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07-848 2005

Chaos Vantage

V-Ray for 3ds Max Features

This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.

Last updated 11 June 2026

This page provides information about the supported .vrscene features exported from V-Ray for 3ds Max.

Lights

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Plane Light

LightRectangle/is_disc=0

On

enabled

Targeted

Length/Radius

u_size

Width

v_size

W size

-

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

units=0

units=1

units=2

units=3

units=4

Multiplier

intensity

Mode:

Color

Temperature

Color

color

Temperature

color

Texture

use_rect_tex

Map

rect_tex

Directional

directional

Preview:

Selected

Always

Never

Texmap preview

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Cast shadows

shadows

Double-sided

doubleSided

Invisible

invisible

Occlude other lights

occludeLights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect reflections

affectReflections

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Tex resolution

tex_resolution

Near on

decay_near_on

Near start

decay_near_start

Near end

decay_near_end

Far on

decay_far_on

Far start

decay_far_start

Far end

decay_far_end

Preview:

Selected

Always

Never

-

-

-

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Disc Light

LightRectangle/is_disc=1

On

enabled

Targeted

Radius

u_size

Width

v_size

W size

-

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

units=0

units=1

units=2

units=3

units=4

Multiplier

intensity

Mode:

Color

Temperature

Color

color

Temperature

color

Texture

use_rect_tex

Map

rect_tex

Directional

directional

Preview:

Selected

Always

Never

Texmap preview

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Cast shadows

shadows

Double-sided

doubleSided

Invisible

invisible

Occlude other lights

occludeLights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect reflections

affectReflections

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Tex resolution

tex_resolution

Near on

decay_near_on

Near start

decay_near_start

Near end

decay_near_end

Far on

decay_far_on

Far start

decay_far_start

Far end

decay_far_end

Preview:

Selected

Always

Never

-

-

-

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Dome Light

LightDome

On

enabled

Targeted

Radius

u_size

Proj height

v_size

Ground blend

-

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

units=0

units=1

units=2

units=3

units=4

Multiplier

intensity

Mode:

Color

Temperature

Color

color

Temperature

color

Texture

use_dome_tex

Map

dome_tex

Spherical (full dome)

dome_spherical

Finite dome

dome_finite_on

Affect alpha

affect_alpha

Lock texture to icon

Ray dist:

None

From GI

Explicit

dome_rayDistanceMode=0

dome_rayDistanceMode=1

dome_rayDistanceMode=2

Distance

dome_rayDistance

Target radius

Emit radius

Adaptive dome

dome_adaptive

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Cast shadows

shadows

Double-sided

doubleSided

Invisible

invisible

Occlude other lights

occludeLights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect reflections

affectReflections

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Tex resolution

tex_resolution

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Sphere Light

LightSphere

On

enabled

Targeted

Radius

u_size

V size

v_size

W size

-

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

units=0

units=1

units=2

units=3

units=4

Multiplier

intensity

Mode:

Color

Temperature

Color

color

Temperature

color

Texture

-

Map

-

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Cast shadows

shadows

Double-sided

doubleSided

Invisible

invisible

Occlude other lights

occludeLights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect reflections

affectReflections

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Tex resolution

tex_resolution

Near on

decay_near_on

Near start

decay_near_start

Near end

decay_near_end

Far on

decay_far_on

Far start

decay_far_start

Far end

decay_far_end

Preview:

Selected

Always

Never

-

-

-

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Mesh Light

LightMesh

On

enabled

Targeted

U size

-

V size

-

W size

-

Units:

Default (image)

Luminous power (lm)

Luminance (lm/m2/sr)

Radiant power (W)

Radiance (W/m2/sr)

units=0

units=1

units=2

units=3

units=4

Multiplier

intensity

Mode:

Color

Temperature

Color

color

Temperature

color

Texture

use_tex

Map

tex

Flip normals

Pick mesh

LightMesh/geometry

Replace mesh with light

Extract mesh as node

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Cast shadows

shadows

Double-sided

doubleSided

Invisible

invisible

Occlude other lights

occludeLights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect reflections

affectReflections

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Tex resolution

tex_resolution

Near on

decay_near_on

Near start

decay_near_start

Near end

decay_near_end

Far on

decay_far_on

Far start

decay_far_start

Far end

decay_far_end

Preview:

