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V-Ray for Rhino

Cosmos HDRIs

This page gives information on how to use the Chaos Cosmos Browser HDRI library in Rhino.

Last updated 1 September 2026

This page gives information on how to use the Chaos Cosmos Browser HDRI library in Rhino.

HDRIs

With V-Ray 7.30.00 Cosmos HDRIs are imported in the scene together with a Cosmos Dome light or replace the texture of an existing one.

For more information on the parameters, refer to the Bitmap page.

To preview the HDRI, assign it to a Dome light. For more information, refer to the Dome Light page.

Rhino8_VRay7.4.2_CosmosHDRI_Import.gif

Right-click on the texture to open the context menu.

Copy – Copies the texture.

Rename – Renames the texture.

Delete – Deletes the texture.

Globalize – Converts the texture into a global instance, making it easy to reuse across multiple materials in the scene.

Rhino8_VRay7.4.2_CosmosHDRI_Context.gif

Importing a different Cosmos HDRI replaces the already existing one.

Rhino8_VRay7.4.2_CosmosHDRI_Replace.gif

Assign Cosmos HDRI textures to any Dome light in the scene via drag and drop in the viewport.

Rhino8_VRay7.4.2_CosmosHDRI_DomeLight_Replace.gif