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V-Ray for Maya

Tutorials

This page introduces a number of V-Ray for Maya tutorials.

Last updated 14 January 2026

This page introduces a number of V-Ray for Maya tutorials.

How-To Tutorials

The How-To section offers tutorials suitable for beginners. They guide you through basic options and parameters in order to achieve some common effects.

Glass

Make glass with VRayMtl.

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Hardwood Floor

Make a hardwood floor with VRayMtl.

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Paper Lantern

Make a paper lantern with VRayMtl2Sided.

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Translucent Fabric

Make translucent fabric with VRayMtl2Sided.

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Translucent Plastic

Make translucent plastic with VRayFastSSS2.

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Water

Make water with VRayMtl.

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Wax

Make a wax material with VRayFastSSS2.

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How to Make Rocks with VRayTriplanarTex

This tutorial covers how to create rock objects with VRayTriplanarTex texture. Overview This tutorial covers the standard setup for using the VRayTriplanarTex texture node to create rocks. Here, we use stone-shaped geometries with a VRayMtl assigned to them. With the help of the VRayTriplanarTex node we will map our textures seamlessly. For more in

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God Rays

Create the "God Rays" effect with Environment fog.

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Output UV Pass

Output UV Pass via Sampler Info RE

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Substance Textures

Use Substance Painter textures with VRayMtl.

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Iridescent Surfaces

Make iridescent surfaces with Thin Film layer.

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Sand with VRayDecal

How to create sand dunes with multiple VRayDecals.

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Short Videos

Utility Texture Tutorials

VRayFurSampler Setup

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VRayHairSampler Setup

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Color Management

How to use Maya's Color Management System with V-Ray.

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Rendering Tutorials

Distributed Rendering

This page provides information on distributed rendering (DR) in V-Ray for Maya. Overview Distributed rendering is a technique for distributing a single render job within a single frame across many computers in a network. The idea is to reduce render time by dividing different parts of the rendering pipeline and giving each participant different par

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Universal V-Ray Settings

Basic render settings for still images.

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Resumable Rendering

Continue a render with Resumable Rendering.

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Mudbox Vector Displacement

Export vector displacement maps from Mudbox and render them in Maya.

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Controlling Shadows Using the Sampler Info Node

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Very Large Images

How to render large images with V-Ray.

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ZBrush Displacement

Render a ZBrush displacement map with V-Ray.

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V-Ray Scene Files

Export and use V-Ray Scene Files (.vrscene).

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Exporting EXR and Deep EXR in One Render

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VRayFur Styler Setup

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ZBrush Vector Displacement

How to export a vector displacement map from ZBrush and render it with V-Ray.

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Houdini to Maya Alembic Workflow

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ACEScg Workflow

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V-Ray Shadow Catcher

Create a shadow/matte catcher.

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How to Apply Motion Blur to Cached nParticles

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Rendering Refractive Surfaces

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USD and MaterialX Tutorials

How to Create Standard Surface Shader in MaterialX Stack

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Standard Surface Shader Setup for USD Geometry

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Procedural Texture Setup with MaterialX

A guide on how to set procedural textures with MaterialX in Maya

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Adding Displacement to MtlX Shaders

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XGen Tutorials

The XGen Tutorials section contains a number of tutorials for using V-Ray for Maya with XGen. Note that these tutorials pertain specifically to the use of V-Ray with XGen, not the general use of XGen itself.

XGen General

Basic information.

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XGen Spline Primitives

Create and render a grassy surface with XGen and V-Ray for Maya.

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XGen Archive Primitives

Use instanced objects with XGen and V-Ray for Maya.

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XGen Animation & MB

Use V-Ray with animated XGen objects and motion blur.

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Tips and Tricks

Tips and Tricks

Ease your workflow with some V-Ray tips and tricks.

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