V-Ray for Maya
Toon Lighting
This page provides details on the V-Ray Toon Lighting Render Element.
Last updated 19 September 2025
This page provides details on the V-Ray Toon Lighting Render Element.
Overview
The Toon Lighting Render Element stores direct lighting information from lights in the scene and VRayToonMtl as lit by the scene's lighting. This render element can be used to brighten, lessen, or tint the direct lighting in a composite without affecting indirect light or reflections, for example.
The Toon Lighting RE is included in the Lighting RE. It can be subtracted from the main back-to-beauty composite, graded, and added back in.
UI Path: ||Display Render Settings button|| > Render Elements tab > Toon Lighting

Attributes
The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.
Enabled – When enabled, the render element appears in the V-Ray frame buffer.
Deep output – Specifies whether to include this render element in deep images.
Filename suffix – The text added to the end of the rendered file, when saved as a separate file.
Apply color mapping – Applies the color mapping options specified in the Color Management rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.
