorIO display correction is selected. Display – Specifies the display to use from the OCIO configuration. Available when OpenColorIO display correction is selected. View – Specifies the display view to use from the OCIO configuration. Available when OpenColorIO display correction is selected. Look – Specifies an optional look override from the OCIO configuration. Available when OpenColorIO display correction is selected. | |
Toggle HDR Display – Turns HDR display on and off. Available only for monitors that support HDR. | ||
Navigation | Open Navigation settings – Opens the Navigation dialog that contains settings for free look, collision, navigation around the cursor, and mouse speed. | |
Free look – Enters Free look mode. (Shortcut: `) See the Freelook section of the Navigation video. | ||
Collision – Enters Collision mode. It allows the camera to collide into objects instead of going through them. Works only in Free look mode. (Shortcut: C) See the Collision section of the Navigation video. Eye height – Sets the eye height for the camera in meters when in Free look mode and Collision mode is enabled. Visible only when Collision mode is enabled. See the Eye Height section of the Navigation video. – Opens advanced collision settings. Visible only when Collision mode is enabled. Step height ratio – Adjusts sensitivity when climbing steps or obstacles. Higher values allow stepping on higher surfaces. Height tolerance – Specifies the height up to which no collision is detected. For example, if you have small rocks or grass below that value, they are ignored and the camera does not bounce up and down. Gravity – Specifies the acceleration applied on the camera when collision is enabled. | ||
Navigate around cursor ray hit – Orbits around the world position under the mouse cursor. See the Center of rotation section of the Navigation video. | ||
Navigate around target – Orbits around the target. | ||
Navigates around selection – Orbits around the selected object(s). | ||
Increases the mouse precision for navigation – Useful for fine camera adjustments. Move speed – Specifies the speed at which the camera moves. The value is in meters per second. See the Move Speed section of the Navigation video. | ||
View Filters | Opens View filters – Opens the View filter dialog where you can control the visibility of the gizmos. Available when the Select, Move, Rotate, Scale, or Move Pivot tools are enabled.
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