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07-848 2005

V-Ray for Cinema 4D

Sheen RE

This page provides information on the Sheen Render Element.

Last updated 19 September 2025

This page provides information on the Sheen Render Element.

Overview

The Sheen Render element is analogous to the Specular Render Element; the main difference is that all Sheen render elements can be subtracted from the main back-to-beauty composite, graded, and added back in.

The Sheen Render Element isolates the reflected light in the scene. This render element is an image that stores specular reflection (highlight) information calculated from the material's reflection value in the scene. Specular reflection is defined as the reflection of light from a surface in a single particular reflection, as opposed to a diffuse reflection which is reflected at many angles.

The brighter the area, the more highlight reflection the object exhibits in the render. Specular highlights are colored if the Reflection Color parameter of a material is colored.

UI Path: ||V-Ray|| > Render Elements > Sheen

How to add a render element to a scene

Properties

Enable Deep Output – Specifies whether to include this render element in deep images.

Color Mapping – Applies the color mapping options specified in the Color Mapping rollout of the V-Ray tab in the Render Settings window to this render element. This option is enabled by default.

Consider for Anti-Aliasing – When enabled, anti-aliasing is used where possible.

Filtering – Applies an image filter to this channel.

Vfb Color Corrections – Applies the post-render color adjustments made from the VFB.

Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Example: Enhancing Sheen

In this example, the Multiplier property in the Layer properties is increased for the Sheen RE to enhance the sheen effect in the scene. See the render before and after.