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V-Ray for Rhino

V-Ray Instancer

This page provides information about the Instancer in V-Ray for Grasshopper.

Last updated 18 May 2026

This page provides information about the Instancer in V-Ray for Grasshopper.

Overview

The V-Ray Instancer creates instances of the input V-Ray Geometry at the Move input positions. The number of Move transforms will determine the number of instances that will be created.

Input Parameters

V Geo (Generic Data) – V-Ray Geometry input expected. Multiple geometries can be used here. V-Ray randomly distributes the inputs between the Move positions.

Move (Transform) – List of Move (position) transformations used for instance positioning. Usually, the Transformation (X) output of a Move component is used here. The number of input transformations determines the number of instances.

Rotate (Transform) – List of Rotate transformations used for instance orientation. Usually, the Transformation (X) output of a Rotate 3D's Rotate component is used.

Scale (Transform) – List of Scale transformations used for instance scaling. Usually, the Transformation (X) output of a Scale / Scale NU component is used here.

Group (Boolean) – When enabled, all input objects are treated as a group that is instanced at each point. When disabled, input objects are treated as separate items. A single object will be positioned at each point.

Output Parameters

V Geo (Generic Data) – V-Ray Geometry output.

Right-click on the component to see more options.

Example

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Instanced Proxy Mesh

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Viewport and Render output results in Rhino

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Group Objects option is disabled

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Group Objects option is enabled

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