V-Ray for 3ds Max
Tutorials
Articles in this section
ACEScg Workflow Setup
This page provides information about the proper ACEScg color space workflow with V-Ray for 3ds Max.
Tutorials
Basic Texture Baking with V-Ray
This page provides a tutorial for texture baking with V-Ray.
Tutorials
Chapter 1 - Basic Fire/Smoke Simulation
This tutorial is part of a guide that walks you through the process of importing and rendering Houdini simulations in 3ds Max using V-Ray. Chapter 1 assumes you are somewhat familiar with both Houdini and 3ds Max, and provides information regarding the terminology used in Houdini and V-Ray/Phoenix FD.
Tutorials
Chapter 1 - Poly Geometry
This page contains chapter 1 of the Houdini to 3ds Max Alembic Workflow tutorial, covering the export of Poly Geometry.
Tutorials
Chapter 2 - Particles
This page contains chapter 2 of the Houdini to 3ds Max Alembic Workflow tutorial, covering the export of Particles.
Tutorials
Chapter 2 - Smoke Simulation with Custom Cd in the RGB field
This tutorial is part of a guide that walks you through the process of importing and rendering Houdini simulations in 3ds Max using V-Ray. Chapter 2 assumes you read the first chapter and provides a quick overview of the process of setting up a custom Color field in Houdini which is then exported as VDB and used as...
Tutorials
Chapter 3 - Equalizing the Pyro shader and the V-Ray Volume Grid settings
This tutorial is part of a guide that walks you through the process of importing and rendering Houdini simulations in 3ds Max using V-Ray. Chapter 3 is focused on equalizing the settings between the Pyro shader and the V-Ray Volume Grid.
Tutorials
Chapter 3 - Hair
This page contains chapter 3 of the Houdini to 3ds Max Alembic Workflow tutorial, covering the export of Hair or Splines.
Tutorials
Chapter 4 - Crowd Agents
This page contains chapter 4 of the Houdini to 3ds Max Alembic Workflow tutorial, covering the export of Crowd Agents.
Tutorials
Chapter 5 - FLIP Fluids
This page contains chapter 5 of the Houdini to 3ds Max Alembic Workflow tutorial, covering the export of FLIP Fluids.
Tutorials
Continue a Render with Resumable Rendering
This tutorial explains how to use V-Ray's Resumable Rendering feature.
Tutorials
Creating Car Paint with VRayStochasticFlakesMtl
This page provides a tutorial for using VRayStochasticFlakesMtl.
Tutorials
Creating God Rays Effect
This quick tutorial shows how to create God Rays effect in V-Ray using the Environment Fog feature.
Tutorials
Creating Snow with VRayStochasticFlakesMtl
This page provides a tutorial for using VRayStochasticFlakesMtl.
Tutorials
Houdini to 3ds Max Alembic Workflow
This page provides a tutorial for exporting Alembic files from Houdini and rendering them in 3ds Max using V-Ray.
Tutorials
Houdini to 3ds Max Open VDB workflow
This page provides a tutorial for exporting Open VDB caches from Houdini and rendering them in 3ds Max using V-Ray.
Tutorials
How to Apply Multiple Decals - Part II
This page provides general guidelines for using multiple V-Ray Decals with V-Ray Displacement.
Tutorials
How to Apply V-Ray Displacement on V-Ray Decal - Part I
This page provides general guidelines for using V-Ray Decal with V-Ray Displacement.
Tutorials
How to Create Iridescent Materials with Thin Film
This tutorial covers some easy steps for creating several iridescent materials: soap bubbles, as well as pear-like soap dish and dispenser.
Tutorials
How to Create Snow with VRayDecal
This tutorial covers the steps to create snow using multiple V-Ray Decals.
Tutorials
How to Make Gemstone Figurine with VRayMtl's Translucency
This tutorial explains the steps to create a gemstone material with the help of VRayMtl’s translucency features.
Tutorials
How To Make Glass
This tutorial explains the steps of creating a glass material with V-Ray.
Tutorials
How to Make Hardwood Floor
This page provides a tutorial on how to create a hardwood floor.
Tutorials
How to Make Leaves
This tutorial shows two approaches to creating a leaf material: one using the VRay2SidedMtl and another using the VRayMtl with its Thin-Walled option enabled.
Tutorials
How to Make Paper
This tutorial covers how to create paper objects with VRay2SidedMtl.
Tutorials
How to Make Realistic Fire with VRayVolumeGrid
This tutorial covers the steps to creating realistic fire with V-Ray for 3ds Max.
Tutorials
How to Make Rocks with VRayTriplanarTex
This tutorial covers how to create rock objects with VRayTriplanarTex texture.
Tutorials
How to Make Simple Fire with VRayLightMtl
This tutorial covers the easiest steps to create a simple fire material.
Tutorials
How to Make Translucent Fabric
This page provides a tutorial on how to create realistic translucent fabric with VRay2SidedMtl.
Tutorials
How to Make Translucent Plastic
This tutorial shows the steps of how to create translucent plastic material using VRayFastSSS2 with V-Ray for 3ds Max.
Tutorials
How to Make Water
This page provides a tutorial on creating water material with VRayMtl.
Tutorials
Interior Render Settings
This page provides general guidelines for setting an interior scene for render.
Tutorials
Rendering MDL Textures from Substance Designer
This page provides a tutorial for using the V-Ray MDL Material to render Substance Designer MDL outputs.
Tutorials
Rendering Mudbox Vector Displacement
This tutorial shows how to use a Mudbox texture for displacement in V-Ray.
Tutorials
Rendering PTex Textures from Mudbox
This page provides a tutorial for using the V-Ray Ptex Map to render Mudbox PTex textures.
Tutorials
Rendering Refractive Surfaces
This article discusses how to use V-Ray for rendering refractive surfaces that are in contact. This is a typical scenario for scenes with liquids contained in glass or other transparent, or semi-transparent containers.
Tutorials
Rendering Specific Objects with Render Mask
This page provides a tutorial on using V-Ray's Render Mask feature.
Tutorials
Rendering Vector Displacement with Object-Space PTex
This page provides a tutorial on rendering vector displacement using PTex Textures.
Tutorials
Rendering Very Large Images
This page provides a tutorial on rendering large images with V-Ray.
Tutorials
Rendering with V-Ray GPU directly to VR Headsets
This page provides information for how best to render using V-Ray GPU for use with VR headsets like the Oculus Rift or HTC Vive.
Tutorials
Rendering ZBrush Displacement
This tutorial covers how to render a ZBrush displacement map with V-Ray.
Tutorials
Setting Different Environment Priorities to Environment Maps
This page provides a tutorial for rendering, using the Environment Priority settings.
Tutorials
Tutorials
These tutorials show the basics of working with V-Ray and are suitable for the following learning levels: Beginnerintermediate
Tutorials
Universal V-Ray Settings
This page provides a tutorial on universal settings for V-Ray that work for most still images.
Tutorials
Using Custom Attributes to Match Proxy and Material
This tutorial demonstrates the flexibility of VRayProxy and VRaySwitchMtl when working with user defined attributes.
Tutorials
UVW Mapping and VRayEnmeshMod with Randomization Textures
This page provides a quick starting point for the proper use of UVW mapping and VRayEnmesh modifiers when having randomization textures.
Tutorials
V-Ray Shadow Catcher
This tutorial walks you through the steps of creating a shadow/matte catcher.
Tutorials
VRayHairInfoTex Setup
This page provides a tutorial for using the Hair Information Map with V-Ray Hair Next Material and hair geometry out of the Ornatrix Plugin.
Tutorials