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07-848 2005

V-Ray for Cinema 4D

Shadow RE

This page provides information about the Shadow Render Element in V-Ray for Cinema 4D.

Last updated 19 September 2025

This page provides information about the Shadow Render Element in V-Ray for Cinema 4D.

Overview

The Shadows Render Element works as a reverse mask for shadows. It is a color image that can be used to lighten, darken, or tint shadows. Shadows can be lightened in the composite by adding this render element or darkened by subtracting this render pass from the final composite.

The Shadow render element is the product of multiplying the Raw Shadow Render Element with the Diffuse Render Element in the composite.

UI Path: ||V-Ray|| > Render Elements > Shadow

(How to add a render element to a scene)

Properties

Enable Deep Output – Specifies whether to include this render element in deep images.

Color Mapping – Applies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering – Applies an image filter to this channel.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Compositing Example

To create a more flexible version of the Shadow RE, you can multiply (i.e., set the Blending Mode to Multiply) the Raw Shadow RE by the Diffuse RE.