V-Ray for Maya
Rendering and Post-Processing
Articles in this section
Batch Rendering
This page provides information on batch rendering with V-Ray for Maya.
Rendering and Post-Processing
Bifrost and V-Ray in Maya
This page describes how to use the Bifrost feature in V-Ray for Maya.
Rendering and Post-Processing
Distributed Rendering
This page provides information on the Second-generation Distributed Rendering (DR2) in V-Ray for Maya.
Rendering and Post-Processing
DR FAQ
This page provides answers to some frequently asked questions on the topic of Distributed Rendering.
Rendering and Post-Processing
Environment Variables
This page covers the various environment variables for use in V-Ray for Maya.
Rendering and Post-Processing
Features
As a rendering plugin for Maya, V-Ray supports most standard Maya features and many third-party plugins. The most common of these are listed below.
Rendering and Post-Processing
Hair Systems Support
This page provides information on V-Ray's support for hair systems in Maya.
Rendering and Post-Processing
Interactive Rendering | IPR
This page gives some basic information about IPR within Maya and how to incorporate the interactive renderer into your workflow.
Rendering and Post-Processing
Stereo Rendering with V-Ray
This page provides information on creating and using a stereoscopic setup in V-Ray for Maya.
Rendering and Post-Processing
Texture Baking
This page provides information on how to perform texture baking in V-Ray for Maya.
Rendering and Post-Processing
V-Ray GPU Setup
This page help you configure rendering for V-Ray GPU. For help with common questions, please see the Frequently Asked Questions page.
Rendering and Post-Processing
XGen and V-Ray in Maya 2015 and newer
This page provides information about the XGen Arbitrary Primitive Generator.
Rendering and Post-Processing
XGen in IPR
V-Ray can render XGen primitives in IPR as well. Anything that can be done to a scene for a production render can be done while using IPR too. This includes
Rendering and Post-Processing