Selected

Always

Never

-

-

-

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray IES Light

LightIESMax

Enabled

enabled

Targeted

Ies file

ies_file

Intensity value

power

Intensity type:

power (lm)

intensity (cd)

Override intensity:

rescale

replace

override_prescribed_power=0

override_prescribed_power=1

Color mode:

Color

Temperature

Color

color

Color temperature

color

Rotation X

Rotation Y

Rotation Z

Override shape

ies_light_shape

Shape

ies_light_shape

Height

ies_light_height

Width

ies_light_width

Length

ies_light_length

Diameter

ies_light_diameter

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ignored_shadow_lights

Use light shape:

No

For shadows only

For illumination and shadows

soft_shadows=0

soft_shadows=1

soft_shadows=2

Cast shadows

shadows

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect atmospheric

affectAtmospherics

Atmospheric contribution

atmospherics_contribution

Area speculars

area_speculars

Show distribution

Icon text

Viewport wire color

Enable viewport shading

Shadow bias

shadowBias

Cutoff

cutoffThreshold

Near on

decay_near_on

Near start

decay_near_start

Near end

decay_near_end

Far on

decay_far_on

Far start

decay_far_start

Far end

decay_far_start

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Ambient Light

LightAmbientMax

Enabled

enabled

Mode:

Direct + GI

Direct light

GI

mode=0

mode=1

mode=2

GI min distance

gi_min_distance

Color

color

Intensity

color

Light map

Compensate exposure

compensate_exposure

Viewport wire color

Exclude...

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Sun

SunLight

Enabled

enabled

Intensity multiplier

intensity_multiplier

Size multiplier

size_multiplier

Filter color

filter_color

Color mode:

filter

direct

override

color_mode=0

color_mode=1

color_mode=2

Sky model:

Preetham et al.

CIE clear

CIE overcast

Hosek et al.

PRG Clear Sky

sky_model.0

sky_model=1

sky_model=2

sky_model=3

sky_model=4

Ground albedo

ground_albedo

Indirect horiz illumination

horiz_illum

Blend angle

blend_angle

Horizon offset

horizon_offset

Turbidity

turbidity

Ozone

ozone

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Invisible

invisible

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Affect atmospheric

affectAtmospherics

Atmospheric conrtibution

atmospherics_contribution

Specular contribution

specular_contribution

Cast atmospheric shadows

atmos_shadows

Shadow bias

shadowBias

Photon emit radius

photon_radius

Clouds on

clouds_on

Ground shadows

clouds_ground_shadows

Density

clouds_density

Density multiplier

clouds_density_multiplier

Variety

clouds_variety

Seed

clouds_seed

Cirrus amount

clouds_cirrus_amount

Offset X (m)

clouds_offset_x

Offset Y (m)

clouds_offset_y

Height (m)

clouds_height

Thickness (m)

clouds_thickness

Phase X (%)

clouds_phase_x

Phase Y (%)

clouds_phase_y

Enable contrails

clouds_contrails_on

Number of contrails

clouds_contrails_num_planes

Contrails strength

clouds_contrails_strength

Contrails distortion

clouds_contrails_distortion

Contrails offset X (m)

clouds_contrails_offset_x

Contrails offset Y (m)

clouds_contrails_offset_y

Contrails time

clouds_contrails_time

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

UI

Native name

V-Ray plugin name (plugin/parameter)

Support

V-Ray Luminaire

LightLuminaire

Enabled

enabled

Luminaire file

file

Scale

scale

Intensity

intensity

Color mode:

Color
Temperature


Color

color

Color temperature

color

Exclude

SettingsLightLinker/ignored_lights

SettingsLightLinker/ ignored_shadow_lights

Affect diffuse

affectDiffuse

Diffuse contribution

diffuse_contribution

Affect specular

affectSpecular

Specular contribution

specular_contribution

Affect atmospherics

affectAtmospherics

Atmospherics contribution

atmospherics_contribution

Cast shadows

shadows

Filtering

filtering

Filtering multiplier

filter_strength

Shadow bias

shadowBias

Cutoff threshold

cutoffThreshold

Physical Camera

UI

Native name

V-Ray Plugin name

Support

UI

Native name

V-Ray Plugin name

Support

V-Ray Physical Camera

CameraPhysical

Targeted

Camera Type:

