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V-Ray for Cinema 4D

Float to Color Node

This page provides information about the Float to Color utility node in V-Ray for Cinema 4D.

Last updated 19 September 2025

This page provides information about the Float to Color utility node in V-Ray for Cinema 4D.

Overview

The Float to Color utility converts the input scalar texture to a grayscale color.

In the image, the Float to Color node determines the Opacity Color of the V-Ray Material. A User Integer node is connected as the input value of the Float to Color, and it gathers data from the V-Ray Object ID user attribute. This way, the opacity of the material will vary depending on the Object ID of the geometries it is assigned to.

Properties

Input – Input slot for the float value. A node can be connected here as well.

Invert – Inverts the input value.