V-Ray for Maya
7.10.02
Last updated 19 September 2025
V-Ray 7 for Maya, update 1.1
Official release
Date - Jul 21, 2025
Modified features
V-Ray
- Added support for MayaUSD 0.32.0
- Added support for OCIO v2.4
- Added support for long paths in V-Ray Standalone on Windows
- Adjusted darker results with metalness for native Standard Surface material
- Expand Light Select functionality to include multiple Emissive materials
- Add "Panorama" option for VRay denoiser to avoid visible seams when rendering panoramas
V-Ray Standalone
- Retain polygon region selection while rendering with standalone
VRayMtl
- Add "Explicit Normal" mode for Bump mapping in VRayMtl
Bug fixes
V-Ray
- Fixed missing viewport preview for .tx textures in V-Ray materials when Arnold is loaded
- Fixed crash when a polygon is deleted during a polygon region render
- Fixed Broken UI for VRayPluginNodes with list controls in Maya 2023 and Maya 2024
- Fixed incorrect UI dimming for VRayNormalMap in Explicit Bump mode
- Fixed DR crash when remote server cannot load plugins
- Fixed Gaussian information not displaying in second scene within same Maya session
Material importer
- Fixed crashes when importing materials from a Houdini .vrscene with TexRemap and MtlOverride
USD
- Fixed issue where VRaySun is always rendered at its default position
MaterialX
- Fixed darker results with Anisotropy values closer to 1
V-Ray GPU
- Fixed issue where V-Ray Dirt appears to not work for V-Ray GPU with empty include list
Chaos Cosmos
- Fixed IPR crash when applying Cosmos variant on Intel macOS
- Fixed random crash on undo applying Cosmos variants
VRayMtl
- Fixed flickering of Fresnel IOR control in VRayMtl
- Fixed mapped Bump Delta Scale not exporting for VRayMtl
VFB
- Fixed incorrect handling of System display for VFB