Still cam

Movie cam

Video cam

type=0

type=1

type=2

Target distance

target_distance

Focus distance

focus_distance

Show cone/grid

Show horizon line

Use Field of view

specify_fov

Field of view

fov

Film gate (mm)

film_width

Focal length (mm)

focal_length

Zoom factor

zoom_factor

Film speed (ISO)

ISO

F-Number

f_number

Shutter speed

shutter_speed

Shutter angle

shutter_angle

Shutter offset

shutter_offset

Latency (s)

latency

Depth of field

use_dof

Motion blur

use_moblur

Exposure:

No exposure

Physical exposure

Exposure value (EV)

exposure=0

exposure=1

exposure=2

Exposure value

exposure_value

Vignetting

vignetting

White balance

white_balance

Custom balance

white_balance

Temperature (K)

white_balance

Override 3ds Max resolution

override_resolution

Width

override_width

Height

override_height

Aspect ratio

-

Swap W/H

-

Auto update

-

Update

-

Automatic vertical tilt

Tilt:

Vertical

Horizontal

lens_shift

horizontal_shift

Shift:

Vertical

Horizontal

vertical_offset

horizontal_offset

Guess vert tilt

Guess horiz tilt

Enable Blades

blades_enable

Blades

blades_num

Rotation

blades_rotation

Center bias

center_bias

Anisotropy

anisotropy

Optical vignetting

optical_vignetting

Bitmap aperture

bmpaperture_enable

Affect exposure

bmpaperture_affects_exposure

Bitmap resolution

bmpaperture_resolution

Bitmap

bmpaperture_tex

Distortion type:

Quadratic

Cubic

Lens file

Texture

distortion_type=0

distortion_type=1

distortion_type=2

distortion_type=3

Amount

distortion

Lens file

lens_file

Map

distortion_tex

Clipping

RenderView/clipping

Near clipping plane

RenderView/clipping_near

Far clipping plane

RenderView/clipping_far

Near env range

Far env range

Mode:

Disabled

Top to bottom

Bottom to top

Left to right

Right to left

rolling_shutter_mode=0

rolling_shutter_mode=1

rolling_shutter_mode=2

rolling_shutter_mode=3

rolling_shutter_mode=4

Duration (s^-1)

rolling_shutter_duration

Enabled

-

Map

-

Custom

-

Rows

-

Columns

-

Golden grids

-

Golden spiral

-

Golden triangle

-

Flip hor.

-

Flip ver.

-

Geometry

Native Name

V-Ray Plugin Name

Support

Native Name

V-Ray Plugin Name

Support

Chaos Scatter

GeomInstancer

V-Ray Clipper

VRayClipper

V-Ray Decal

VRayDecal

V-Ray Displacement:

2D Mapping

3D Mapping

Subdivision

GeomDisplacedMesh

GeomDisplacedMesh

GeomStaticSmoothedMesh

partial

V-Ray Enmesh

GeomEnmesh

V-Ray Fur

GeomHair

VRayGaussiansGeom

GaussianGeom

V-Ray Instancer

Instancer

V-Ray MetaBall

V-Ray Plane

GeomPlane

V-Ray Proxy

GeomMeshFile

V-Ray Scene

VRayScene

V-Ray Sphere

V-Ray VolumeGrid

PhxShaderSimVol

Environment

Native Name

V-Ray Plugin Name

Support

Native Name

V-Ray Plugin Name

Support

VRayEnvironmentFog

Materials

Native Name

V-Ray Plugin Name

Support

Notes

Native Name

V-Ray Plugin Name

Support

Notes

V-Ray ALSurface

BRDFALSurface

  • Diffuse
  • Diffuse strength
  • Reflect color
  • Reflect strength
  • Reflect roughness
  • Reflect IOR
  • Reflect distribution GGX

Subsurface effect is not supported. Approximated as a simple diffuse BRDF + a Phong reflection layer.

