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07-848 2005

V-Ray for 3ds Max

Rendering and Post Processing

Articles in this section

Bake Elements

This page gives information about V-Ray Bake Elements that can be output when rendering to textures in 3ds Max.

Rendering and Post Processing

Chaos Vantage Toolbar

This page provides information on the Chaos Vantage toolbar integrated in V-Ray for 3ds Max.

Rendering and Post Processing

Controlling the VFB Programmatically

This page contains information for controlling the V-Ray Frame Buffer through environment variables and MaxScript.

Rendering and Post Processing

Deep Output Support

This page provides information on V-Ray compatibility with deep image output.

Rendering and Post Processing

Distributed Rendering

This page explains the essence of Distributed Rendering with V-Ray.

Rendering and Post Processing

Environment Variables

This page provides information on environment variables that affect V-Ray.

Rendering and Post Processing

Features

This page lists many of V-Ray's advanced features.

Rendering and Post Processing

G-Buffer Support

This page provides information on V-Ray compatibility with G-Buffer output.

Rendering and Post Processing

How to Use Distributed Rendering

This page provides instructions on how to use Distributed Rendering to improve your Render speed.

Rendering and Post Processing

Layers

This page contains information on the Layers panel in the V-Ray Frame Buffer.

Rendering and Post Processing

Lens Effects Layer

This page provides information on the Lens Effects layer found in the V-Ray Frame Buffer (VFB).

Rendering and Post Processing

Masks

This page provides information about the V-Ray Masks.

Rendering and Post Processing

OpenColorIO Support

This page provides information on V-Ray compatibility with the OCIO color management library.

Rendering and Post Processing

Set Up Distributed Rendering

This page provides information on setting up Distributed Rendering.

Rendering and Post Processing

Set Up V-Ray Render Service

This page provides information on setting up a V-Ray render service.

Rendering and Post Processing

Supported Features

This page provides information on the supported features for 3ds MAX.

Rendering and Post Processing

Texture Baking

This page provides information on V-Ray compatibility with 3ds Max texture baking.

Rendering and Post Processing

V-Ray Frame Buffer

This page provides information on the V-Ray Frame Buffer and its features.

Rendering and Post Processing

V-Ray IPR

This page provides information on V-Ray IPR within 3ds Max.

Rendering and Post Processing

VFB QuickStart Guides

Once you have V-Ray installed, you can jump in and start creating renders using some of our Quick Start guides for first-time V-Ray users.

Rendering and Post Processing

VFB Settings

This page provides information about the V-Ray Frame Buffer settings.

Rendering and Post Processing