Official Veras release.
Released August 28, 2026.
New features
MODEL tab
- Use the new MODEL tab to turn objects in a rendering into 3D geometry.
- DETECT OBJECTS finds and lists furniture, fixtures, planting and vehicles.
- GENERATE creates a mesh of the selected object using Hunyuan 3D 3.1 for higher fidelity or Trellis for faster results.
- Generated or matched assets appear at their source location with the correct size and orientation.
- The object list runs several jobs at once.
Chaos Cosmos search
- Search the Chaos Cosmos library for a production-ready asset that matches the cropped object.
- Veras selects the best match automatically. You can browse the results and choose another asset.
- Refine the search with a text hint.
- Cosmos assets appear at real-world size.
Bake assets into your model
- Write placed assets into the live host model at their exact position. You can undo this in one step.
- In Revit, assets bake as families on the correct level. Veras assigns the category and name automatically. OBJ and DXF types are supported.
- In Rhino 7 and Rhino 8, assets bake as block instances.
- In SketchUp, assets bake as native component instances on a "Veras" tag. This requires SketchUp plug-in version 5.0.0.0 or newer.
- Bake all placed assets in the scene with one action.
- Materials and textures carry over, including alpha-masked foliage cards.
- Veras remembers baked assets on refresh and relinks them to their rendering. They stay editable.
- Baking an asset again replaces the previous copy without creating duplicates.
Placed assets
- Rotate assets by 90°.
- Scale each asset individually.
- Set the real-world size globally and override it for individual objects.
- Click-to-select and hover follow the actual mesh, including baked assets.
IMAGE tab
- Explore, Compose and Edit now share the IMAGE tab. The tabs are IMAGE, MODEL, VIDEO and GALLERY.
- The Explore preset grid is now in a presets panel. You can pin the panel open and resize it.
- Masks, sketches, selections and render mode tools work on any source.
- Select a rendering as the source to edit it.
Modified features
- The presets panel now opens at full height for new users.
- The standalone 3D view buttons are now grouped into two caret menus.
- Zoom to extents now frames generated content.
- Generated assets now appear in the 2D rendering so you can see where a selected card is.
- You can now cancel a generation or search from its card without losing your queue position.
- Mesh generation now runs in the background. The slot counter shows detection progress.
- The MODEL tab split view now includes Show Original and Show Preview.
- A dialog now explains the Forma trial redirect.
- A notification now identifies renderings that were not made from your 3D scene and cannot be used for asset generation.
Fixes
- Fixed incorrect shading on generated meshes in Arctic and clay modes.
- Fixed middle-click panning not working after Alt+Tab during an orbit.
- Fixed Delete removing the source rendering instead of the focused asset.
- Fixed the property pane twitching when its contents change.