VRayBlendMtl

BRDFLayered

  • Base material
  • Coat materials
  • Blend amount color
  • Blend amount texture
  • Blend amount

VRayBumpMtl

BRDFBump

  • Base material
  • Bump map
  • Bump amount

VRayCarPaintMtl

BRDFCarPaint

  • Base color
  • Base reflection
  • Base glossiness
  • Coat color
  • Coat strength
  • Coat glossiness

VRayCarPaintMtl2

BRDFCarPaint2

  • Base color
  • Base reflection
  • Base glossiness
  • Base glossiness tail
  • Coat color
  • Coat amount
  • Coat ior
  • Coat glossiness

VRayLightMtl

BRDFLight

  • Color
  • Color multiplier
  • Opacity
  • Compensate camera exposure

VRayScatterVolume

BRDFScatterVolume

  • Overall color
  • Scatter Color

VRayFastSSS2

BRDFSSS2Complex

  • IOR
  • Subsurface color
  • Specular color
  • Specular amount
  • Specular glossiness

Subsurface effect is not supported. Approximated as a simple diffuse BRDF + a Phong reflection layer.

VRayStochasticFlakesMtl

BRDFStochasticFlakes

  • Hilight glossiness
  • Reflection filter
  • BRDF Type: GGX

Two Sided

Mtl2Sided

  • Front Material
  • Back Material
  • Translucency

VRayToonMtl

BRDFToonMtl

Loads as BRDFVRayMtl, toon parameters are ignored.

VRayPointParticleMtl

BSDFPointParticle

Loads as a simple diffuse BRDF.

VRayFlakesMtl

BRDFFlakes

VRayFlakesMtl2

BRDFFlakes2

VRayGLSMtl

MtlGLSL

VRayMDLMtl

MtlMDL

VRayHairNextMtl

BRDFHair4

  • Melanin
  • Pheomelanin
  • Dye color
  • Diffuse color
  • Gossiness
  • Primary grlossiness
  • Softness
  • Highlight shift
  • IOR
  • Glint
  • Gray hair density
  • Randomizations
  • Primary tint
  • Secondary tint
  • Transmission tint

VRayMtlWrapper

MtlWrapper

  • Base material

VRayOSLMtl

MtlOSL

VRayOverrideMtl

MtlOverride

  • Base material
  • GI material
  • Reflect material
  • Refract material

VRayPluginNodeMtl

VRayScannedMtl

BRDFScanned

VRaySwitchedMtl

MtlMulti

  • Material 0-9
  • Switch
  • Switch texture

VRayVectorDisplBake

VRayVRmatMtl

MtlVRmat

VRayMtl

UI

Native name

V-Ray plugin Name (plugin/parameter)

Support

UI

Native name

V-Ray plugin Name (plugin/parameter)

Support

VRayMtl

BRDFVRayMtl

Diffuse

diffuse

Diffuse Texture

diffuse

Roughness

roughness

Roughness Texture

roughness

Preset

-

Enable Bump map

-

Bump amount

bump_amount

Bump Texture

bump_tex

Reflect

reflect

Reflect Texture

reflect

Reflect Glossiness

reflect_glossiness

Reflect Glossiness Texture

reflect_glossiness

Fresnel reflections

fresnel

Fresnel IOR

fresnel_ior

Fresnel IOR Lock

fresnel_ior_lock

Fresnel IOR Texture

fresnel_ior

Metalness

metalness

Metalness Texture

metalness

Max depth

reflect_depth

Reflect on back side

option_reflect_on_back

Dim distance

reflect_dim_distance

Dim fall off

reflect_dim_distance_falloff

Affect channel:

Color only

Color+alpha

All Channels

reflect_affect_alpha=0

reflect_affect_alpha=1

reflect_affect_alpha=2

Refract

refract

Refract Texture

refract

Refract Glossiness

refract_glossiness

Refract Glossiness Texture

refract_glossiness

IOR

refract_ior

IOR Texture

refract_ior

Abbe number

dispersion

Max depth

refract_depth

Affect shadows

refract_affect_shadows

Affect channel:

Color only

Color+alpha

All Channels

refract_affect_alpha=0

refract_affect_alpha=1

refract_affect_alpha=2

Thin-walled

refract_thin_walled

Translucency:

None

Volumetric

SSS

translucency=0

translucency=5

translucency=6

Fog color / Scatter radius

fog_color

Fog color Texture / Scatter radius Texture

fog_color_tex

Depth (cm) / Scale (cm)

fog_mult

Illumination:

