V-Ray for Maya
Scene Assembly
This page provides information on the Scene Assembly attribute that can be added to alembic meshes.
Last updated 19 September 2025
This page provides information on the Scene Assembly attribute that can be added to alembic meshes.
Overview
V-Ray's Scene Assembly attribute enables proxy representation rendering, when an alembic file is used in Maya's Assembly Definition.
UI Path: ||Select mesh|| > Attribute Editor > Attributes menu > VRay > Scene Assembly

Attributes
GPU Cache Shader – An input for the alembic mesh material. Connect a material in the GPU Cache Shader slot to assign it to the proxy representation.
