Enscape Envision
1.2.0
Last updated 9 February 2026
Envision 1, Update 2
Official release
Date - September 15, 2025
New Features
- Redesigned Cosmos Integration
- New Cosmos Assets
- AI Material Generation
- Water Material (offline)
- Transfer water material from Enscape
- Navigation preset for Enscape
- Corner-to-corner object creation
- Transformation coordinate mode toggle (world/local)
- Rotation & scale snapping
- Land to surface snapping
- Increase limit for unique meshes
- Add history tab to the render setup dialog
Improvements & Fixes
- Don't auto-close popup windows if they have a QFileDialog child
- Water-type materials are not listed in the Materials panel
- Water fog color unaffected by changes in preset type or depth (conditional)
- Fog colors fail to render unless absolute RGB values are set (conditional)
- Real-time edits to water material nodes cause significant viewport performance issues
- Redesigned background progress bar with cancel button
- Drop in-memory Cosmos database
- Zoom to nodes now respects camera lock
- Fixed Sea preset displacement-cutoff limited to water level
- Fixed Assert - Adding a camera to the timeline (regression)
- Fixed Material type switch of "local" materials
- Zoom to locked camera is now handled with a notification
- Add subtool mode for top/base material picking + various fixes
- Fix FBX with Z up
- Skip invalid import targets and report skips
- Assert - ToolManager.cpp, transformation tools lock UI during action targeting
- Fix progress-bar visible and persistent in Fullscreen mode
- Fix resolution setting in rendering panel and adjust aspect logic for spherical camera type
- Fixes and improvements to SnapToSurface command
- Fix land to surface query check for infinity
- Fix randomizer on check ignoring randomizer overridden
- Camera movement during spline creation leads to UndoManager assertion
- Envision controls fixes
- Improve handling of the Cosmos overlay
- Fixes issues related to drag and drop
- Limit Anima path length