Uniform

Directional

Scatter color

translucency_color

Scatter color Texture

translucency_color

SSS amount

translucency_amount

Self-Illumination

self_illumination

Self-Illumination Texture

self_illumination

GI

self_illumination_gi

Mult

TexCombineColor / result_multiplier

Compensate camera exposure

compensate_camera_exposure

Coat amount

coat_amount

Coat amount Texture

coat_amount

Coat glossiness

coat_glossiness

Coat glossiness Texture

coat_glossiness

Coat IOR

coat_ior

Coat IOR Texture

coat_ior

Coat color

coat_color

Coat color Texture

coat_color

Lock coat bump to base bump

coat_bump_lock

Enable Coat bump

-

Coat bump amount

coat_bump_amount

Coat bump Texture

coat_bump_map

Enable thin film

thin_film_on

IOR

thin_film_ior

Min thickness (nm)

thin_film_thickness_min

Max thickness (nm)

thin_film_thickness_max

Sheen color

sheen_color

Sheen color Textures

sheen_color

Sheen glossiness

sheen_glossiness

Sheen glossiness Texture

sheen_glossiness

BRDF:

Phong

Blinn

Ward

Microfacet GTR (GGX)

brdf_type=0

brdf_type=1

brdf_type=2

brdf_type=4

Use glossiness / Use roughness

option_use_roughness

GTR tail falloff

gtr_gamma

GTR tail falloff Texture

gtr_gamma

Anisotropy

anisotropy

Anisotropy Texture

anisotropy

Rotation

anisotropy_rotation

Rotation Texture

anisotropy_rotation

Local axis

anisotropy_axis

Map channel

anisotropy_derivation

Trace reflections

reflect_trace

Trace refractions

refract_trace

Cutoff

option_cutoff

Env. priority

environment_priority

Preserve energy:

RGB

Monochrome

option_energy_mode=0

option_energy_mode=1

Double-sided

option_double_sided

Use irradiance map

option_use_irradiance_map

Fog system units scaling

fog_unit_scale_on

Effect ID

MtlMaterialID / material_id_number

Opacity mode:

