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07-848 2005

V-Ray for Maya

Metalness

This page gives an overview of the Metalness Render Element.

Last updated 18 September 2025

This page gives an overview of the Metalness Render Element.

Overview

The Metalness Render Element shows areas, where a V-Ray Material, with Metalness is applied. The Metalness values are baked into an image, where black corresponds to 0, and white - to 1. The image created can be used as a metalness mask when creating PBR shaders in post-processing.

UI Path: ||Display Render Settings button|| > Render Elements tab > Metalness

Attributes

The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.

Enabled – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.metalness.vrimg).