V-Ray for Maya
Scripting
Articles in this section
Controlling the VFB Programmatically
This page provides information on how to control the V-Ray Frame Buffer programmatically.
Scripting
V-Ray Application SDK
V-Ray Application SDK comes packed along with your V-Ray for Maya installation.
Scripting
V-Ray Commands
This page offers information on V-Ray commands that can be used to script parts of your workflow with V-Ray for Maya. Some complex and time consuming tasks can be made easier through the use of the V-Ray commands.
Scripting
vray gpuDeviceSelect
This page provides information about the vray gpuDeviceSelect command in MEL.
Scripting
vray objectProperties
This page provides information how to use the vray objectProperties command in MEL.
Scripting
vrayCreateProxy
The .vrmesh files and proxy objects can be created through the vrayCreateProxy command. Using the command with different flags allows you to export geometry to proxy files and load files to V-Ray Proxy objects.
Scripting
vrend Command
vrend is the main V-Ray rendering command. It can be used for rendering and export of a .vrscene file.
Scripting