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07-848 2005

Enscape Envision, User Interface

Advanced image and sequence batch rendering in Envision

Use the Render Setup window in Envision to batch render images and animation sequences, adjust render settings and view render history.

On this page
  1. Overview
  2. UI path
  3. Render Setup window
  4. Empty state
  5. Select for rendering
  6. Selected for rendering
  7. Render settings actions
  8. Render images
  9. Base properties
  10. Resolution
  11. Render
  12. Output
  13. Render animations
  14. Camera
  15. Base properties
  16. Resolution
  17. Render
  18. Output
  19. History

Use the Render Setup window in Envision to batch render images and animation sequences, adjust render settings and view render history.

Overview

In the Render Setup window, you can add cameras to a batch render queue and set render parameters for images and animation sequences. You can also view the history of rendered images and sequences.

UI path

||Render menu|| > Render setup

||Envision toolbar|| > Render setup button

Render Setup window

Empty state

Select opens the Select for rendering window, where you can add camera views and sequences to render.

Cancel stops all actions and closes the Render Setup window.

Start rendering renders all camera views and sequences in the queue. It becomes available once you add images and sequences to the queue.

Render Setup dialog with no camera views or sequences selected, a Select button and Start rendering disabled.

The empty Render Setup window when you first open it.

Select for rendering

The Select for rendering window shows all camera views and sequences in your project. Use it to add them to the render queue.

Select cameras individually or use the multi-select button. Set the variation and environment state for each camera.

After selecting the cameras, click Add selected to add them to the queue.

The Duplicate button appears when you hover over an item. Use it to render camera views or sequences with different variation or environment settings.

Select for rendering dialog with Sequence and Camera selected, variation and environment settings, and Add selected.

Select for rendering window

Selected for rendering

After you add images or sequences to the queue, these options become available:

Filmstrip icon for Show sequences.

Show sequences displays only camera sequences in the queue.

Camera icon for Show cameras.

Show cameras displays only camera shots in the queue.

Broom icon for Clear all.

Clear all removes all camera views and sequences from the queue.

Magnifying glass icon for Search.
Cross icon for clearing the render queue.

Search shows only cameras that match your search. Click the button on the right to clear the search.

Plus icon.

Select for rendering reopens the Select for rendering window, where you can select camera shots and sequences to render.

Render Setup window with 'Selected for rendering' active and 'Sequence' and 'User view' checked for 'My device'.

Selected for rendering tab in the Render Setup window

Render settings actions

These actions are available when you select a camera in the Render Setup window:

Render settings icon with a cog inside selection handles.

Apply current render settings to all items applies the selected camera's render settings to all other cameras in the queue. It is available when you select a camera view or sequence.

Apply current render settings to all items icon, showing overlapping frames with a cog.

Copy render settings copies the selected camera's render settings for use on another camera. It is available when you select a camera view or sequence.

Copy render settings icon, showing overlapping rectangles with text lines.

Paste render settings applies the render settings you copied to the selected camera. It is available when you select a camera view or sequence.

Render settings toolbar with the Paste render settings icon on the right.

Render images

Base properties

Variations sets the scene variation for this camera view.

Environment setups sets the environment variation for this camera view.

Camera Type sets the camera type used to render a snapshot.

Default uses the current project camera to render the snapshot.
Spherical uses a spherical camera with separate horizontal (FOV X) and vertical (FOV Y) field-of-view settings. Use it to generate latlong images for spherical VR.
Stereo spherical uses a spherical Left/Right stereo camera with separate horizontal (FOV X) and vertical (FOV Y) field-of-view settings. Use it to generate latlong images for spherical VR. Adjust Eye dist to change the stereo strength.

Horiz. FOV sets the horizontal field-of-view angle. It is available only when Camera Type is set to Spherical or Stereo spherical.

Vert. FOV sets the vertical field-of-view angle. It is available only when Camera Type is set to Spherical or Stereo spherical.

Eye dist sets the eye distance in mm used to render the stereoscopic image.

Focus rotation rotates the left and right views so their focus points meet at the Focus Distance set in the Camera tab. When disabled, the left and right view directions are parallel.

Top/Bottom sets the eye distance in mm used to render the stereoscopic image.

Resolution

Width / Height sets the rendered snapshot's width and height in pixels.

Aspect sets the aspect ratio of the render resolution.

