V-Ray for Maya
Tutorials
This page introduces a number of V-Ray for Maya tutorials.
Last updated 14 January 2026
This page introduces a number of V-Ray for Maya tutorials.
How-To Tutorials
The How-To section offers tutorials suitable for beginners. They guide you through basic options and parameters in order to achieve some common effects.

Glass
Make glass with VRayMtl.
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Hardwood Floor
Make a hardwood floor with VRayMtl.
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Paper Lantern
Make a paper lantern with VRayMtl2Sided.
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Translucent Fabric
Make translucent fabric with VRayMtl2Sided.
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Translucent Plastic
Make translucent plastic with VRayFastSSS2.
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Water
Make water with VRayMtl.
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Wax
Make a wax material with VRayFastSSS2.
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How to Make Rocks with VRayTriplanarTex
This tutorial covers how to create rock objects with VRayTriplanarTex texture. Overview This tutorial covers the standard setup for using the VRayTriplanarTex texture node to create rocks. Here, we use stone-shaped geometries with a VRayMtl assigned to them. With the help of the VRayTriplanarTex node we will map our textures seamlessly. For more in
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God Rays
Create the "God Rays" effect with Environment fog.
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Output UV Pass
Output UV Pass via Sampler Info RE
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Substance Textures
Use Substance Painter textures with VRayMtl.
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Iridescent Surfaces
Make iridescent surfaces with Thin Film layer.
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Sand with VRayDecal
How to create sand dunes with multiple VRayDecals.
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Live Link to Vantage from Different Machine or OS
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Short Videos
Utility Texture Tutorials

VRayFurSampler Setup
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VRayHairSampler Setup
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Color Management
How to use Maya's Color Management System with V-Ray.
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Rendering Tutorials

Distributed Rendering
This page provides information on distributed rendering (DR) in V-Ray for Maya. Overview Distributed rendering is a technique for distributing a single render job within a single frame across many computers in a network. The idea is to reduce render time by dividing different parts of the rendering pipeline and giving each participant different par
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Universal V-Ray Settings
Basic render settings for still images.
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Resumable Rendering
Continue a render with Resumable Rendering.
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Mudbox Vector Displacement
Export vector displacement maps from Mudbox and render them in Maya.
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Controlling Shadows Using the Sampler Info Node
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Very Large Images
How to render large images with V-Ray.
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ZBrush Displacement
Render a ZBrush displacement map with V-Ray.
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V-Ray Scene Files
Export and use V-Ray Scene Files (.vrscene).
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Exporting EXR and Deep EXR in One Render
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VRayFur Styler Setup
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ZBrush Vector Displacement
How to export a vector displacement map from ZBrush and render it with V-Ray.
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Houdini to Maya Alembic Workflow
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ACEScg Workflow
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V-Ray Shadow Catcher
Create a shadow/matte catcher.
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How to Apply Motion Blur to Cached nParticles
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Rendering Refractive Surfaces
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USD and MaterialX Tutorials

How to Create Standard Surface Shader in MaterialX Stack
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Standard Surface Shader Setup for USD Geometry
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Procedural Texture Setup with MaterialX
A guide on how to set procedural textures with MaterialX in Maya
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Adding Displacement to MtlX Shaders
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XGen Tutorials
The XGen Tutorials section contains a number of tutorials for using V-Ray for Maya with XGen. Note that these tutorials pertain specifically to the use of V-Ray with XGen, not the general use of XGen itself.

XGen General
Basic information.
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XGen Spline Primitives
Create and render a grassy surface with XGen and V-Ray for Maya.
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XGen Archive Primitives
Use instanced objects with XGen and V-Ray for Maya.
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XGen Animation & MB
Use V-Ray with animated XGen objects and motion blur.
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Tips and Tricks

Tips and Tricks
Ease your workflow with some V-Ray tips and tricks.
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