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V-Ray for Maya

Materials

This page introduces the different material types in V-Ray for Maya.

Last updated 13 May 2026

This page introduces the different material types in V-Ray for Maya.

Overview

There are a number of different materials for use with V-Ray for Maya. These materials are quite versatile and can be used in various ways to achieve different looks as needed, from simulating simple surface properties like plastics and metals to replicating complex uses, such as translucent objects, subsurface materials like skin, and even light-emitting objects. Keep in mind that materials look different under different lighting*.

The materials can be found in all places in the Maya user interface where standard Maya materials are located. A few of these places are listed below.

UI Paths

maya2025_72010_Shelf_VRayMtls.png

Image courtesy of Tuna Unalan

V-Ray Materials

Common Materials

The most widely used V-Ray materials.

VRayMtl

View

VRayAlSurface

View

VRayCarPaint2Mtl

View

VRayFastSSS2

View

VRayFlakes2Mtl

View

VRayLightMtl

View

VRayHairNextMtl

View

VRayToonMtl

View

VRayStochasticFlakesMtl

View

Utility Materials

This section contains V-Ray materials suitable for various realistic and creative effects.

VRayDisplacementMtl

View

VRayBlendMtl

View

VRayMtl2Sided

View

VRaySwitchMtl

View

VRayMtlWrapper

View

VRayBumpMtl

View

VRayMtlRenderStats

View

File Based Materials

This section contains file-based V-Ray materials.

VRayScannedMtl

View

VRayMtlGLSL

View

VRayMtlOSL

View

VRayMtlMDL

View

VRayMaterialX

View

Legacy Materials

This section contains legacy V-Ray materials which have newer versions and/or are no longer relevant

VRayPointParticleMtl

View

VRayFlakesMtl

View

VRayVRmatMtl

View

VRayMeshMtl

View

VRayCarPaintMtl

View

Materials Tools and Utilities

These are a number of tools and utilities that allow various material related tasks to be accomplished. For more information, see the Internal Tools page.

Working with Materials

Follow this tutorial to learn what are the essential steps when applying materials to your scene. We show you how you can easily create and modify materials in V-Ray for Maya. Plus, demonstrate how you can use Chaos Cosmos, our extensive library of ready-to-render materials, to shade your scene in just a few clicks.

youtu.be

Notes

  • In Maya 2024, the Default lighting has an increased intensity. This leads to V-Ray materials appearing brighter when lit with the Default lighting. You can reduce the intensity of the lighting manually or use V-Ray Lights to achieve a more natural look.