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07-848 2005

V-Ray for Maya

Scene Assembly

This page provides information on the Scene Assembly attribute that can be added to alembic meshes.

Last updated 19 September 2025

This page provides information on the Scene Assembly attribute that can be added to alembic meshes.

Overview

V-Ray's Scene Assembly attribute enables proxy representation rendering, when an alembic file is used in Maya's Assembly Definition.

UI Path: ||Select mesh|| > Attribute Editor > Attributes menu > VRay > Scene Assembly

Attributes

GPU Cache Shader – An input for the alembic mesh material. Connect a material in the GPU Cache Shader slot to assign it to the proxy representation.