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Corona for 3ds Max

Corona EXR format (CXR)

This page provides information about Corona EXR format (CXR).

Last updated 10 January 2026

This page provides information about Corona EXR format (CXR).

Overview

Images rendered in Corona Renderer can be saved into EXR files with additional metadata. This format is being referred as Corona EXR format (CXR). Files in this format can be later used to resume rendering, or they can be opened in Corona Image Editor. They are valid EXR files, but since they use some of the more advanced features, it may not be possible to correctly load them in some third party applications.

CXR files store just raw pixel data. They are not saved with applied color mapping, bloom & glare, etc. Instead of that all parameters required for these are saved in the metadata.

Metadata

Files in the CXR format store additional render elements (channels) and attributes. Both are realized by standard EXR means.

Render elements (channels)

Name

Description

Name

Description

CORONA_FB_WEIGHTS

Single channel storing weight of each pixel, roughly corresponding to the number of taken samples. It can be used to optimally merge several CXR files rendered with different random seeds to produce a single CXR file having lower amount of noise.

VisibleDiffuse

Hidden element for Corona Denoising.

VisibleNormals

Hidden element for the denoising.

Hybrid

Hidden element for the denoising.

HairIds

Hidden element for the denoising.

OptixNormals

Hidden element for the denoising.

Prefixed by Sqr

Hidden elements for the denoising.

Prefixed by Denoised

In case the CXR file has been already denoised, denoised variants of all denoised render elements are stored with this prefix.

Attributes

Names of all additional attributes always starts with 'corona' prefix.

Name

Description

Name

Description

corona.iscoronaexr

Equals to 1 when the file is saved in the CXR format.

Prefixed by corona.cm

Parameters for tone mapping, LightMix and used LUT.

Prefixed by corona.bg

Parameters for Bloom and Glare.

Prefixed by corona.curves

Store used curve parameters.

Prefixed by corona.denoise

Parameters for Corona Denoising.

Prefixed by corona.sharp

Sharpening parameters.

Prefixed by corona.blur

Blurring parameters.

Prefixed by corona.vignette

Parameters required to apply vignetting.

Prefixed by corona.renderstamp

Store text of file-save-time render stamp and other related settings.

corona.elements

Ordered list of render element definitions. Each element definition consists of the element's name, type, and list of flags further describing the element's features and how the element should be interpreted with regard to tone mapping, bloom and glare, etc.

corona.stats.passes

Total number of computed passes.

corona.stats.time

Total time measured in milliseconds elapsed since render start.

corona.stats.raysPerSecond

Average number of rays computed per second measured since render start.

corona.stats.raysPerSample

Number of rays needed to compute one taken sample.