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07-848 2005

V-Ray for Blender

Material

This page provides a list of the available Materials nodes.

Last updated 12 June 2026

This page provides a list of the available Materials nodes.

Overview

V-Ray for Blender offers several different materials. These materials are quite versatile, and each can be used in a number of ways to achieve different looks as needed, from simulating simple surface properties like plastics and metals to complex uses such as translucent objects, subsurface materials such as skin, and even light-emitting objects.

The materials nodes are only available in the Shader Node Tree. To see how to switch between Node Trees, go to the V-Ray Node Editor page.

Cycles Shader Nodes Compatibility

Expand to see how to convert Cycles Shader Nodes

Adding V-Ray Materials to the Blender Asset Browser

Expand to see how to add V-Ray Materials to the Blender Asset Browser

VBLEND5_7.3_MarkAsAsset.gif

For more details on each material, see its dedicated page:

V-Ray Mtl

V-Ray AL Surface Mtl

Fast SSS 2 Mtl

Blend Mtl

Bump Mtl

Light Mtl

Hair Next Mtl

Car Paint 2 Mtl

Flakes 2 Mtl

Scanned Mtl

Stochastic Flakes Mtl

Switch Mtl

Mtl 2 Sided

Mtl Override

VRmat Mtl

VRayToonMtl.jpg

Toon Mtl

00_VRayDisplacementMtl_v2.png

Displacement Mtl