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V-Ray for 3ds Max

Tutorials

These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: Beginnerintermediate

Last updated 22 May 2026

Rendering Tutorials

These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: Beginnerintermediate

Universal V-Ray Settings

Basic render settings for still images.

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Interior Render Settings

Render an interior scene.

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Texture Baking

Basic texture baking with V-Ray.

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Render Mask

Render specific objects with Render Mask.

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Very Large Images

Render very large images with V-Ray.

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Render through VR Headsets

Render with V-Ray GPU directly to VR Headsets.

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Resumable Rendering

Continue a render with Resumable Rendering.

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Custom Attributes

Use custom attributes to link materials and vrmesh assets to VRayProxy instances.

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Environment Priorities

Set different environment priorities to environment maps.

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God Rays

Create 'God Rays' effect with VRayEnvironmentFog.

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V-Ray Shadow Catcher

Create a shadow/matte catcher.

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Rendering Refractive Surfaces

Render refractive surfaces in contact.

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UVW Mapping and EnmeshMod

UVW Mapping and VRayEnmeshMod with Randomization Textures

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Shading Tutorials

The Shading tutorials show how to create some commonly used materials and textures. These tutorials are suitable for the following learning levels: beginnerintermediate

Glass

Make glass material with V-Ray.

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Water

Make a water material with VRayMtl.

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Paper

Make paper material with VRay2SidedMtl.

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Hardwood Floor

Make a hardwood floor with VRayMtl.

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Translucent Fabric

Make translucent fabric with VRay2SidedMtl.

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Translucent Plastic

Make translucent plastic material with VRayFastSSS2.

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Snow

Make snow with VRayStochasticFlakesMtl.

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Car Paint with VRayStochasticFlakesMtl

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Rocks

Make rock objects with VRayTriplanarTex texture.

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Gemstone Figurine

Make gemstone figurine with VRayMtl’s translucency.

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Leaves

Two workflows for creating leaves.

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Part I: VRayDecal

Apply V-Ray Displacement on VRayDecal.

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Part II: Multiple Decals

Apply multiple VRayDecals with VRayDisplacement.

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Simple Fire

Create a simple fire material with VRayLightMtl.

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Realistic Fire

Create realistic fire with VRayVolumeGrid.

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Iridescent Materials

Create iridescent materials with Thin Film.

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Snow with VRayDecal

Make snow with VRayDecal

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3rd Party Integrations

The following tutorials show V-Ray workflows with various 3rd party integrations. They are suitable for the following learning levels: intermediateadvanced

Mudbox Vector Displacement

Use a Mudbox texture for displacement in V-Ray.

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ZBrush Displacement

Render a ZBrush displacement map with V-Ray.

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PTex Textures from Mudbox

Use V-Ray Ptex Map to render Mudbox PTex textures.

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Vector Displacement with Object-Space PTex

Render vector displacement using PTex Textures.

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MDL Textures

Using the V-Ray MDL Material to render Substance Designer MDL outputs.

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Alembic Workflow

Houdini to 3ds Max Alembic Workflow

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Open VDB workflow

Houdini to 3ds Max Open VDB workflow

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Chaos Academy

The Chaos Academy learning platform is designed to empower you with the knowledge and skills to master V-Ray for 3ds Max, as well as other Chaos products.

Chaos Academy

Redirects you to Chaos Academy classes.

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