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07-848 2005

V-Ray for Maya

Materials

Articles in this section

Common

This section contains the most widely used V-Ray materials.

Materials

File Based

This section contains file-based V-Ray materials.

Materials

Legacy

This section contains legacy V-Ray materials which have newer versions and/or are no longer relevant.

Materials

Materials

This page introduces the different material types in V-Ray for Maya.

Materials

OpenPBR Shading Model

This page provides information about the OpenPBR shading model in V-Ray Material in Maya.

Materials

Utility Materials

This section contains V-Ray materials suitable for various realistic and creative effects.

Materials

VRayAlSurface

This page provides details on the V-Ray AL Surface material.

Materials

VRayBlendMtl

This page introduces you to the BlendMtl, which allows the stacking and blending of different V-Ray materials together.

Materials

VRayBumpMtl

This page provides details on how to use the optimized Bump Material in V-Ray.

Materials

VRayCarPaint2Mtl

This page offers information about the VRayCarPaint2Mtl in V-Ray for Maya.

Materials

VRayCarPaintMtl

This page provides some details on the settings available for the Car Paint Material in V-Ray.

Materials

VRayFastSSS2

This page provides some details on the settings available for the Fast SSS Material in V-Ray.

Materials

VRayFlakes2Mtl

This page provides information about the VRayFlakes2Mtl in V-Ray for Maya.

Materials

VRayFlakesMtl

This page provides some details on the settings available for the Car Paint Flakes Material in V-Ray.

Materials

VRayHairNextMtl

This page provides information on the V-Ray Hair Next Material.

Materials

VRayLightMtl

This page provides some details on the settings available for the Light Material in V-Ray.

Materials

VRayMaterialX

This page provides information about VRayMaterialX material in V-Ray for Maya.

Materials

VRayMeshMtl

This page provides some details on the settings available for the Mesh Material used for proxy objects in V-Ray.

Materials

VRayMtl

This page introduces you to the VRayMtl, which is the major building block for most shading networks in V-Ray.

Materials

VRayMtl Basic Parameters

The Basic rollout is part of the VRayMtl parameters.

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VRayMtl Bump and Normal Mapping

The Bump and Normal Mapping rollout is part of the VRayMtl parameters.

Materials

VRayMtl Coat

The Coat rollout is part of the VRayMtl parameters. You can find additional information on how to use it at Coat and Sheen Layers.

Materials

VRayMtl Options and Hardware Shading

The Options and Hardware Texturing rollouts are part of the VRayMtl parameters.

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VRayMtl Reflection

The Reflection rollout is part of the VRayMtl parameters.

Materials

VRayMtl Refraction

The Refraction rollout is part of the VRayMtl parameters.

Materials

VRayMtl Sheen

The Sheen rollout is part of the VRayMtl parameters.

Materials

VRayMtl2Sided

This page provides some details on the settings available for the Translucent Two-Sided Material in V-Ray.

Materials

VRayMtlGLSL

This page provides details on the settings for the GLSL Material in V-Ray.

Materials

VRayMtlHair3

This page provides details on the settings available for the Hair Material in V-Ray.

Materials

VRayMtlMDL

This page provides information on the MDL Material.

Materials

VRayMtlOSL

This page provides details on the settings available for the OSL Material in V-Ray.

Materials

VRayMtlRenderStats

This page provides some details on the settings available for the utility material for Render Stats in V-Ray.

Materials

VRayMtlWrapper

This page provides some details on the settings available for the utility Material Wrapper in V-Ray.

Materials

VRayPointParticleMtl

This page provides some details on the settings available for the Point Particle Material in V-Ray.

Materials

VRayScannedMtl

This page provides some details in the settings available when using the Scanned Material in V-Ray.

Materials

VRayStochasticFlakesMtl

This page includes details on the V-Ray Stochastic Flakes material.

Materials

VRaySwitchMtl

This page includes details on the Switch utility material in V-Ray.

Materials

VRayToonMtl

2D cel and cartoon effects can easily be achieved with the VRayToonMtl. Use this material to make your scene get that hand-drawn look. Controlling the shadows and lights received by the material in combination with material transparency, gotten from Object or Material IDs, allows for fine-tuning the result. You can...

Materials

VRayVRmatMtl

This page provides details on how to use the transportable V-Ray Material in Maya.

Materials