Normal

Clip

Stochastic

opacity_mode=0

opacity_mode=1

opacity_mode=2

Diffuse Texture Multiplier

TexCombineColor / texture_multiplier

Reflect Texture Multiplier

TexCombineColor / texture_multiplier

Reflect Glossiness Texture Multiplier

TexCombineColor / texture_multiplier

Refract Texture Multiplier

TexCombineColor / texture_multiplier

Refract Glossiness Texture Multiplier

TexCombineColor / texture_multiplier

Opacity Texture Multiplier

TexCombineColor / texture_multiplier

Bump Texture Multiplier

bump_amount

Displace Texture Multiplier

TexCombineColor / texture_multiplier

Self -illum Texture Multiplier

TexCombineColor / texture_multiplier

Diff. rough Texture Multiplier

TexCombineColor / texture_multiplier

Fresnel IOR Texture Multiplier

TexCombineColor / texture_multiplier

Metalness Texture Multiplier

TexCombineColor / texture_multiplier

Anisotropy Texture Multiplier

TexCombineColor / texture_multiplier

An. rotation Texture Multiplier

TexCombineColor / texture_multiplier

GTR falloff Texture Multiplier

TexCombineColor / texture_multiplier

IOR Texture Multiplier

TexCombineColor / texture_multiplier

Translucent Texture Multiplier

TexCombineColor / texture_multiplier

Translucent Amount

TexCombineColor / texture_multiplier

Fog color Texture Multiplier

TexCombineColor / texture_multiplier

Coat amount Texture Multiplier

TexCombineColor / texture_multiplier

Coat gloss Texture Multiplier

TexCombineColor / texture_multiplier

Coat IOR Texture Multiplier

TexCombineColor / texture_multiplier

Coat color Texture Multiplier

TexCombineColor / texture_multiplier

Coat bump Texture Multiplier

coat_bump_amount

Thin Film Thickness

TexCombineColor / texture_multiplier

Thin Film IOR

TexCombineColor / texture_multiplier

Sheen color Texture Multiplier

TexCombineColor / texture_multiplier

Sheen gloss Texture Multiplier

TexCombineColor / texture_multiplier

Environment Texture

BRDFVRayMtl / environment_override

Maps

Native Name

V-Ray plugin Name

Support

Note

Native Name

V-Ray plugin Name

Support

Note

General Maps

Advanced Wood

BerconGradient

TexBerconGrad

BerconMapping

TexBerconDistortion

BerconNoise

TexBerconNoise

BerconTile

TexBerconTile

Not supported in opacity mapping

BerconWood

TexBerconWood

Bitmap

TexBitmap

BlendedBoxMap

Camera Map Per Pixel

Cellular

TexCellular

Not supported in opacity mapping

Checker

TexChecker

Not supported in opacity mapping

ColorCorrection

ColorCorrection

Not supported in opacity mapping

ColorCorrect 1

ColorCorrect

Not supported in opacity mapping

ColorMap

TexMaxGamma

Compound

-

Combustion 1

Complex Fresnel

TexComplexFresnel

Composite

TexLayeredMax

Not supported in opacity mapping

Dent

TexDent

Falloff

TexFalloff

Not supported in opacity mapping

ForestColor

TexForestColor

Not supported in opacity mapping

Gradient

TexGradient

Not supported in opacity mapping

Gradient Ramp

TexGradRamp

Not supported in opacity mapping

Map Output Selector

Marble

TexMarbleMax

Not supported in opacity mapping

Mask

TexMaskMax

Not supported in opacity mapping

Mix

TexMix

Not supported in opacity mapping

MultiTexture

TexMultiX

Not supported in opacity mapping

MultiTitle

Noise

TexNoiseMax

Not supported in opacity mapping

OSL Map

TexOSL

Output

TexOutput

Not supported in opacity mapping

Particle Age

Particle MBlur

Perlin Marble

RGB Multiply

TexRGBMultiplyMax

Not supported in opacity mapping

RGB Tint

TexRGBTintMax

Not supported in opacity mapping

SigerScratches

TexSigerScratches

ShapeMap

Smoke

TexSmoke

Not supported in opacity mapping

Speckle

TexSpeckle

Not supported in opacity mapping

Splat

TexSplat

Not supported in opacity mapping

Stucco

TexStucco

Not supported in opacity mapping

Substance

Substance2

RawBitmapBuffer

Swirl

TexSwirl

Not supported in opacity mapping

TexMap

TextureObjMask

Thin Film

TexThinFilm

Tiles

TexTiles

Not supported in opacity mapping

Vector Displacement

Vector Map

VertexColor

TexUVW

Not supported in opacity mapping

Waves

TexWaves

V-Ray Maps

VRay2SidedTex

Tex2Sided

VRayBitmap

TexBitmap

VRayBump2Normal

VRayColor

TexAColor

Not supported in opacity mapping

VRayColor2Bump

VRayCompTex

TexCompMax

Not supported in opacity mapping

VRayCurvature

TexCurvature

VRayDirt

TexDirt

VRayDistanceTex

TexDistance

VRayEdgesTex

TexEdges

Not supported in opacity mapping

VRayFakeFresnelTex 2

VRayGLSLTex

MtlGLSL

VRayHairInfoTex

TexMaxHairInfo

VRayHDRI(VRayBitmap)

TexBitmap

VRayICC

TexICC

VRayLut

TexLut

VRayMultiSubTex

TexMulti

Not supported in opacity mapping

VRayNoiseTex

TexNoiseMax

Not supported in opacity mapping

VRayNormalMap

TexNormalBump

VRayOCIO

TexOCIO

VRayOSLOutputSelector

TexOSLOutputSelector

VRayOSLTex

TexOSL

VRayParalaxTex

TexParalax

VRayParticleTex

TexParticleDiffuse

VRayPointCloudColor

TexMaxPointCloudColor

VRayPluginNodeTex

VRayPtex

TexPtex

VRaySamplerInfoTex

VRaySky

TexSky

Not supported in opacity mapping

VRaySoftbox

TexSoftbox

VRayTriplanarTex

TexTriplanar

Not supported in opacity mapping

VRayUserColor

TexUserColor

VRayUserScalar

TexUserScalar

VRayUVWRandomizer

TexUVWRandomizer

Not supported in opacity mapping

Chaos Maps

ChaosScatterSurfaceColor

TexScatterSurfaceColor

Others

Native name

V-Ray plugin name

Support

Native name

V-Ray plugin name

Support

jiWindowBox_All_v1_10.osl, wParallax_SMP.osl/wParallax_ADV.osl, Evermotion_wBox_VRay.osl

TexOSL

Notes

  1. This feature is not available in 3ds Max 2024.
  2. This feature is not available in V-Ray 6 and above.