V-Ray for Maya
Total Light
The Total Lighting Render Element stores all direct and indirect lighting in the scene.
Last updated 19 September 2025
The Total Lighting Render Element stores all direct and indirect lighting in the scene.
Overview
The Total Lighting Render Element is a color image that includes the effects of both direct and indirect lighting on materials in the scene, including the diffuse component. It is a result of adding the vrayRE_Lighting and vrayRE_GI render elements, or of multiplying the vrayRE_Raw_Total_Light and vrayRE_Diffuse Render Elements.
UI Path: ||Display Render Settings button|| > Render Elements tab > Total Light


Attributes
Enabled – When checked, the render element appears in the V-Ray Virtual Frame Buffer.
Deep output – Specifies whether to include this render element in deep images.
Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.totalLight.vrimg).
Apply color mapping – Applies the color mapping options specified in the Color Management rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.
Denoise – Enables the render element's denoising, provided the Denoiser render element is present.

Common uses
The Total Lighting Render Element is useful for brightening or dimming all lighting during compositing. Below are a couple of examples of its use.

Total Lighting Render Element

Original Beauty Composite

Brightened Total Lighting Render Element

Brightened and tinted Total Lighting Render Element

Brightened Lights

Tinted Lights
Compositing Formulas
vrayRE_Raw_Total_Light x vrayRE_Diffuse = vrayRE_Total_Light

vrayRE_Lighting + vrayRE_GI = vrayRE_Total_Light
