V-Ray for Cinema 4D
Float to Color Node
This page provides information about the Float to Color utility node in V-Ray for Cinema 4D.
Last updated 19 September 2025
This page provides information about the Float to Color utility node in V-Ray for Cinema 4D.
Overview
The Float to Color utility converts the input scalar texture to a grayscale color.
In the image, the Float to Color node determines the Opacity Color of the V-Ray Material. A User Integer node is connected as the input value of the Float to Color, and it gathers data from the V-Ray Object ID user attribute. This way, the opacity of the material will vary depending on the Object ID of the geometries it is assigned to.

Properties
Input – Input slot for the float value. A node can be connected here as well.
Invert – Inverts the input value.
