V-Ray for 3ds Max
Rendering and Post Processing
Articles in this section
Bake Elements
This page gives information about V-Ray Bake Elements that can be output when rendering to textures in 3ds Max.
Rendering and Post Processing
Chaos Vantage Toolbar
This page provides information on the Chaos Vantage toolbar integrated in V-Ray for 3ds Max.
Rendering and Post Processing
Controlling the VFB Programmatically
This page contains information for controlling the V-Ray Frame Buffer through environment variables and MaxScript.
Rendering and Post Processing
Deep Output Support
This page provides information on V-Ray compatibility with deep image output.
Rendering and Post Processing
Distributed Rendering
This page explains the essence of Distributed Rendering with V-Ray.
Rendering and Post Processing
Environment Variables
This page provides information on environment variables that affect V-Ray.
Rendering and Post Processing
Features
This page lists many of V-Ray's advanced features.
Rendering and Post Processing
G-Buffer Support
This page provides information on V-Ray compatibility with G-Buffer output.
Rendering and Post Processing
How to Use Distributed Rendering
This page provides instructions on how to use Distributed Rendering to improve your Render speed.
Rendering and Post Processing
Layers
This page contains information on the Layers panel in the V-Ray Frame Buffer.
Rendering and Post Processing
Lens Effects Layer
This page provides information on the Lens Effects layer found in the V-Ray Frame Buffer (VFB).
Rendering and Post Processing
Masks
This page provides information about the V-Ray Masks.
Rendering and Post Processing
OpenColorIO Support
This page provides information on V-Ray compatibility with the OCIO color management library.
Rendering and Post Processing
Set Up Distributed Rendering
This page provides information on setting up Distributed Rendering.
Rendering and Post Processing
Set Up V-Ray Render Service
This page provides information on setting up a V-Ray render service.
Rendering and Post Processing
Supported Features
This page provides information on the supported features for 3ds MAX.
Rendering and Post Processing
Texture Baking
This page provides information on V-Ray compatibility with 3ds Max texture baking.
Rendering and Post Processing
V-Ray Frame Buffer
This page provides information on the V-Ray Frame Buffer and its features.
Rendering and Post Processing
V-Ray IPR
This page provides information on V-Ray IPR within 3ds Max.
Rendering and Post Processing
VFB QuickStart Guides
Once you have V-Ray installed, you can jump in and start creating renders using some of our Quick Start guides for first-time V-Ray users.
Rendering and Post Processing
VFB Settings
This page provides information about the V-Ray Frame Buffer settings.
Rendering and Post Processing