V-Ray for Nuke
Materials
Articles in this section
Blend Material | VRayMtlBlend
This page provides information on the VRayMtlBlend node.
Materials
Bump Material | VRayMtlBump
This page provides information on the VRayMtlBump node.
Materials
Car Paint Material | VRayMtlCarPaint
This page provides information on the VRayMtlCarPaint node.
Materials
Hair Material | VRayMtlHair
VRayHairMtl is a material that is primarily designed for rendering hair and fur. It can be used to render alembic hair geometry loaded through VRayProxy.
Materials
Skin Material | VRayMtlSkin
This page provides information on the VRayMtlSkin node.
Materials
Subsurface Scattering Material | VRayMtlSSS
This page provides information on the VRayMtlSSS node.
Materials
Translucent Two-Sided Material | VRayMtl2Sided
This page provides information on the VRayMtl2Sided node.
Materials
V-Ray .vrscene Material | VRayVRSceneMaterial
This page provides information on the VRayVRSceneMaterial node.
Materials
V-Ray Material | VRayMtl
The VRayMtl is a very versatile material that allows for better physically correct illumination (energy distribution) in the scene, faster rendering, and more convenient reflection and refraction parameters. This material can be easily set up to simulate a wide variety of surfaces such as plastics, metals, glass and...
Materials
V-Ray Plugin Materiall | VRayPluginMtl
This page provides information about creating materials from plugin with VRayPluginNodeMtl.
Materials
Wrapper Material | VRayMtlWrapper
This page provides information on the VRayMtlWrapper node.
Materials