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07-848 2005

V-Ray for Maya

Displacement bounds

For displacement textures with negative color values, automatic displacement bounds work when the displaced image is a single non-animated file on non-subdivided geometry. For animated files and/or for geometry that renders as subdivision at render time, use explicit bounds and set white/black bound to minus somethi...

Last updated 1 September 2026

For displacement textures with negative color values, automatic displacement bounds work when the displaced image is a single non-animated file on non-subdivided geometry. For animated files and/or for geometry that renders as subdivision at render time, use explicit bounds and set white/black bound to minus something, plus something (e.g. -5/+5).

https://forums.chaosgroup.com/forum/v-ray-for-maya-forums/v-ray-for-maya-problems/990368-32bit-disaplcement-setup-problem