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07-848 2005

V-Ray for Blender

Set Range

This page provides information about the Set Range utility texture in V-Ray for Blender.

Last updated 18 September 2025

This page provides information about the Set Range utility texture in V-Ray for Blender.

Overview

V-Ray Set Range utility texture can be used to ramp a texture or a color.

UI Path: ||V-Ray Node Editor|| > Shader > Add > Texture Utilities > V-Ray Set Range

Properties

Value – The input color or texture.

Old Min – The minimum input value.

Old Max – The maximum input value.

New Min – The minimum value for the ramped result.

New Max – The maximum value for the ramped result.