Preset sets the render resolution using these predefined options:

720p uses 1280x720.
1080p uses 1920x1080.
1440p uses 2560x1440.
2160p uses 3840x2160.
Custom lets you set the width and height.

Render

Quality sets the rendering quality using 4 presets: Low, Medium, High, Ultra.

Samples sets the samples per pixel used to refine the image. A higher value improves image quality but takes longer to render.

Denoiser applies denoising to the rendered image when enabled.

Channels outputs render channels for compositing software when enabled. Choose specific render channels with the Select channels (

) button.

Select channels (

) opens the Channels (render elements) selection dialogue.

Output

My device sets the file path where the still image is saved on your computer after rendering.

AI Upscale image sends the image to Chaos Cloud Collaboration for upscaling. See the AI Upscaler page.

Choose Cloud upload destination opens the Cloud collaboration window, where you can create or select a Cloud Collaboration project. Images upload to the project after rendering, and you can upscale them with AI. For help creating and selecting projects, see the Chaos Cloud Collaboration page. For Cloud Collaboration features, see the Chaos Cloud documentation.

AI Enhancer uses AI to improve image quality, particularly for people, vegetation and large surfaces. It sends the image to the selected Cloud Collaboration project. You can also set a local folder to store an AI Enhancer compatible .exr file. See the Chaos AI Enhancer page.

File Format sets the output file format.

Save Settings XML saves the current settings in XML format.

Cancel closes the Render Setup window.

Start renders from the selected Camera using the current render settings.

Render Setup with User view selected, PNG output to My device and the Start rendering button.

Render animations

Camera

Auto-exposure calculates the exposure value automatically for each frame. It ignores the exposure set in the individual camera settings.

Motion blur adds motion blur to the rendered image using the current Camera settings.

Base properties

Variations sets the scene variation for this camera sequence.

Environment setups sets the environment variation for this camera sequence.

Camera Type sets the camera type used to render a sequence.

Default uses the current project camera to render the sequence.
Spherical uses a spherical camera with separate horizontal (FOV X) and vertical (FOV Y) field-of-view settings. Use it to generate latlong images for spherical VR.
Stereo spherical uses a spherical Left/Right stereo camera with separate horizontal (FOV X) and vertical (FOV Y) field-of-view settings. Use it to generate latlong images for spherical VR. Adjust Eye dist to change the stereo strength.

Horiz. FOV sets the horizontal field-of-view angle. It is available only when Camera Type is set to Spherical or Stereo spherical.

Vert. FOV sets the vertical field-of-view angle. It is available only when Camera Type is set to Spherical or Stereo spherical.

Eye dist sets the eye distance in mm used to render the stereoscopic image.

Focus rotation rotates the left and right views so their focus points meet at the Focus Distance set in the Camera tab. When disabled, the left and right view directions are parallel.

Top/Bottom sets the eye distance in mm used to render the stereoscopic image.

Resolution

Width / Height sets the rendered snapshot's width and height in pixels.

Aspect sets the aspect ratio of the render resolution.

Preset sets the render resolution using these predefined options:

720p uses 1280x720.
1080p uses 1920x1080.
1440p uses 2560x1440.
2160p uses 3840x2160.
Custom lets you set the height and width.

Render

Quality sets the rendering quality using 4 presets: Low, Medium, High, Ultra.

Samples sets the samples per pixel used to refine the image. A higher value improves image quality but takes longer to render.

Denoiser applies denoising to the rendered image when enabled.

Channels outputs render channels for compositing software when enabled. Choose specific render channels with the Select channels (

) button.

Select channels (

) opens the Channels (render elements) selection dialogue.

Output

First frame sets the first frame of the animation sequence.

Last frame sets the last frame of the animation sequence.

FPS sets the animation's frames per second.

My device

Film reel icon for video output.

Enable or disable saving the entire sequence as a single video file. Set the destination where the video file is saved.

File format sets the video file type for the rendered sequence.

Camera icon for image output.

Enable or disable saving each frame as an individual image file. Set the destination where each frame is saved.

File format sets the file type for the rendered frames.

Save Settings XML saves the current settings in XML format.

Cancel closes the Render Setup window.

Start renders from the selected Camera using the current render settings.

Render Setup with Sequence selected, MP4 and PNG output options and the Start rendering button.

History

After a camera view or sequence renders, open the History tab and click the dots menu > My device folder to find it on your computer.

History tab showing rendered items and the dots menu open at My device folder.

History tab

See also:

Procadsys customer support

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