V-Ray for 3ds Max
Tutorials
These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: Beginnerintermediate
Last updated 22 May 2026
Rendering Tutorials
These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: Beginnerintermediate

Universal V-Ray Settings
Basic render settings for still images.
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Interior Render Settings
Render an interior scene.
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Texture Baking
Basic texture baking with V-Ray.
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Render Mask
Render specific objects with Render Mask.
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Very Large Images
Render very large images with V-Ray.
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Render through VR Headsets
Render with V-Ray GPU directly to VR Headsets.
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Resumable Rendering
Continue a render with Resumable Rendering.
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Custom Attributes
Use custom attributes to link materials and vrmesh assets to VRayProxy instances.
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Environment Priorities
Set different environment priorities to environment maps.
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God Rays
Create 'God Rays' effect with VRayEnvironmentFog.
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V-Ray Shadow Catcher
Create a shadow/matte catcher.
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Rendering Refractive Surfaces
Render refractive surfaces in contact.
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UVW Mapping and EnmeshMod
UVW Mapping and VRayEnmeshMod with Randomization Textures
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Shading Tutorials
The Shading tutorials show how to create some commonly used materials and textures. These tutorials are suitable for the following learning levels: beginnerintermediate

Glass
Make glass material with V-Ray.
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Water
Make a water material with VRayMtl.
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Paper
Make paper material with VRay2SidedMtl.
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Hardwood Floor
Make a hardwood floor with VRayMtl.
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Translucent Fabric
Make translucent fabric with VRay2SidedMtl.
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Translucent Plastic
Make translucent plastic material with VRayFastSSS2.
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Snow
Make snow with VRayStochasticFlakesMtl.
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Car Paint with VRayStochasticFlakesMtl
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Rocks
Make rock objects with VRayTriplanarTex texture.
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Gemstone Figurine
Make gemstone figurine with VRayMtl’s translucency.
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Leaves
Two workflows for creating leaves.
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Part I: VRayDecal
Apply V-Ray Displacement on VRayDecal.
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Part II: Multiple Decals
Apply multiple VRayDecals with VRayDisplacement.
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Simple Fire
Create a simple fire material with VRayLightMtl.
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Realistic Fire
Create realistic fire with VRayVolumeGrid.
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Iridescent Materials
Create iridescent materials with Thin Film.
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Snow with VRayDecal
Make snow with VRayDecal
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3rd Party Integrations
The following tutorials show V-Ray workflows with various 3rd party integrations. They are suitable for the following learning levels: intermediateadvanced

Mudbox Vector Displacement
Use a Mudbox texture for displacement in V-Ray.
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ZBrush Displacement
Render a ZBrush displacement map with V-Ray.
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PTex Textures from Mudbox
Use V-Ray Ptex Map to render Mudbox PTex textures.
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Vector Displacement with Object-Space PTex
Render vector displacement using PTex Textures.
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MDL Textures
Using the V-Ray MDL Material to render Substance Designer MDL outputs.
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Alembic Workflow
Houdini to 3ds Max Alembic Workflow
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Open VDB workflow
Houdini to 3ds Max Open VDB workflow
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Chaos Academy
The Chaos Academy learning platform is designed to empower you with the knowledge and skills to master V-Ray for 3ds Max, as well as other Chaos products.

Chaos Academy
Redirects you to Chaos Academy classes.
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