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Enscape Envision

1.0.2

Envision v1.0.2 addressed several critical crash issues, improving application stability.

Last updated 9 February 2026

Envision 1, Hotfix 2

Official release

Date - June 10, 2025

Crash Fixes

Envision v1.0.2 addressed several critical crash issues, improving application stability.

The fixes include:

  • .vrscene File Handling: A crash that occurred when opening specific .vrscene files due to an internal problem from ObjectValueHolder logic has been resolved.
  • GPU/Memory Management: An issue causing a crash due to an insufficient memory budget while loading sample scenes has been fixed.
  • Full Screen Mode (FSM) Related Crashes: Several regressions causing crashes during FSM operations, such as loading scenes, closing documents, and exiting FSM, have been addressed.
  • Document Creation/Loading in Edit Mode: A regression leading to crashes when creating or loading a document in edit mode from the home screen is now fixed.
  • Timeline Resizing: A crash that occurred when resizing the timeline after opening the Render Setup has been resolved.
  • Camera Switching: A problem in the Camera switch controller causing crashes due to version path replacements is now fixed.
  • Light Selection: A regression causing crashes due to unsupported light selection in TriangleMeshObjectDetail logic has been addressed.
  • Shared Pointer Issues: A regression related to shared pointers causing crashes when loading/creating documents in edit modes from the home screen is now resolved.

Bug Fixes

Envision v1.0.2 includes fixes for various bugs, enhancing the user experience and functionality.

The key bug fixes include:

  • Camera Thumbnail Updates: A bug where the camera thumbnail only updated on the second selection attempt has been fixed.
  • Timeline Edits: An issue with block variation updates in the timeline if the state was not re-selected has been resolved.
  • Camera Pivot Manipulation: A problem related to camera pivot manipulation during multi-selection has been fixed.
  • .vrscene Object Import: Issues with missing nodes and node orientation during .vrscene object import have been addressed.
  • Color Correction Properties: A bug where color correction properties persisted for the active view after deleting a camera has been fixed.
  • Viewport Overlays: A regression causing viewport overlays to be hidden and the UI to be locked when switching Envision back into focus is now resolved.
  • Cosmos Asset Transformation: Performance issues when transforming Cosmos assets have been improved.
  • View Change Flicker: A conditional issue causing view change flicker when changing the camera view during animation has been fixed.
  • Rendering Artifacts: A regression causing pixelated bands/artifacts when rendering lower output resolutions is now resolved.
  • Environment Settings: Inconsistencies with environment copy/paste settings between the dropdown function and details panel have been corrected.
  • Animation Panel Spacing: A regression causing animation panel default spacing shifts is now fixed.
  • Anima Crowd Generation: Improvements have been made to the Anima user experience for Crowd Generation.
  • Sequence Rendering: A regression where sequence rendering resulted in an empty output file has been fixed.
  • Property Variation Update: Missing dependency blocks causing issues with property variation updates have been resolved.
  • Actor Grouping: Issues with actor grouping breaking crowd placement and creating ghost containers have been fixed.
  • Anima Create Crowd Tool: A problem in the Anima create crowd tool related to draw-hold with RMB release has been resolved.
  • Node Variation Updates: A regression where nodes failed to trigger variation updates has been fixed.
  • Video/Audio Sync: Issues with video and audio being out of sync in ranged output have been resolved.
  • Full Screen Mode (FSM) Navigation: Regressions related to FSM navigation and property panel resizing via hotkeys have been fixed.
  • Continuous Transform Mode: An issue where Continuous Transform mode was broken when canceled by Esc has been fixed.
  • Resolution Widget Update: Incorrect resolution widget updates following display controller edits have been corrected.
  • Camera CC Profiles: Issues with camera CC profiles affecting the perspective view and rendering in still image output have been resolved.
  • Cosmos Browser Service: Problems with the Cosmos-browser-service session causing permission issues during asset downloads have been addressed.
  • Ease-Out Transition: A problem in PosRotScale logic related to inverted direction using ease-out transition has been fixed.
  • Video Output Frames: Incorrect number of frames in video output has been corrected.
  • Sequence Rendering During Animation: A problem in EntityGraphTracker logic related to rendering a sequence while animation is running has been fixed.
  • Light Lister Icons: A problem in LightsPanel related to unsupported light types having a folder for an icon in the light lister has been resolved.
  • Render Setup Dialog: Various issues with the render setup dialog have been addressed.
  • Animated Camera Viewport: A regression causing an incorrect animated camera viewport on jump to the first/last frame has been fixed.
  • Command Errors in Full Screen Mode (FSM): Command errors when entering FSM while animation is playing have been resolved.